Player Matchup

Mercury
Mercury
Fleshbeard
Mercury
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 71L
1,371 Elo+
Party 2
Agni
Agni
KingTwertle
Agni
Level 50
God Stats
1W - 2L
1,288 SR
Queue Stats
63W - 85L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PixelyBMO
Cu Chulainn
Level 86
God Stats
7W - 3L
1,656 SR
Queue Stats
77W - 78L
1,538 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,442 Elo+

VS

Team Averages
Level 133
1,567 SR
1,551 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Divin3Carbine
Achilles
Level 123
God Stats
18W - 17L
1,615 SR
Queue Stats
731W - 622L
1,574 Elo+
Party 1
Lancelot
Lancelot
SaberSimp
Lancelot
Level 117
God Stats
3W - 11L
1,586 SR
Queue Stats
663W - 571L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fleshbeard
Mercury
19
6 / 6 / 5
16,051
669
17,295
21,600
10,250
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
3 / 8 / 9
15,617
651
20,890
18,833
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
PixelyBMO
Cu Chulainn
20
8 / 1 / 7
16,691
695
25,191
31,289
43,247
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
1 / 7 / 8
15,041
627
12,619
17,863
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Divin3Carbine
Achilles
20
6 / 4 / 7
15,670
653
18,333
34,392
61,446
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
SaberSimp
Lancelot
20
8 / 6 / 6
16,015
667
28,030
27,899
21,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
17
Kills
15
15
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
8
0.71
L
Achilles
Divin3Carbine
Achilles
6
4
7
2.38
W
Mercury
Fleshbeard
Mercury
6
6
5
1.42
W
3
8
9
0.94
W
Cu Chulainn
PixelyBMO
Cu Chulainn
8
1
7
11.5
L
Lancelot
SaberSimp
Lancelot
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,376
Damage
58,982
71,722
Taken
80,154
60,966
Mitigated
91,395
3,360
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,619
959
0
3,567
17,863
8,417
1,111
4,698
13,165
81,728
0
L
Achilles
Divin3Carbine
Achilles
18,333
3,981
0
6,388
34,392
61,446
207
8,132
26,260
13,525
43,101
W
Mercury
Fleshbeard
Mercury
17,295
9,220
0
501
21,600
10,250
1,685
4,283
16,509
0
44,946
W
20,890
238
880
1,379
18,833
7,469
554
5,155
13,292
78,981
0
W
Cu Chulainn
PixelyBMO
Cu Chulainn
25,191
3,086
0
600
31,289
43,247
368
7,309
22,591
0
86,097
L
Lancelot
SaberSimp
Lancelot
28,030
3,922
0
6,823
27,899
21,532
1,660
8,901
18,998
0
68,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
46,726
270
Minions Killed
251
8
Camps Cleared
12
1,286,970
Distance Traveled
1,275,153
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,041
627
133
6
5
408,554
3
L
Achilles
15,670
653
50
2
3
412,491
4
W
Mercury
16,051
669
51
2
1
441,332
0
W
Agni
15,617
651
118
5
3
397,536
1
W
Cu Chulainn
16,691
695
101
4
4
448,102
2
L
Lancelot
16,015
667
68
3
4
454,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role