Player Matchup

Janus
Janus
ByPabloPorrasCR
Janus
Level 140
God Stats
3W - 0L
1,904 SR
Queue Stats
176W - 134L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
DarkClownCR
Sylvanus
Level 42
God Stats
1W - 1L
1,314 SR
Queue Stats
26W - 14L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
JefftheRake
Cernunnos
Level 125
God Stats
3W - 0L
1,754 SR
Queue Stats
105W - 79L
1,661 Elo+
Party 1
Team Averages
Level 102
1,657 SR
1,656 Elo+

VS

Team Averages
Level 87
1,513 SR
1,468 Elo+
Artio
Artio
CreamPieGuyyyy
Artio
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
Longabear
Cernunnos
Level 83
God Stats
9W - 6L
1,653 SR
Queue Stats
41W - 37L
1,533 Elo+
Solo
Janus
Janus
Mo2ning
Janus
Level 61
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 13L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,464
846
17,718
8,764
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DarkClownCR
Sylvanus
13
2 / 0 / 8
8,712
871
4,891
11,233
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
JefftheRake
Cernunnos
12
4 / 1 / 6
8,128
813
13,498
10,510
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,636
664
9,221
20,051
20,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Longabear
Cernunnos
11
1 / 3 / 3
7,009
701
10,976
12,985
5,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Mo2ning
Janus
10
1 / 5 / 3
6,642
664
5,011
8,233
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
4
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
2
3
2
1
W
Sylvanus
DarkClownCR
Sylvanus
2
0
8
6
W
Cernunnos
JefftheRake
Cernunnos
4
1
6
7
L
Cernunnos
Longabear
Cernunnos
1
3
3
0.83
L
Janus
Mo2ning
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
25,208
30,507
Taken
41,269
22,169
Mitigated
29,530
14,566
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,718
2,513
0
846
8,764
4,173
1,096
4,668
3,775
41,184
0
L
9,221
1,083
401
4,743
20,051
20,967
0
8,244
11,407
14,778
0
W
Sylvanus
DarkClownCR
Sylvanus
4,891
1,313
5,088
6,254
11,233
12,134
298
4,861
6,172
13,914
0
W
Cernunnos
JefftheRake
Cernunnos
13,498
5,897
0
2,378
10,510
5,862
1,410
3,871
6,155
0
35,612
L
Cernunnos
Longabear
Cernunnos
10,976
5,152
0
1,165
12,985
5,440
0
8,432
4,113
0
31,566
L
Janus
Mo2ning
Janus
5,011
379
0
979
8,233
3,123
0
4,972
2,969
19,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
20,287
123
Minions Killed
109
5
Camps Cleared
3
541,128
Distance Traveled
552,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,464
846
60
6
1
185,701
3
L
Artio
6,636
664
8
1
0
203,225
1
W
Sylvanus
8,712
871
20
2
0
180,856
3
W
Cernunnos
8,128
813
43
4
4
174,571
1
L
Cernunnos
7,009
701
65
7
2
185,112
3
L
Janus
6,642
664
36
4
1
163,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role