Player Matchup

Fenrir
Fenrir
Jeringaslokas
Fenrir
Level 108
God Stats
2W - 2L
1,678 SR
Queue Stats
408W - 406L
1,448 Elo+
Party 1
Nike
Nike
Scorch017
Nike
Level 64
God Stats
7W - 6L
1,421 SR
Queue Stats
48W - 48L
1,397 Elo+
Party 1
Agni
Agni
Tremayne24
Agni
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 45L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
kraftyvixen
Cthulhu
Level 29
God Stats
10W - 15L
1,219 SR
Queue Stats
20W - 29L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
oSCARECROWo
Cernunnos
Level 44
God Stats
3W - 0L
1,718 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,410 Elo+

VS

Team Averages
Level 33
1,563 SR
1,438 Elo+
Olorun
Olorun
IAmGoodTrustMe3
Olorun
Level 18
God Stats
4W - 3L
1,560 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
JVLSora
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,456 Elo+
Party 2
Izanami
Izanami
Pill Fan
Izanami
Level 4
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
forgranted2001
Ganesha
Level 69
God Stats
9W - 14L
1,535 SR
Queue Stats
57W - 60L
1,478 Elo+
Party 2
Arachne
Arachne
xXVampireQueenXx
Arachne
Level 66
God Stats
23W - 30L
1,492 SR
Queue Stats
41W - 55L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,826
621
2,499
7,790
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
12
5 / 0 / 0
7,697
700
6,212
6,108
2,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
5 / 1 / 3
7,377
671
7,896
5,038
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kraftyvixen
Cthulhu
10
2 / 1 / 4
5,575
507
2,871
6,296
4,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
oSCARECROWo
Cernunnos
10
1 / 1 / 6
5,748
523
9,268
5,319
2,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,287
481
3,046
7,685
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
JVLSora
Sun Wukong
8
0 / 5 / 0
4,722
429
1,046
7,621
3,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Pill Fan
Izanami
8
1 / 3 / 0
5,218
474
3,095
6,003
2,102
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,440
495
5,367
12,586
6,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,432
494
1,470
10,355
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sun Wukong
JVLSora
Sun Wukong
0
5
0
0
W
2
0
4
4
L
Izanami
Pill Fan
Izanami
1
3
0
0.33
W
Nike
5
0
0
5
W
5
1
3
6.5
L
0
3
1
0.17
W
Cthulhu
kraftyvixen
Cthulhu
2
1
4
4
W
Cernunnos
oSCARECROWo
Cernunnos
1
1
6
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
14,024
30,551
Taken
44,250
14,298
Mitigated
18,797
7,674
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
1,246
0
1,414
7,685
3,398
0
3,633
4,052
26,475
2,977
L
Sun Wukong
JVLSora
Sun Wukong
1,046
333
0
1,231
7,621
3,450
0
0
7,621
0
19,074
W
2,499
198
0
3,502
7,790
3,321
99
486
7,304
0
43,241
L
Izanami
Pill Fan
Izanami
3,095
2,543
0
0
6,003
2,102
115
1,956
4,047
0
27,572
W
Nike
6,212
869
0
1,624
6,108
2,971
1,344
0
6,108
0
49,951
W
7,896
647
0
770
5,038
1,874
498
2,906
2,132
50,790
0
L
5,367
343
1,475
3,682
12,586
6,115
50
3,162
9,424
20,360
0
W
Cthulhu
kraftyvixen
Cthulhu
2,871
60
0
0
6,296
4,079
28
2,822
3,474
15,635
0
W
Cernunnos
oSCARECROWo
Cernunnos
9,268
5,049
0
1,778
5,319
2,053
0
1,840
3,479
0
40,163
L
1,470
1,139
0
1,892
10,355
3,732
0
2,016
8,339
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
26,099
355
Minions Killed
236
0
Camps Cleared
0
1,135,037
Distance Traveled
1,081,669
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,287
481
45
4
0
208,491
1
L
Sun Wukong
4,722
429
42
4
0
218,864
1
W
Fenrir
6,826
621
82
7
0
248,164
1
L
Izanami
5,218
474
86
8
0
180,173
0
W
Nike
7,697
700
111
10
0
212,424
5
W
Agni
7,377
671
94
9
0
231,204
4
L
Ganesha
5,440
495
3
0
0
227,239
3
W
Cthulhu
5,575
507
14
1
0
241,547
2
W
Cernunnos
5,748
523
54
5
0
201,698
1
L
Arachne
5,432
494
60
5
0
246,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role