Player Matchup

Tiamat
Tiamat
HeroinDaughter
Tiamat
Level 108
God Stats
1W - 0L
1,798 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Scylla
Scylla
IFeedTheAdc
Scylla
Level 77
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 1
Neith
Neith
Scepsinder
Neith
Level 158
God Stats
3W - 2L
1,620 SR
Queue Stats
28W - 24L
1,584 Elo+
Party 1
Team Averages
Level 114
1,713 SR
1,597 Elo+

VS

Team Averages
Level 85
1,593 SR
1,501 Elo+
Chronos
Chronos
ValeMadere
Chronos
Level 85
God Stats
6W - 5L
1,756 SR
Queue Stats
394W - 226L
1,579 Elo+
Party 2
Artemis
Artemis
caligulasGnostic
Artemis
Level 59
God Stats
1W - 2L
1,479 SR
Queue Stats
11W - 14L
1,305 Elo+
Solo
Ravana
Ravana
chuyitonomis
Ravana
Level 111
God Stats
7W - 4L
1,542 SR
Queue Stats
493W - 259L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 11
9,718
810
10,564
13,004
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
4 / 1 / 11
9,793
816
10,131
7,748
2,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
10 / 1 / 6
10,589
882
14,852
6,997
2,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ValeMadere
Chronos
13
4 / 7 / 2
8,782
732
9,528
15,471
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 7
7,931
661
4,286
10,279
4,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
13
4 / 7 / 2
8,724
727
8,749
15,516
6,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
8
8
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
W
Scylla
4
1
11
9.5
W
Neith
10
1
6
13
L
Chronos
ValeMadere
Chronos
4
7
2
0.71
L
0
4
7
0.88
L
Ravana
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
22,563
27,749
Taken
41,266
12,472
Mitigated
18,100
4,165
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,564
548
78
2,201
13,004
6,930
0
5,423
7,581
22,039
0
W
Scylla
10,131
1,139
0
500
7,748
2,790
390
1,341
6,407
28,872
0
W
Neith
14,852
5,511
0
1,386
6,997
2,752
2,062
1,614
5,383
0
45,482
L
Chronos
ValeMadere
Chronos
9,528
4,282
0
1,896
15,471
6,964
0
6,653
8,818
28,956
2,558
L
4,286
1,186
0
1,019
10,279
4,328
215
6,513
3,766
0
17,908
L
Ravana
8,749
2,669
0
2,707
15,516
6,808
0
7,646
7,870
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
25,437
146
Minions Killed
126
3
Camps Cleared
8
590,941
Distance Traveled
581,515
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,718
810
25
2
3
204,111
1
W
Scylla
9,793
816
50
4
0
188,952
2
W
Neith
10,589
882
71
6
0
197,878
2
L
Chronos
8,782
732
53
4
1
186,301
4
L
Artemis
7,931
661
32
3
0
191,215
0
L
Ravana
8,724
727
41
3
7
203,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role