Player Matchup

Agni
Agni
D4DEAD2
Agni
Level 143
God Stats
5W - 4L
1,682 SR
Queue Stats
84W - 73L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
VertigoBomber
Sylvanus
Level 60
God Stats
1W - 1L
1,752 SR
Queue Stats
44W - 41L
1,537 Elo+
Party 1
Rama
Rama
Ŵraith
Rama
Level 147
God Stats
1W - 0L
1,303 SR
Queue Stats
46W - 37L
1,606 Elo+
Party 1
Team Averages
Level 117
1,579 SR
1,571 Elo+

VS

Team Averages
Level 112
1,498 SR
1,574 Elo+
Mulan
Mulan
CreamPieGuyyyy
Mulan
Level 116
God Stats
0W - 2L
1,361 SR
Queue Stats
9W - 10L
1,656 Elo+
Party 2
He Bo
He Bo
Killimanjaro23
He Bo
Level 160
God Stats
6W - 5L
1,669 SR
Queue Stats
344W - 343L
1,599 Elo+
Solo
Izanami
Izanami
Mo2ning
Izanami
Level 61
God Stats
1W - 3L
1,462 SR
Queue Stats
7W - 13L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
D4DEAD2
Agni
15
3 / 3 / 9
10,127
723
13,519
14,668
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
VertigoBomber
Sylvanus
14
2 / 2 / 9
9,722
694
5,762
14,431
14,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Ŵraith
Rama
16
7 / 2 / 5
10,547
753
15,447
15,177
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
10,299
736
14,676
18,599
17,127
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 4
8,816
630
11,960
11,315
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mo2ning
Izanami
13
0 / 4 / 3
8,688
621
6,540
11,518
5,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
6
7
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Agni
D4DEAD2
Agni
3
3
9
2.5
L
1
5
4
0.6
L
Izanami
Mo2ning
Izanami
0
4
3
0.38
W
Sylvanus
VertigoBomber
Sylvanus
2
2
9
3.25
W
Rama
Ŵraith
Rama
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
33,176
44,276
Taken
41,432
28,684
Mitigated
26,686
16,464
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,676
1,808
0
4,603
18,599
17,127
0
7,597
10,502
689
34,614
W
Agni
D4DEAD2
Agni
13,519
1,254
264
4,703
14,668
6,526
855
4,094
10,322
40,520
0
L
11,960
286
0
1,412
11,315
4,489
184
4,670
6,273
31,584
0
L
Izanami
Mo2ning
Izanami
6,540
3,782
0
2,098
11,518
5,070
401
5,480
5,700
0
28,564
W
Sylvanus
VertigoBomber
Sylvanus
5,762
2,167
2,249
3,477
14,431
14,539
472
3,861
10,346
10,746
1,688
W
Rama
Ŵraith
Rama
15,447
11,015
0
5,771
15,177
7,619
1,684
4,890
9,995
0
52,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
27,803
158
Minions Killed
161
5
Camps Cleared
7
699,611
Distance Traveled
729,809
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,299
736
41
3
5
264,496
5
W
Agni
10,127
723
56
4
2
254,660
4
L
He Bo
8,816
630
53
4
2
226,861
6
L
Izanami
8,688
621
67
5
0
238,452
5
W
Sylvanus
9,722
694
12
1
2
222,679
1
W
Rama
10,547
753
90
6
1
222,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role