Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Brandon_876JA
Chang'e
Level 76
God Stats
6W - 6L
1,548 SR
Queue Stats
124W - 82L
1,688 Elo+
Party 2
Amaterasu
Amaterasu
ConsumePollo
Amaterasu
Level 160
God Stats
1W - 0L
1,699 SR
Queue Stats
207W - 127L
1,773 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,654 Elo+

VS

Team Averages
Level 89
1,497 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drey YN
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
JACE Xlll
Ra
Level 122
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
9 / 2 / 7
8,882
807
14,195
13,256
9,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
13
5 / 1 / 11
8,594
781
13,478
8,047
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ConsumePollo
Amaterasu
14
5 / 0 / 14
10,053
914
11,185
16,312
12,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 1
7,668
697
6,325
14,670
12,683
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Drey YN
Ymir
9
0 / 8 / 1
6,817
620
2,603
17,341
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 8 / 1
7,679
698
8,574
12,311
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
3
3
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
7
6.25
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Chang'e
5
1
11
10.5
W
Amaterasu
ConsumePollo
Amaterasu
5
0
14
12
L
Ymir
Drey YN
Ymir
0
8
1
0.06
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
17,502
37,615
Taken
44,322
25,652
Mitigated
30,381
13,981
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,195
2,522
0
533
13,256
9,752
543
5,014
6,316
0
25,578
L
Fenrir
 
Fenrir
6,325
633
288
1,890
14,670
12,683
0
5,773
8,897
0
11,869
W
Chang'e
13,478
1,755
2,456
2,439
8,047
3,190
281
2,707
5,340
36,012
0
W
Amaterasu
ConsumePollo
Amaterasu
11,185
6,171
1,988
6,565
16,312
12,710
852
4,057
12,100
0
24,597
L
Ymir
Drey YN
Ymir
2,603
875
0
402
17,341
13,274
0
3,502
13,839
7,343
0
L
8,574
702
346
1,155
12,311
4,424
0
4,583
7,598
29,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
22,164
98
Minions Killed
50
8
Camps Cleared
2
585,678
Distance Traveled
469,668
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,882
807
28
3
2
195,947
0
L
Fenrir
7,668
697
10
1
1
159,365
1
W
Chang'e
8,594
781
50
5
5
189,796
1
W
Amaterasu
10,053
914
20
2
1
199,935
1
L
Ymir
6,817
620
6
1
0
143,595
1
L
Ra
7,679
698
34
3
1
166,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role