Player Matchup

Chaac
Chaac
SmithnWesley
Chaac
Level 81
God Stats
6W - 5L
1,595 SR
Queue Stats
584W - 421L
1,587 Elo+
Party 1
Ganesha
Ganesha
onepumpedmypants
Ganesha
Level 65
God Stats
1W - 0L
1,269 SR
Queue Stats
392W - 290L
1,586 Elo+
Party 1
Chronos
Chronos
temp-321881
Chronos
Level 115
God Stats
4W - 5L
1,539 SR
Queue Stats
367W - 237L
1,731 Elo+
Party 1
Team Averages
Level 87
1,468 SR
1,635 Elo+

VS

Team Averages
Level 90
1,501 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
Sinful people
Tsukuyomi
Level 117
God Stats
12W - 8L
1,536 SR
Queue Stats
29W - 40L
1,367 Elo+
Solo
Hera
Hera
TonyTone63
Hera
Level 109
God Stats
0W - 2L
1,589 SR
Queue Stats
243W - 245L
1,440 Elo+
Solo
Ymir
Ymir
xSin Hasty
Ymir
Level 43
God Stats
2W - 3L
1,378 SR
Queue Stats
63W - 84L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,302
830
13,337
11,594
10,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 8
8,395
840
4,481
12,557
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
temp-321881
Chronos
13
4 / 0 / 4
8,067
807
7,099
5,338
2,878
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sinful people
Tsukuyomi
10
1 / 2 / 0
6,572
657
10,572
12,001
5,043
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
6,296
630
7,692
6,555
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
6,761
676
3,383
11,865
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Sinful people
Tsukuyomi
1
2
0
0.5
W
4
0
3
5.5
L
0
3
1
0.17
W
0
1
8
4
W
Chronos
temp-321881
Chronos
4
0
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
21,647
29,489
Taken
30,421
26,850
Mitigated
18,972
9,352
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Sinful people
Tsukuyomi
10,572
2,162
0
364
12,001
5,043
0
4,417
7,584
0
26,292
W
13,337
1,572
0
3,515
11,594
10,674
666
5,094
6,500
0
41,819
L
7,692
1,076
0
750
6,555
2,547
0
1,712
4,843
20,683
0
W
4,481
406
0
4,186
12,557
13,298
164
5,327
7,230
16,665
0
W
Chronos
temp-321881
Chronos
7,099
3,005
0
1,651
5,338
2,878
1,632
1,599
3,739
29,749
1,484
L
3,383
1,086
427
956
11,865
11,382
0
5,233
6,632
12,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
19,629
134
Minions Killed
85
8
Camps Cleared
1
602,583
Distance Traveled
599,173
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,572
657
28
3
0
222,830
3
W
Chaac
8,302
830
78
8
3
210,793
1
L
Hera
6,296
630
30
3
0
193,983
1
W
Ganesha
8,395
840
0
0
0
201,517
1
W
Chronos
8,067
807
56
6
5
190,273
3
L
Ymir
6,761
676
27
3
1
182,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role