Player Matchup

Vulcan
Vulcan
GhostyOcean
Vulcan
Level 128
God Stats
3W - 3L
1,593 SR
Queue Stats
7W - 14L
1,341 Elo+
Party 1
Cupid
Cupid
Ken3096
Cupid
Level 147
God Stats
1W - 3L
1,521 SR
Queue Stats
20W - 41L
1,428 Elo+
Party 1
Atlas
Atlas
RustyRocks96
Atlas
Level 121
God Stats
2W - 0L
1,596 SR
Queue Stats
9W - 19L
1,315 Elo+
Party 1
Horus
Horus
Sleestack27
Horus
Level 132
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 16L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
dylantgun
Ao Kuang
Level 128
God Stats
1W - 0L
1,258 SR
Queue Stats
8W - 12L
1,359 Elo+
Party 1
Team Averages
Level 131
1,538 SR
1,358 Elo+

VS

Team Averages
Level 119
1,523 SR
1,442 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EXALTED62611
Sun Wukong
Level 110
God Stats
13W - 13L
1,527 SR
Queue Stats
532W - 591L
1,420 Elo+
Party 2
Loki
Loki
LUVTAZZ27
Loki
Level 100
God Stats
38W - 23L
1,654 SR
Queue Stats
574W - 649L
1,426 Elo+
Solo
Eset
Eset
RonNotRonald532
Eset
Level 84
God Stats
177W - 168L
1,506 SR
Queue Stats
417W - 454L
1,427 Elo+
Solo
King Arthur
King Arthur
VodooSik
King Arthur
Level 160
God Stats
48W - 52L
1,426 SR
Queue Stats
1,699W - 1,844L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 1 / 12
10,602
1,060
16,318
5,117
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Ken3096
Cupid
16
5 / 0 / 9
10,922
1,092
10,999
4,798
2,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 11
10,334
1,033
10,148
17,693
17,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 12
11,202
1,120
10,583
14,716
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
dylantgun
Ao Kuang
16
9 / 3 / 6
11,821
1,182
12,267
11,947
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

255

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 3 / 4
10,201
1,020
15,521
14,873
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
EXALTED62611
Sun Wukong
15
4 / 5 / 2
10,549
1,055
8,127
16,559
17,070
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
16
2 / 1 / 3
10,164
1,016
4,638
6,878
3,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 4
9,799
980
12,636
7,179
3,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
VodooSik
King Arthur
15
0 / 8 / 5
9,621
962
9,004
19,544
21,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
19
Kills
7
7
Deaths
19
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
4
0.67
L
Sun Wukong
EXALTED62611
Sun Wukong
4
5
2
1
W
Vulcan
2
1
12
8
W
Cupid
Ken3096
Cupid
5
0
9
9.5
L
Loki
2
1
3
3.5
L
1
2
4
1.5
W
2
0
11
7.5
W
1
3
12
2.33
L
King Arthur
VodooSik
King Arthur
0
8
5
0.31
W
Ao Kuang
dylantgun
Ao Kuang
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,315
Damage
49,926
54,271
Taken
65,033
48,614
Mitigated
50,734
17,023
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,521
8,871
675
3,202
14,873
6,194
0
6,971
7,902
0
50,707
L
Sun Wukong
EXALTED62611
Sun Wukong
8,127
813
0
1,260
16,559
17,070
0
10,264
6,295
418
13,693
W
Vulcan
16,318
6,060
0
433
5,117
2,507
0
2,927
2,190
50,719
0
W
Cupid
Ken3096
Cupid
10,999
7,915
648
1,200
4,798
2,437
0
652
4,146
0
31,524
L
Loki
4,638
318
0
14
6,878
3,164
0
4,891
1,987
0
20,006
L
12,636
478
527
0
7,179
3,057
0
5,026
2,153
34,100
0
W
10,148
4,947
0
5,653
17,693
17,343
0
4,178
13,515
20,438
1,731
W
10,583
4,550
1,653
4,903
14,716
18,916
0
3,257
11,459
0
19,390
L
King Arthur
VodooSik
King Arthur
9,004
325
0
2,009
19,544
21,249
0
9,839
9,705
4,935
16,880
W
Ao Kuang
dylantgun
Ao Kuang
12,267
3,010
0
2,533
11,947
7,411
0
3,868
8,079
20,113
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
50,334
200
Minions Killed
207
7
Camps Cleared
7
957,539
Distance Traveled
1,003,300
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,201
1,020
84
8
6
190,465
1
L
Sun Wukong
10,549
1,055
7
1
1
177,472
2
W
Vulcan
10,602
1,060
99
10
0
219,875
0
W
Cupid
10,922
1,092
47
5
5
191,171
0
L
Loki
10,164
1,016
31
3
0
236,826
0
L
Eset
9,799
980
43
4
0
203,965
0
W
Atlas
10,334
1,033
19
2
1
180,390
0
W
Horus
11,202
1,120
15
2
0
185,891
2
L
King Arthur
9,621
962
42
4
0
194,572
0
W
Ao Kuang
11,821
1,182
20
2
1
180,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role