Player Matchup

Loki
Loki
ByPabloPorrasCR
Loki
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 134L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkClownCR
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,648 Elo+
Party 1
Scylla
Scylla
JefftheRake
Scylla
Level 125
God Stats
2W - 0L
1,771 SR
Queue Stats
105W - 79L
1,666 Elo+
Party 1
Team Averages
Level 102
1,590 SR
1,660 Elo+

VS

Team Averages
Level 25
1,432 SR
1,389 Elo+
Amaterasu
Amaterasu
Hawnterz
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,389 Elo+
Party 2
Ravana
Ravana
TheMeatHammer42
Ravana
Level 9
God Stats
1W - 4L
1,296 SR
Queue Stats
2W - 11L
1,389 Elo+
Party 2
Sol
Sol
ToasterStrudeIs
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
9,215
922
14,201
8,419
3,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
DarkClownCR
Kumbhakarna
12
2 / 0 / 15
8,044
804
7,492
9,407
6,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
14
6 / 0 / 11
8,954
895
9,313
3,345
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hawnterz
Amaterasu
10
0 / 5 / 0
6,754
675
4,753
15,905
6,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 5 / 0
5,944
594
4,840
11,103
7,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 0
6,142
614
3,419
11,169
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Kumbhakarna
DarkClownCR
Kumbhakarna
2
0
15
9.5
L
Amaterasu
Hawnterz
Amaterasu
0
5
0
0
W
Scylla
6
0
11
11.5
L
0
5
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
13,012
21,171
Taken
38,177
11,643
Mitigated
18,582
3,694
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,201
4,787
0
1,551
8,419
3,428
1,061
991
7,428
0
30,944
W
Kumbhakarna
DarkClownCR
Kumbhakarna
7,492
793
0
1,160
9,407
6,976
442
1,607
7,800
22,281
0
L
Amaterasu
Hawnterz
Amaterasu
4,753
1,842
1,026
3,059
15,905
6,956
0
6,367
9,538
0
15,935
W
Scylla
9,313
1,753
0
983
3,345
1,239
605
839
2,506
38,039
0
L
4,840
1,576
0
901
11,103
7,478
0
6,039
5,064
0
14,575
L
3,419
986
0
1,091
11,169
4,148
0
4,594
6,575
14,512
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
18,840
116
Minions Killed
76
7
Camps Cleared
2
619,942
Distance Traveled
479,331
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,215
922
28
3
2
216,872
5
W
Kumbhakarna
8,044
804
15
2
1
200,545
3
L
Amaterasu
6,754
675
31
3
1
181,934
2
W
Scylla
8,954
895
73
7
4
202,525
1
L
Ravana
5,944
594
23
2
0
167,311
0
L
Sol
6,142
614
22
2
1
130,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role