Player Matchup

Nemesis
Nemesis
FaeBunnies
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
947 Elo+
Party 1
Baron Samedi
Baron Samedi
Surreal_Cereal42
Baron Samedi
Level 45
God Stats
8W - 12L
1,354 SR
Queue Stats
93W - 105L
1,264 Elo+
Party 1
Osiris
Osiris
TheDoritoboy
Osiris
Level 16
God Stats
0W - 5L
1,224 SR
Queue Stats
0W - 9L
997 Elo+
Party 1
Athena
Athena
tunable_tuna2
Athena
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
841 Elo+
Party 1
Jing Wei
Jing Wei
uwuElectric
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,095 Elo+
Party 1
Team Averages
Level 26
1,416 SR
1,029 Elo+

VS

Team Averages
Level 78
1,422 SR
1,277 Elo+
Mulan
Mulan
Cuhhh1456
Mulan
Level 59
God Stats
4W - 5L
1,196 SR
Queue Stats
64W - 83L
1,229 Elo+
Solo
Ah Puch
Ah Puch
STR8T FLUSH
Ah Puch
Level 158
God Stats
6W - 5L
1,524 SR
Queue Stats
127W - 164L
1,356 Elo+
Solo
Loki
Loki
SaltyPenguin450
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,231 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vatodaplug
Cu Chulainn
Level 46
God Stats
4W - 3L
1,488 SR
Queue Stats
40W - 45L
1,293 Elo+
Solo
Neith
Neith
kerby_fluffy
Neith
Level 64
God Stats
26W - 32L
1,403 SR
Queue Stats
159W - 179L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaeBunnies
Nemesis
12
0 / 15 / 1
7,704
321
1,655
21,995
6,723
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Surreal_Cereal42
Baron Samedi
18
5 / 10 / 1
11,370
474
10,474
23,985
12,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
0 / 14 / 2
9,478
395
9,260
30,183
20,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 11 / 1
9,215
384
7,504
22,274
14,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
uwuElectric
Jing Wei
14
2 / 12 / 0
10,136
422
7,745
21,926
7,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cuhhh1456
Mulan
18
11 / 0 / 12
12,430
518
21,043
21,893
20,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
STR8T FLUSH
Ah Puch
20
16 / 1 / 11
14,096
587
26,016
11,724
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 3 / 14
12,514
521
7,022
19,213
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Vatodaplug
Cu Chulainn
18
11 / 3 / 12
12,362
515
16,355
20,484
17,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 3 / 14
14,383
599
26,598
16,537
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
8
Kills
59
62
Deaths
10
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cuhhh1456
Mulan
11
0
12
17
L
Nemesis
FaeBunnies
Nemesis
0
15
1
0.03
W
Ah Puch
STR8T FLUSH
Ah Puch
16
1
11
21.5
W
8
3
14
5
L
Baron Samedi
Surreal_Cereal42
Baron Samedi
5
10
1
0.55
L
Osiris
0
14
2
0.07
W
Cu Chulainn
Vatodaplug
Cu Chulainn
11
3
12
5.67
W
13
3
14
6.67
L
1
11
1
0.14
L
Jing Wei
uwuElectric
Jing Wei
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
97,034
120,363
Taken
89,851
62,627
Mitigated
60,958
14,316
Healing
32,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cuhhh1456
Mulan
21,043
3,943
0
8,286
21,893
20,068
1,916
2,457
19,436
118
67,500
L
Nemesis
FaeBunnies
Nemesis
1,655
283
0
2,644
21,995
6,723
555
4,368
17,627
269
25,492
W
Ah Puch
STR8T FLUSH
Ah Puch
26,016
447
0
6,818
11,724
5,486
1,787
2,407
9,317
117,744
0
W
7,022
2,583
0
5,518
19,213
8,337
1,968
2,819
16,394
0
78,818
L
Baron Samedi
Surreal_Cereal42
Baron Samedi
10,474
957
201
4,268
23,985
12,982
0
8,482
15,503
72,508
0
L
Osiris
9,260
4,653
0
4,044
30,183
20,906
654
6,351
23,832
0
45,074
W
Cu Chulainn
Vatodaplug
Cu Chulainn
16,355
3,198
0
4,993
20,484
17,961
2,442
4,021
16,463
0
78,603
W
26,598
13,321
202
7,109
16,537
9,106
8,593
6,479
10,058
0
117,209
L
7,504
1,461
0
205
22,274
14,550
384
3,572
18,702
44,910
0
L
Jing Wei
uwuElectric
Jing Wei
7,745
4,902
0
2,954
21,926
7,466
2,147
3,526
18,400
0
56,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
65,785
354
Minions Killed
676
0
Camps Cleared
0
1,888,268
Distance Traveled
2,314,196
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,430
518
83
3
0
456,576
1
L
Nemesis
7,704
321
36
2
0
338,007
8
W
Ah Puch
14,096
587
189
8
0
473,673
6
W
Loki
12,514
521
127
5
0
485,786
0
L
Baron Samedi
11,370
474
104
4
0
377,079
0
L
Osiris
9,478
395
82
3
0
335,839
4
W
Cu Chulainn
12,362
515
106
4
0
498,896
1
W
Neith
14,383
599
171
7
0
399,265
10
L
Athena
9,215
384
55
2
0
412,388
0
L
Jing Wei
10,136
422
77
3
0
424,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role