Player Matchup

Zeus
Zeus
Butifarras
Zeus
Level 25
God Stats
4W - 3L
1,663 SR
Queue Stats
30W - 25L
1,531 Elo+
Party 1
Chaac
Chaac
ChoosyMite14148
Chaac
Level 45
God Stats
4W - 5L
1,469 SR
Queue Stats
56W - 71L
1,496 Elo+
Solo
Ymir
Ymir
DonMocho_uwu
Ymir
Level 57
God Stats
8W - 7L
1,579 SR
Queue Stats
77W - 81L
1,492 Elo+
Party 1
Thanatos
Thanatos
J_Valencia_124
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,499 Elo+
Party 1
Medusa
Medusa
LSD-TheMagic
Medusa
Level 107
God Stats
0W - 3L
1,107 SR
Queue Stats
97W - 87L
1,460 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,496 Elo+

VS

Team Averages
Level 99
1,590 SR
1,493 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ExpiredNoodIes
Chronos
Level 139
God Stats
5W - 5L
1,533 SR
Queue Stats
200W - 191L
1,503 Elo+
Party 2
Merlin
Merlin
Lexxray
Merlin
Level 68
God Stats
15W - 9L
1,822 SR
Queue Stats
302W - 314L
1,449 Elo+
Solo
Lancelot
Lancelot
iSmokeKushDaily
Lancelot
Level 133
God Stats
10W - 5L
1,664 SR
Queue Stats
125W - 142L
1,475 Elo+
Solo
Hercules
Hercules
xoofx
Hercules
Level 29
God Stats
2W - 2L
1,430 SR
Queue Stats
33W - 23L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,541
467
5,650
7,210
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
7,014
501
6,293
16,216
9,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
6,369
455
2,783
13,616
10,033
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
2 / 3 / 3
6,808
486
5,875
12,396
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
2 / 2 / 0
6,892
492
5,060
8,339
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 1 / 3
7,749
554
5,302
13,131
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 2
7,159
511
5,355
8,825
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Lexxray
Merlin
12
2 / 4 / 3
6,722
480
6,495
5,990
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
12
1 / 2 / 3
7,612
544
10,515
12,740
10,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
xoofx
Hercules
12
6 / 0 / 3
8,457
604
10,344
8,758
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
12
12
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
3
3.5
L
3
2
0
1.5
L
1
3
2
0.67
L
0
2
3
0.75
W
1
2
2
1
L
Thanatos
2
3
3
1.17
L
Medusa
2
2
0
1
W
Merlin
Lexxray
Merlin
2
4
3
0.88
W
Lancelot
1
2
3
1.25
W
Hercules
xoofx
Hercules
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
38,011
57,777
Taken
49,444
30,593
Mitigated
27,380
27,223
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,302
987
0
7,964
13,131
5,065
0
3,439
9,692
0
66,324
L
5,650
465
0
940
7,210
2,803
0
1,790
5,420
45,001
0
L
6,293
1,617
0
8,114
16,216
9,612
0
723
15,493
0
50,510
L
2,783
910
1,792
3,558
13,616
10,033
0
5,587
8,029
15,021
0
W
5,355
2,306
0
3,789
8,825
3,071
129
884
7,941
53,183
0
L
Thanatos
5,875
2,145
0
10,141
12,396
5,164
0
887
11,509
0
40,985
L
Medusa
5,060
2,316
0
2,678
8,339
2,981
0
2,863
5,476
0
59,032
W
Merlin
Lexxray
Merlin
6,495
504
0
141
5,990
2,183
507
2,193
3,797
47,055
0
W
Lancelot
10,515
1,685
0
4,237
12,740
10,089
0
0
12,740
0
56,197
W
Hercules
xoofx
Hercules
10,344
3,460
206
4,539
8,758
6,972
283
1,917
6,841
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
37,699
353
Minions Killed
390
0
Camps Cleared
0
1,330,115
Distance Traveled
1,434,916
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,749
554
103
7
0
330,591
3
L
Zeus
6,541
467
81
6
0
246,080
2
L
Chaac
7,014
501
85
6
0
269,543
1
L
Ymir
6,369
455
28
2
0
250,987
2
W
Chronos
7,159
511
90
6
0
246,096
3
L
Thanatos
6,808
486
72
5
0
294,176
0
L
Medusa
6,892
492
87
6
0
269,329
0
W
Merlin
6,722
480
72
5
0
257,810
2
W
Lancelot
7,612
544
87
6
0
292,717
0
W
Hercules
8,457
604
38
3
0
307,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role