Player Matchup

Danzaburou
Danzaburou
SanityArc
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,559 Elo+
Party 2
Yu Huang
Yu Huang
morbittt
Yu Huang
Level 28
God Stats
2W - 3L
1,371 SR
Queue Stats
59W - 47L
1,563 Elo+
Party 2
Ymir
Ymir
rsmyth
Ymir
Level 21
God Stats
2W - 1L
1,676 SR
Queue Stats
34W - 34L
1,496 Elo+
Party 2
Team Averages
Level 38
1,516 SR
1,539 Elo+

VS

Team Averages
Level 36
1,612 SR
1,537 Elo+
Cthulhu
Cthulhu
FunnyTSB
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
SenpaiDAD
Medusa
Level 17
God Stats
0W - 1L
1,835 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 1
Hera
Hera
iOnlyThighs
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SanityArc
Danzaburou
15
11 / 3 / 10
10,851
986
17,117
11,239
5,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
morbittt
Yu Huang
12
8 / 4 / 8
8,752
796
8,201
7,984
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
rsmyth
Ymir
14
1 / 2 / 18
9,216
838
5,462
11,676
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FunnyTSB
Cthulhu
11
2 / 7 / 4
8,109
737
5,921
15,757
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
SenpaiDAD
Medusa
12
4 / 7 / 5
8,416
765
9,597
10,987
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 6
8,295
754
7,673
9,720
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
20
Kills
9
9
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FunnyTSB
Cthulhu
2
7
4
0.57
W
Danzaburou
SanityArc
Danzaburou
11
3
10
5.33
L
Medusa
SenpaiDAD
Medusa
4
7
5
0.93
L
3
7
6
0.86
W
Yu Huang
morbittt
Yu Huang
8
4
8
3
W
Ymir
rsmyth
Ymir
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
23,191
30,899
Taken
36,464
21,879
Mitigated
24,723
7,740
Healing
1,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FunnyTSB
Cthulhu
5,921
842
0
435
15,757
15,940
24
4,163
11,594
9,950
0
W
Danzaburou
SanityArc
Danzaburou
17,117
8,995
0
5,174
11,239
5,578
1,089
5,190
6,049
0
43,584
L
Medusa
SenpaiDAD
Medusa
9,597
5,227
0
370
10,987
4,661
207
4,407
6,580
0
19,136
L
7,673
2,105
306
426
9,720
4,122
20
5,183
4,537
28,614
0
W
Yu Huang
morbittt
Yu Huang
8,201
975
0
476
7,984
3,822
188
3,596
4,388
22,516
0
W
Ymir
rsmyth
Ymir
5,462
1,462
0
2,090
11,676
12,479
270
5,102
6,574
17,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
24,820
112
Minions Killed
90
4
Camps Cleared
2
599,570
Distance Traveled
561,512
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,109
737
18
2
0
197,534
0
W
Danzaburou
10,851
986
48
4
2
207,315
0
L
Medusa
8,416
765
27
2
0
186,480
0
L
Hera
8,295
754
45
4
2
177,498
4
W
Yu Huang
8,752
796
27
2
1
185,047
1
W
Ymir
9,216
838
37
3
1
207,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role