Player Matchup

Nu Wa
Nu Wa
Shmeatpapi
Nu Wa
Level 74
God Stats
3W - 3L
1,543 SR
Queue Stats
95W - 101L
1,407 Elo+
Party 1
Serqet
Serqet
Warhead425
Serqet
Level 68
God Stats
2W - 4L
1,450 SR
Queue Stats
180W - 184L
1,391 Elo+
Party 1
Bellona
Bellona
Wolfclaw269
Bellona
Level 6
God Stats
2W - 7L
1,079 SR
Queue Stats
33W - 45L
1,113 Elo+
Party 1
Hachiman
Hachiman
aStrong-Warrior
Hachiman
Level 26
God Stats
45W - 67L
1,363 SR
Queue Stats
191W - 226L
1,382 Elo+
Solo
Merlin
Merlin
krazach
Merlin
Level 22
God Stats
2W - 8L
1,343 SR
Queue Stats
35W - 45L
1,390 Elo+
Party 1
Team Averages
Level 39
1,356 SR
1,337 Elo+

VS

Team Averages
Level 92
1,545 SR
1,333 Elo+
Sun Wukong
Sun Wukong
BUSxTIME
Sun Wukong
Level 68
God Stats
7W - 7L
1,436 SR
Queue Stats
135W - 172L
1,406 Elo+
Party 3
Da Ji
Da Ji
Jnorbs
Da Ji
Level 88
God Stats
9W - 5L
1,668 SR
Queue Stats
226W - 253L
1,421 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ToxicAnlRain
Kumbhakarna
Level 86
God Stats
7W - 9L
1,616 SR
Queue Stats
74W - 96L
1,403 Elo+
Party 2
Medusa
Medusa
Xxkramer24xX
Medusa
Level 127
God Stats
13W - 10L
1,504 SR
Queue Stats
469W - 498L
1,426 Elo+
Party 2
Ra
Ra
dinochiknnuggyz
Ra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 5 / 5
10,754
717
18,487
12,022
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Warhead425
Serqet
15
0 / 9 / 2
9,266
618
6,863
16,934
8,945
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Wolfclaw269
Bellona
17
1 / 7 / 2
9,935
662
9,007
23,049
23,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
17
2 / 5 / 4
10,603
707
13,378
17,459
7,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
krazach
Merlin
17
2 / 8 / 0
10,174
678
5,365
14,641
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BUSxTIME
Sun Wukong
19
7 / 1 / 11
12,376
825
12,872
17,132
15,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Da Ji
Jnorbs
Da Ji
20
13 / 1 / 10
13,009
867
18,274
14,674
8,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
ToxicAnlRain
Kumbhakarna
17
3 / 2 / 15
11,071
738
7,662
22,765
30,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
19
5 / 2 / 14
12,252
817
18,139
14,932
8,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 1 / 12
12,196
813
14,402
12,468
7,780
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
7
Kills
34
34
Deaths
7
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BUSxTIME
Sun Wukong
7
1
11
12.5
W
Da Ji
Jnorbs
Da Ji
13
1
10
18
L
Nu Wa
2
5
5
0.9
W
Kumbhakarna
ToxicAnlRain
Kumbhakarna
3
2
15
5.25
L
Serqet
Warhead425
Serqet
0
9
2
0.11
L
Bellona
Wolfclaw269
Bellona
1
7
2
0.29
W
Medusa
5
2
14
6
L
Hachiman
2
5
4
0.8
W
6
1
12
12
L
Merlin
krazach
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,100
Damage
71,349
84,105
Taken
81,971
51,822
Mitigated
71,606
5,073
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BUSxTIME
Sun Wukong
12,872
2,877
1,483
5,236
17,132
15,387
2,341
4,193
12,437
0
43,555
W
Da Ji
Jnorbs
Da Ji
18,274
4,974
0
1,482
14,674
8,739
1,426
4,231
10,047
0
48,273
L
Nu Wa
18,487
3,393
0
0
12,022
5,038
0
3,485
8,239
51,402
0
W
Kumbhakarna
ToxicAnlRain
Kumbhakarna
7,662
389
0
1,930
22,765
30,983
628
7,015
14,532
21,391
0
L
Serqet
Warhead425
Serqet
6,863
2,162
0
31
16,934
8,945
59
3,281
13,597
0
21,241
L
Bellona
Wolfclaw269
Bellona
9,007
3,292
0
3,650
23,049
23,480
346
5,283
17,320
0
25,245
W
Medusa
18,139
9,745
0
2,919
14,932
8,717
8,261
3,290
11,384
0
68,943
L
Hachiman
13,378
7,146
0
1,392
17,459
7,713
0
3,544
13,648
0
38,445
W
14,402
435
3,986
3,372
12,468
7,780
1,592
3,599
8,015
55,633
0
L
Merlin
krazach
Merlin
5,365
766
0
0
14,641
6,646
0
5,505
9,023
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
60,904
222
Minions Killed
320
0
Camps Cleared
0
1,272,364
Distance Traveled
1,643,008
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,376
825
65
4
0
343,282
2
W
Da Ji
13,009
867
49
3
0
345,780
2
L
Nu Wa
10,754
717
83
6
0
286,681
0
W
Kumbhakarna
11,071
738
15
1
0
339,903
1
L
Serqet
9,266
618
27
2
0
235,986
1
L
Bellona
9,935
662
33
2
0
272,736
2
W
Medusa
12,252
817
104
7
0
288,200
1
L
Hachiman
10,603
707
56
4
0
275,133
4
W
Ra
12,196
813
87
6
0
325,843
0
L
Merlin
10,174
678
23
2
0
201,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role