Player Matchup

Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
WhiteClawGuy
Chaac
Level 73
God Stats
6W - 2L
2,001 SR
Queue Stats
134W - 58L
1,784 Elo+
Party 1
Tiamat
Tiamat
dewiveries
Tiamat
Level 58
God Stats
1W - 0L
1,745 SR
Queue Stats
164W - 44L
1,801 Elo+
Party 1
Team Averages
Level 83
1,748 SR
1,695 Elo+

VS

Team Averages
Level 114
1,559 SR
1,539 Elo+
Vulcan
Vulcan
BeadsMe
Vulcan
Level 128
God Stats
26W - 30L
1,438 SR
Queue Stats
512W - 524L
1,589 Elo+
Solo
Fenrir
Fenrir
Two Turbskis
Fenrir
Level 144
God Stats
2W - 6L
1,611 SR
Queue Stats
238W - 233L
1,554 Elo+
Party 2
Bacchus
Bacchus
olemissrebs1931
Bacchus
Level 71
God Stats
3W - 1L
1,629 SR
Queue Stats
91W - 94L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 2 / 6
12,936
761
16,274
14,489
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
2 / 3 / 12
11,577
681
14,223
18,591
21,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
dewiveries
Tiamat
18
5 / 2 / 8
12,256
721
15,646
13,886
11,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BeadsMe
Vulcan
17
2 / 6 / 4
11,870
698
18,616
13,819
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
4 / 7 / 3
11,728
690
9,902
22,193
23,200
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 6
10,504
618
10,149
19,237
26,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
7
7
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
6
6
L
Vulcan
BeadsMe
Vulcan
2
6
4
0.67
L
Fenrir
4
7
3
0.79
W
2
3
12
2.67
W
Tiamat
dewiveries
Tiamat
5
2
8
4.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
38,667
46,966
Taken
55,249
38,695
Mitigated
56,276
13,933
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,274
5,869
1,273
3,243
14,489
6,379
2,030
10,218
4,256
0
60,045
L
Vulcan
BeadsMe
Vulcan
18,616
7,959
0
1,453
13,819
6,882
0
5,507
7,678
84,134
0
L
Fenrir
9,902
1,258
0
562
22,193
23,200
0
6,217
14,929
895
18,044
W
14,223
1,537
0
5,373
18,591
21,292
590
9,978
8,613
294
33,399
W
Tiamat
dewiveries
Tiamat
15,646
766
0
4,044
13,886
11,024
294
9,486
4,400
54,076
0
L
10,149
606
0
0
19,237
26,194
0
3,628
15,023
20,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
34,102
224
Minions Killed
154
10
Camps Cleared
5
985,074
Distance Traveled
962,799
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,936
761
94
6
3
311,811
2
L
Vulcan
11,870
698
120
7
3
317,759
3
L
Fenrir
11,728
690
17
1
2
298,657
5
W
Chaac
11,577
681
40
2
0
330,632
0
W
Tiamat
12,256
721
90
5
7
342,631
2
L
Bacchus
10,504
618
17
1
0
346,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role