Player Matchup

Sobek
Sobek
Silver V
DonCho__
Sobek
Silver V
Level 87
God Stats
45W - 79L
1,407 SR
Queue Stats
201W - 362L
665 MMR
Party 2
Artemis
Artemis
Bronze I
Kiragami86
Artemis
Bronze I
Level 92
God Stats
5W - 2L
1,651 SR
Queue Stats
76W - 120L
459 MMR
Solo
Cthulhu
Cthulhu
Bronze II
TFRANK8
Cthulhu
Bronze II
Level 86
God Stats
39W - 74L
1,395 SR
Queue Stats
169W - 328L
474 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,484 SR
532 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,453 SR
822 MMR
Neith
Neith
Bronze I
Grandz419
Neith
Bronze I
Level 120
God Stats
2W - 4L
1,458 SR
Queue Stats
5W - 14L
1,202 MMR
Party 1
Medusa
Medusa
Bronze IV
Marantz2518
Medusa
Bronze IV
Level 61
God Stats
7W - 8L
1,419 SR
Queue Stats
113W - 213L
182 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Xo CASPER oX
Ah Puch
Bronze I
Level 103
God Stats
2W - 2L
1,482 SR
Queue Stats
13W - 23L
1,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DonCho__
Sobek
17
2 / 2 / 7
13,286
664
9,582
27,143
42,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Kiragami86
Artemis
17
4 / 8 / 2
12,664
633
13,126
17,776
8,697
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TFRANK8
Cthulhu
18
4 / 3 / 5
13,555
678
13,969
29,122
41,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AresZeusAh Muzen CabBastetYmir

VS

Bans
AtlasGebChaacXing TianScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grandz419
Neith
17
6 / 6 / 3
13,264
663
17,899
23,544
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
3 / 1 / 4
11,304
565
9,702
7,989
3,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Xo CASPER oX
Ah Puch
18
2 / 4 / 8
13,338
667
30,186
18,629
9,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
11
13
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
DonCho__
Sobek
2
2
7
2.75
L
Neith
Grandz419
Neith
6
6
3
1.25
W
Artemis
Kiragami86
Artemis
4
8
2
0.63
L
Medusa
3
1
4
5
W
Cthulhu
TFRANK8
Cthulhu
4
3
5
2.17
L
Ah Puch
Xo CASPER oX
Ah Puch
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
57,787
74,041
Taken
50,162
93,410
Mitigated
24,070
10,574
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DonCho__
Sobek
9,582
460
0
4,031
27,143
42,818
140
7,406
17,901
32,047
0
L
Neith
Grandz419
Neith
17,899
7,414
0
11,367
23,544
10,945
755
10,194
13,350
0
58,243
W
Artemis
Kiragami86
Artemis
13,126
4,353
0
1,636
17,776
8,697
2,398
7,434
10,026
0
44,784
L
Medusa
9,702
4,008
222
1,293
7,989
3,572
130
3,512
4,477
0
35,057
W
Cthulhu
TFRANK8
Cthulhu
13,969
1,008
764
4,143
29,122
41,895
147
13,739
14,594
44,603
0
L
Ah Puch
Xo CASPER oX
Ah Puch
30,186
1,001
354
7,282
18,629
9,553
228
10,814
7,815
79,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
37,906
183
Minions Killed
218
1
Camps Cleared
11
1,045,170
Distance Traveled
883,717
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,286
664
31
2
0
361,882
4
L
Neith
13,264
663
71
4
4
303,349
6
W
Artemis
12,664
633
84
4
1
320,614
5
L
Medusa
11,304
565
40
2
3
245,121
0
W
Cthulhu
13,555
678
68
3
0
362,674
0
L
Ah Puch
13,338
667
107
5
4
335,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role