Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GabeizSweg
Izanami
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Vulcan
Vulcan
LiberalSmasher69
Vulcan
Level 86
God Stats
8W - 6L
1,590 SR
Queue Stats
25W - 18L
1,583 Elo+
Party 1
Ymir
Ymir
TheMachampion224
Ymir
Level 88
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 3L
1,715 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zathanie1
Cu Chulainn
Level 150
God Stats
5W - 2L
1,755 SR
Queue Stats
433W - 425L
1,582 Elo+
Party 2
Team Averages
Level 111
1,619 SR
1,576 Elo+

VS

Team Averages
Level 122
1,482 SR
1,457 Elo+
Hun Batz
Hun Batz
AllenLawrence
Hun Batz
Level 64
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Kukulkan
Kukulkan
WilliamsY
Kukulkan
Level 129
God Stats
3W - 5L
1,465 SR
Queue Stats
142W - 134L
1,490 Elo+
Solo
Chang'e
Chang'e
XibaArrow
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,372 Elo+
Solo
Horus
Horus
cyberdranzer
Horus
Level 150
God Stats
6W - 6L
1,603 SR
Queue Stats
166W - 171L
1,499 Elo+
Solo
Medusa
Medusa
tonali
Medusa
Level 142
God Stats
1W - 1L
1,549 SR
Queue Stats
59W - 47L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
10 / 1 / 3
9,371
625
11,611
11,363
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GabeizSweg
Izanami
13
4 / 2 / 2
8,122
541
10,592
9,262
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 1
8,026
535
3,825
6,511
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 4
7,172
478
2,475
10,014
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Zathanie1
Cu Chulainn
15
2 / 2 / 4
9,268
618
11,007
14,000
10,478
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AllenLawrence
Hun Batz
12
0 / 2 / 1
7,062
471
3,399
13,654
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
WilliamsY
Kukulkan
14
1 / 3 / 0
7,957
530
4,092
6,831
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
XibaArrow
Chang'e
10
2 / 4 / 1
6,926
462
4,332
11,447
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 0
7,907
527
7,376
14,304
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
tonali
Medusa
12
1 / 4 / 2
7,269
485
8,016
13,694
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
7
7
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
3
11.5
L
Hun Batz
AllenLawrence
Hun Batz
0
2
1
0.25
W
Izanami
GabeizSweg
Izanami
4
2
2
2.5
W
2
1
1
2.5
W
0
1
4
2
L
Kukulkan
WilliamsY
Kukulkan
1
3
0
0.33
L
Chang'e
XibaArrow
Chang'e
2
4
1
0.63
W
Cu Chulainn
Zathanie1
Cu Chulainn
2
2
4
2
L
3
5
0
0.6
L
Medusa
tonali
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
27,215
51,150
Taken
59,930
29,232
Mitigated
37,830
9,008
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,611
5,400
0
2,390
11,363
4,615
0
1,298
10,027
0
74,320
L
Hun Batz
AllenLawrence
Hun Batz
3,399
1,010
0
4,874
13,654
5,369
0
540
13,114
0
60,220
W
Izanami
GabeizSweg
Izanami
10,592
7,753
0
1,638
9,262
3,337
882
1,862
7,400
0
69,108
W
3,825
1,189
0
878
6,511
3,160
1,003
3,965
2,546
57,974
0
W
2,475
827
0
2,922
10,014
7,642
29
1,299
8,715
16,845
545
L
Kukulkan
WilliamsY
Kukulkan
4,092
188
0
246
6,831
2,742
539
1,889
4,942
68,789
0
L
Chang'e
XibaArrow
Chang'e
4,332
437
2,304
4,901
11,447
9,595
0
2,458
8,989
18,951
0
W
Cu Chulainn
Zathanie1
Cu Chulainn
11,007
1,990
0
1,180
14,000
10,478
0
0
13,011
384
70,548
L
7,376
3,353
511
3,901
14,304
15,604
0
384
13,920
0
42,904
L
Medusa
tonali
Medusa
8,016
4,538
31
3,091
13,694
4,520
130
1,329
12,365
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
37,121
459
Minions Killed
413
0
Camps Cleared
0
1,540,802
Distance Traveled
1,427,874
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,371
625
97
6
0
348,582
4
L
Hun Batz
7,062
471
93
6
0
330,778
5
W
Izanami
8,122
541
111
7
0
297,599
1
W
Vulcan
8,026
535
109
7
0
306,254
2
W
Ymir
7,172
478
25
2
0
314,061
1
L
Kukulkan
7,957
530
136
9
0
302,238
4
L
Chang'e
6,926
462
25
2
0
266,938
1
W
Cu Chulainn
9,268
618
117
8
0
274,306
6
L
Horus
7,907
527
70
5
0
257,199
2
L
Medusa
7,269
485
89
6
0
270,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role