Player Matchup

Thor
Thor
Garu-da_25
Thor
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,530 Elo+
Party 1
Artio
Artio
IZexionI
Artio
Level 158
God Stats
4W - 6L
1,699 SR
Queue Stats
123W - 125L
1,511 Elo+
Party 1
Bellona
Bellona
RaffaelCorrea
Bellona
Level 126
God Stats
2W - 1L
1,691 SR
Queue Stats
199W - 158L
1,614 Elo+
Solo
Charybdis
Charybdis
SMA 2 Fast
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,345 Elo+
Solo
Janus
Janus
Shazzy
Janus
Level 147
God Stats
141W - 142L
1,642 SR
Queue Stats
183W - 192L
1,617 Elo+
Solo
Team Averages
Level 122
1,606 SR
1,523 Elo+

VS

Team Averages
Level 120
1,571 SR
1,569 Elo+
Ullr
Ullr
FaZeLupe23
Ullr
Level 141
God Stats
11W - 10L
1,602 SR
Queue Stats
485W - 482L
1,567 Elo+
Solo
Ra
Ra
MarmotaLoca
Ra
Level 160
God Stats
9W - 6L
1,573 SR
Queue Stats
71W - 76L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sagunio
Cu Chulainn
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,623 Elo+
Solo
Fenrir
Fenrir
Tank Artemis
Fenrir
Level 129
God Stats
4W - 3L
1,425 SR
Queue Stats
596W - 611L
1,522 Elo+
Solo
Kukulkan
Kukulkan
untilTB
Kukulkan
Level 9
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 7L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,165
680
8,654
12,645
12,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
IZexionI
Artio
14
0 / 0 / 9
8,265
689
4,119
18,412
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
14
2 / 6 / 3
8,019
668
13,277
16,472
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SMA 2 Fast
Charybdis
13
0 / 6 / 5
7,409
617
6,754
12,580
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Shazzy
Janus
16
5 / 5 / 4
8,808
734
13,109
11,144
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,351
696
9,318
10,901
5,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 10
10,174
848
18,223
10,921
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sagunio
Cu Chulainn
17
7 / 4 / 9
9,815
818
17,810
20,151
13,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
3 / 0 / 11
9,598
800
5,674
12,955
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
untilTB
Kukulkan
14
0 / 3 / 5
8,026
669
7,214
7,435
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
10
Kills
21
21
Deaths
10
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
3
4
4
1.25
L
Artio
IZexionI
Artio
0
0
9
4.5
W
8
0
10
13
L
Bellona
2
6
3
0.58
L
Charybdis
SMA 2 Fast
Charybdis
0
6
5
0.42
W
Cu Chulainn
Sagunio
Cu Chulainn
7
4
9
2.88
L
Janus
Shazzy
Janus
5
5
4
1.4
W
Fenrir
3
0
11
8.5
W
Kukulkan
untilTB
Kukulkan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
58,239
71,253
Taken
62,363
52,156
Mitigated
41,034
12,041
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,318
2,893
0
1,430
10,901
5,081
213
2,546
8,355
0
24,161
L
8,654
886
0
170
12,645
12,786
46
3,585
9,060
0
23,352
L
Artio
IZexionI
Artio
4,119
715
568
8,158
18,412
15,168
0
6,598
11,814
8,120
0
W
18,223
1,095
2,186
5,087
10,921
5,887
0
2,142
8,779
51,015
0
L
Bellona
13,277
3,434
0
1,180
16,472
13,485
0
6,011
10,461
0
31,285
L
Charybdis
SMA 2 Fast
Charybdis
6,754
3,772
77
1,638
12,580
5,577
0
4,469
8,111
0
20,376
W
Cu Chulainn
Sagunio
Cu Chulainn
17,810
3,232
0
4,636
20,151
13,052
56
5,025
15,126
0
33,050
L
Janus
Shazzy
Janus
13,109
903
0
250
11,144
5,140
0
4,774
6,370
34,767
0
W
Fenrir
5,674
842
0
1,788
12,955
13,769
50
3,571
9,384
0
22,334
W
Kukulkan
untilTB
Kukulkan
7,214
986
0
0
7,435
3,245
856
3,944
3,491
30,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
45,964
170
Minions Killed
244
0
Camps Cleared
0
1,193,928
Distance Traveled
1,270,554
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,351
696
34
3
0
230,737
1
L
Thor
8,165
680
34
3
0
221,383
2
L
Artio
8,265
689
7
1
0
260,826
0
W
Ra
10,174
848
79
7
0
281,026
0
L
Bellona
8,019
668
40
3
0
251,684
5
L
Charybdis
7,409
617
38
3
0
194,027
2
W
Cu Chulainn
9,815
818
40
3
0
250,754
1
L
Janus
8,808
734
51
4
0
266,008
1
W
Fenrir
9,598
800
40
3
0
284,485
3
W
Kukulkan
8,026
669
51
4
0
223,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role