Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
AzteckIking
Vulcan
Diamond IV
Level 144
God Stats
2W - 1L
1,543 SR
Queue Stats
191W - 189L
1,921 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
PH NYL
Cthulhu
Platinum IV
Level 138
God Stats
6W - 9L
1,650 SR
Queue Stats
111W - 97L
1,863 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
SPONGEBOB12876
Ah Muzen Cab
Bronze V
Level 128
God Stats
1W - 0L
1,180 SR
Queue Stats
13W - 12L
1,635 MMR
Solo
Horus
Horus
Platinum II
aleXxgamer777
Horus
Platinum II
Level 157
God Stats
13W - 7L
1,624 SR
Queue Stats
173W - 170L
1,740 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,499 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,672 SR
1,772 MMR
Kali
Kali
Gold IV
Anderson 2016
Kali
Gold IV
Level 128
God Stats
1W - 3L
1,428 SR
Queue Stats
130W - 138L
1,548 MMR
Party 2
Merlin
Merlin
Platinum I
CantExisit
Merlin
Platinum I
Level 157
God Stats
4W - 1L
1,704 SR
Queue Stats
31W - 20L
2,018 MMR
Solo
Neith
Neith
Gold I
NICKNASTea2481
Neith
Gold I
Level 123
God Stats
100W - 91L
1,591 SR
Queue Stats
383W - 374L
1,669 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Zaxsii
Kuzenbo
Silver II
Level 108
God Stats
0W - 1L
1,789 SR
Queue Stats
2W - 3L
1,508 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
rkshisui125
Xing Tian
Diamond IV
Level 145
God Stats
1W - 4L
1,846 SR
Queue Stats
137W - 128L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
9 / 3 / 7
13,241
631
13,566
17,365
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
19
5 / 0 / 6
12,931
616
13,457
11,829
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PH NYL
Cthulhu
17
3 / 0 / 11
11,842
564
17,786
24,008
21,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SPONGEBOB12876
Ah Muzen Cab
20
5 / 0 / 6
13,783
656
13,661
11,773
5,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 14
10,827
516
4,066
20,306
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
KhepriHadesChaacAwilix

VS

Bans
CabrakanSusanoIshtarNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
10,259
489
4,433
20,267
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CantExisit
Merlin
17
0 / 3 / 1
9,700
462
4,624
10,630
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 1
8,981
428
7,492
15,080
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Zaxsii
Kuzenbo
12
0 / 5 / 1
7,987
380
6,840
21,562
25,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
rkshisui125
Xing Tian
16
0 / 4 / 1
9,831
468
12,831
22,770
8,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
24
Kills
3
4
Deaths
24
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
7
4.17
L
3
5
0
0.6
W
Vulcan
5
0
6
8
L
Merlin
CantExisit
Merlin
0
3
1
0.17
L
0
7
1
0.07
W
Cthulhu
PH NYL
Cthulhu
3
0
11
8.5
W
Ah Muzen Cab
SPONGEBOB12876
Ah Muzen Cab
5
0
6
8
L
Kuzenbo
Zaxsii
Kuzenbo
0
5
1
0.1
W
2
1
14
9
L
Xing Tian
rkshisui125
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,536
Damage
36,220
85,281
Taken
90,309
61,694
Mitigated
52,418
37,553
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,566
4,953
0
2,308
17,365
7,358
786
3,040
14,325
0
122,333
L
4,433
2,067
0
2,656
20,267
8,389
0
2,664
17,529
0
97,132
W
Vulcan
13,457
3,793
0
3,351
11,829
6,048
2,113
2,089
9,740
126,071
3,641
L
Merlin
CantExisit
Merlin
4,624
101
0
500
10,630
4,054
0
2,089
8,415
101,923
0
L
7,492
1,496
0
3,099
15,080
6,100
0
7,471
7,511
0
88,098
W
Cthulhu
PH NYL
Cthulhu
17,786
1,192
1,762
11,840
24,008
21,070
285
8,967
15,041
76,934
0
W
Ah Muzen Cab
SPONGEBOB12876
Ah Muzen Cab
13,661
6,911
0
4,872
11,773
5,923
8,162
6,037
5,736
24
150,121
L
Kuzenbo
Zaxsii
Kuzenbo
6,840
2,438
0
3,028
21,562
25,280
0
7,183
14,260
25,631
5,729
W
4,066
1,410
3,687
9,733
20,306
21,295
240
6,027
14,279
154
13,638
L
Xing Tian
rkshisui125
Xing Tian
12,831
810
0
2,929
22,770
8,595
0
10,673
11,214
82,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,624
Gold Earned
46,758
721
Minions Killed
663
0
Camps Cleared
0
2,176,266
Distance Traveled
1,856,880
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,241
631
149
7
0
446,450
3
L
Kali
10,259
489
142
7
0
452,229
5
W
Vulcan
12,931
616
199
9
0
404,853
3
L
Merlin
9,700
462
193
9
0
341,948
4
L
Neith
8,981
428
133
6
0
324,194
5
W
Cthulhu
11,842
564
123
6
0
437,930
9
W
Ah Muzen Cab
13,783
656
230
11
0
425,135
2
L
Kuzenbo
7,987
380
36
2
0
380,574
7
W
Horus
10,827
516
20
1
0
461,898
11
L
Xing Tian
9,831
468
159
8
0
357,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role