Player Matchup

Apollo
Apollo
ArimaMVP-
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,726 Elo+
Party 1
Ullr
Ullr
FirmerGun
Ullr
Level 68
God Stats
26W - 11L
1,851 SR
Queue Stats
361W - 226L
1,641 Elo+
Party 1
Ganesha
Ganesha
InfiniteGeniuses
Ganesha
Level 157
God Stats
1W - 2L
1,707 SR
Queue Stats
287W - 177L
1,726 Elo+
Party 1
Horus
Horus
UpperXM00NxAkaza
Horus
Level 160
God Stats
5W - 17L
1,391 SR
Queue Stats
1,038W - 1,091L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
xUpper_M00N_Doma
Kukulkan
Level 160
God Stats
10W - 19L
1,477 SR
Queue Stats
1,097W - 1,028L
1,680 Elo+
Party 3
Team Averages
Level 140
1,585 SR
1,667 Elo+

VS

Team Averages
Level 134
1,537 SR
1,592 Elo+
Thanatos
Thanatos
DJNutBuster
Thanatos
Level 126
God Stats
5W - 1L
1,762 SR
Queue Stats
43W - 34L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
HeavyPants69
Sun Wukong
Level 156
God Stats
1W - 3L
1,217 SR
Queue Stats
91W - 87L
1,584 Elo+
Party 2
Neith
Neith
I under take
Neith
Level 153
God Stats
3W - 6L
1,446 SR
Queue Stats
57W - 57L
1,594 Elo+
Party 2
Eset
Eset
Sebastian332
Eset
Level 106
God Stats
1W - 1L
1,470 SR
Queue Stats
479W - 398L
1,605 Elo+
Solo
Horus
Horus
Velocity1300
Horus
Level 129
God Stats
16W - 4L
1,793 SR
Queue Stats
91W - 74L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArimaMVP-
Apollo
11
2 / 1 / 0
6,326
575
3,808
9,631
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
11
1 / 1 / 0
6,326
575
4,611
6,943
1,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 3
6,332
576
4,668
11,148
8,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 0 / 0
4,920
447
2,266
4,227
2,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
6,191
563
5,054
3,849
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJNutBuster
Thanatos
11
3 / 2 / 1
6,570
597
4,959
9,149
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
HeavyPants69
Sun Wukong
12
1 / 0 / 0
6,910
628
5,269
8,763
4,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 0 / 2
6,134
558
4,924
6,632
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,238
567
2,032
6,795
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 3
5,760
524
4,747
8,153
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArimaMVP-
Apollo
2
1
0
2
W
Thanatos
DJNutBuster
Thanatos
3
2
1
1.75
L
Ullr
1
1
0
1
W
Sun Wukong
HeavyPants69
Sun Wukong
1
0
0
1
W
0
0
2
1
L
0
2
3
0.75
W
0
1
1
0.5
L
0
0
0
0
W
1
1
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
21,931
35,798
Taken
39,492
16,601
Mitigated
17,223
11,720
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArimaMVP-
Apollo
3,808
2,289
0
625
9,631
3,460
0
523
9,046
0
54,379
W
Thanatos
DJNutBuster
Thanatos
4,959
1,218
0
9,135
9,149
3,550
0
1,752
7,397
0
39,355
L
Ullr
4,611
2,229
0
2,165
6,943
1,738
0
0
6,943
0
51,950
W
Sun Wukong
HeavyPants69
Sun Wukong
5,269
1,110
0
4,682
8,763
4,553
0
1,713
6,770
0
55,738
W
4,924
1,498
0
2,866
6,632
2,264
0
649
5,983
0
52,571
L
4,668
589
1,665
3,996
11,148
8,043
0
1,055
10,047
29,846
0
W
2,032
621
238
1,486
6,795
2,328
179
3,949
2,846
41,417
0
L
2,266
924
43
2,226
4,227
2,039
0
0
4,227
0
24,017
W
4,747
1,863
943
2,584
8,153
4,528
220
1,659
6,494
0
17,878
L
5,054
408
0
1,000
3,849
1,321
0
266
3,503
50,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
31,612
364
Minions Killed
388
0
Camps Cleared
0
983,360
Distance Traveled
1,115,209
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,326
575
103
9
0
230,694
2
W
Thanatos
6,570
597
71
6
0
234,526
4
L
Ullr
6,326
575
98
9
0
195,053
3
W
Sun Wukong
6,910
628
105
10
0
240,709
4
W
Neith
6,134
558
95
9
0
203,105
2
L
Ganesha
6,332
576
25
2
0
218,909
1
W
Eset
6,238
567
92
8
0
206,650
0
L
Horus
4,920
447
35
3
0
143,803
2
W
Horus
5,760
524
25
2
0
230,219
5
L
Kukulkan
6,191
563
103
9
0
194,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role