Player Matchup

Sobek
Sobek
DolphinsAyden
Sobek
Level 109
God Stats
0W - 2L
1,205 SR
Queue Stats
36W - 44L
1,406 Elo+
Party 2
Olorun
Olorun
EliteCeltic21
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 2
Thor
Thor
Squarthurs
Thor
Level 105
God Stats
3W - 4L
1,384 SR
Queue Stats
34W - 43L
1,404 Elo+
Party 2
Bacchus
Bacchus
Thegoldenmonkey3
Bacchus
Level 143
God Stats
2W - 1L
1,885 SR
Queue Stats
315W - 321L
1,402 Elo+
Solo
Heimdallr
Heimdallr
iCritical Hit
Heimdallr
Level 146
God Stats
9W - 17L
1,387 SR
Queue Stats
98W - 118L
1,469 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,399 Elo+

VS

Team Averages
Level 89
1,536 SR
1,418 Elo+
Cupid
Cupid
Alexcuau
Cupid
Level 66
God Stats
14W - 7L
1,628 SR
Queue Stats
124W - 153L
1,335 Elo+
Solo
Anubis
Anubis
AvidTaxEvader
Anubis
Level 123
God Stats
18W - 8L
1,648 SR
Queue Stats
434W - 472L
1,426 Elo+
Party 1
Loki
Loki
FriginGalf
Loki
Level 129
God Stats
15W - 10L
1,626 SR
Queue Stats
429W - 429L
1,413 Elo+
Solo
Mulan
Mulan
HailBOY_
Mulan
Level 64
God Stats
3W - 8L
1,241 SR
Queue Stats
128W - 127L
1,493 Elo+
Solo
Cerberus
Cerberus
PinkSprink6826
Cerberus
Level 64
God Stats
10W - 6L
1,539 SR
Queue Stats
163W - 187L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,039
504
3,780
8,981
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,636
464
2,078
4,937
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,019
502
3,328
8,835
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,761
476
2,850
7,340
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
iCritical Hit
Heimdallr
8
0 / 2 / 0
4,953
495
2,831
7,912
4,314
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alexcuau
Cupid
8
1 / 0 / 2
4,811
481
5,676
4,897
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,027
603
4,526
5,359
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 0 / 1
6,553
655
5,176
6,797
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
HailBOY_
Mulan
10
1 / 1 / 3
5,558
556
5,798
7,632
3,392
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
9
1 / 0 / 2
4,706
471
3,326
5,488
3,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Alexcuau
Cupid
1
0
2
2
W
1
1
1
1.5
L
1
2
0
0.5
L
0
2
0
0
W
6
0
1
6.5
W
Mulan
HailBOY_
Mulan
1
1
3
2.5
W
Cerberus
1
0
2
2
L
1
3
0
0.33
L
0
1
0
0
L
Heimdallr
iCritical Hit
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
24,502
38,005
Taken
30,173
22,292
Mitigated
13,498
10,580
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Alexcuau
Cupid
5,676
2,328
960
1,344
4,897
1,693
0
1,163
3,734
0
30,134
W
4,526
788
0
3,483
5,359
2,702
647
1,716
3,643
47,587
0
L
3,780
684
0
3,933
8,981
8,712
0
0
8,981
21,511
0
L
2,078
807
0
931
4,937
1,557
0
3,477
1,460
27,305
2,238
W
5,176
1,983
0
3,058
6,797
2,312
0
202
6,595
0
36,999
W
Mulan
HailBOY_
Mulan
5,798
1,136
0
3,258
7,632
3,392
0
3,015
3,932
0
29,599
W
Cerberus
3,326
288
162
2,265
5,488
3,399
0
1,657
3,831
11,921
0
L
3,328
1,218
0
3,136
8,835
2,851
0
1,049
7,786
0
27,266
L
2,850
322
304
1,114
7,340
4,858
0
1,221
6,119
14,254
0
L
Heimdallr
iCritical Hit
Heimdallr
2,831
1,601
175
987
7,912
4,314
10
2,105
5,807
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
27,655
192
Minions Killed
262
0
Camps Cleared
0
870,712
Distance Traveled
961,570
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,811
481
41
4
0
187,536
2
W
Anubis
6,027
603
81
8
0
158,156
4
L
Sobek
5,039
504
32
3
0
171,191
3
L
Olorun
4,636
464
40
4
0
159,898
2
W
Loki
6,553
655
67
7
0
224,328
2
W
Mulan
5,558
556
42
4
0
186,460
1
W
Cerberus
4,706
471
31
3
0
205,090
0
L
Thor
5,019
502
55
6
0
178,952
1
L
Bacchus
4,761
476
27
3
0
206,303
1
L
Heimdallr
4,953
495
38
4
0
154,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role