Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Meollos
Hel
Level 115
God Stats
71W - 68L
1,490 SR
Queue Stats
758W - 837L
1,467 Elo+
Party 3
Fenrir
Fenrir
MobianK
Fenrir
Level 43
God Stats
22W - 18L
1,504 SR
Queue Stats
227W - 105L
1,676 Elo+
Party 1
Apollo
Apollo
ModernFrost
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 67L
1,724 Elo+
Party 1
Fafnir
Fafnir
Penguinz1337
Fafnir
Level 51
God Stats
1W - 1L
1,721 SR
Queue Stats
52W - 26L
1,643 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,602 Elo+

VS

Team Averages
Level 57
1,512 SR
1,711 Elo+
Fenrir
Fenrir
DTEE
Fenrir
Level 121
God Stats
3W - 4L
1,517 SR
Queue Stats
240W - 125L
1,690 Elo+
Party 2
Sobek
Sobek
DyingBlades
Sobek
Level 46
God Stats
2W - 4L
1,327 SR
Queue Stats
56W - 18L
1,758 Elo+
Party 2
Anubis
Anubis
EzrielMukayo
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 10L
1,879 Elo+
Party 2
Vamana
Vamana
Luis2266
Vamana
Level 40
God Stats
30W - 8L
1,755 SR
Queue Stats
141W - 51L
1,735 Elo+
Party 2
Medusa
Medusa
Thirdformula
Medusa
Level 48
God Stats
7W - 3L
1,462 SR
Queue Stats
102W - 106L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 3 / 4
10,886
990
19,218
11,767
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
16
1 / 7 / 3
10,151
923
10,334
18,797
15,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MobianK
Fenrir
16
4 / 7 / 5
10,924
993
16,220
21,390
18,769
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
16
2 / 7 / 6
10,784
980
21,778
21,376
11,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
17
2 / 2 / 8
12,287
1,117
8,168
20,383
35,299
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

142

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DTEE
Fenrir
17
11 / 1 / 9
13,532
1,230
21,671
20,781
23,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 19
12,563
1,142
14,154
16,771
24,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
7 / 1 / 12
12,261
1,115
15,886
10,781
6,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
Luis2266
Vamana
18
6 / 4 / 13
12,719
1,156
20,442
21,660
20,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
17
0 / 3 / 15
10,494
954
16,670
11,888
6,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
10
Kills
26
26
Deaths
10
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
4
1
W
Fenrir
DTEE
Fenrir
11
1
9
15.5
W
2
1
19
11.5
W
Anubis
7
1
12
13
W
Vamana
Luis2266
Vamana
6
4
13
3.13
L
Hel
1
7
3
0.36
L
Fenrir
MobianK
Fenrir
4
7
5
0.93
L
Apollo
2
7
6
0.71
L
Fafnir
2
2
8
3
W
Medusa
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,718
Damage
88,823
93,713
Taken
81,881
87,454
Mitigated
81,001
14,930
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,218
4,381
0
0
11,767
5,871
0
5,131
6,636
34,904
0
W
Fenrir
DTEE
Fenrir
21,671
6,953
1,464
3,225
20,781
23,134
0
11,452
8,879
1,879
27,768
W
14,154
1,573
0
4,287
16,771
24,634
0
7,747
8,547
31,933
0
W
Anubis
15,886
1,462
0
4,455
10,781
6,348
0
4,891
5,631
43,812
0
W
Vamana
Luis2266
Vamana
20,442
12,691
1,822
5,617
21,660
20,385
0
8,620
12,742
0
34,529
L
Hel
10,334
573
3,766
3,962
18,797
15,814
0
6,199
12,598
30,127
0
L
Fenrir
MobianK
Fenrir
16,220
5,124
0
1,337
21,390
18,769
0
6,506
14,884
0
22,430
L
Apollo
21,778
17,428
0
3,156
21,376
11,701
0
6,786
14,590
0
41,555
L
Fafnir
8,168
3,602
0
2,709
20,383
35,299
0
6,105
14,202
20,341
0
W
Medusa
16,670
8,847
0
2,611
11,888
6,500
0
3,353
8,362
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
61,569
178
Minions Killed
188
5
Camps Cleared
9
1,046,343
Distance Traveled
1,069,167
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,886
990
48
4
2
201,298
0
W
Fenrir
13,532
1,230
18
2
0
248,938
0
W
Sobek
12,563
1,142
23
2
0
233,636
3
W
Anubis
12,261
1,115
68
6
3
187,826
0
W
Vamana
12,719
1,156
23
2
5
213,470
1
L
Hel
10,151
923
56
5
0
213,915
0
L
Fenrir
10,924
993
13
1
1
213,409
0
L
Apollo
10,784
980
37
3
1
220,292
0
L
Fafnir
12,287
1,117
24
2
1
197,429
0
W
Medusa
10,494
954
56
5
1
185,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role