Player Matchup

Danzaburou
Danzaburou
BakedBeeeenz
Danzaburou
Level 123
God Stats
14W - 12L
1,465 SR
Queue Stats
161W - 157L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
GenocideJill66
Ah Puch
Level 133
God Stats
10W - 4L
1,751 SR
Queue Stats
209W - 193L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
NBDxGOHAN
Sylvanus
Level 158
God Stats
10W - 11L
1,500 SR
Queue Stats
400W - 389L
1,493 Elo+
Solo
Team Averages
Level 138
1,572 SR
1,495 Elo+

VS

Team Averages
Level 78
1,542 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
DirtyBandit1948
Cu Chulainn
Level 113
God Stats
1W - 3L
1,657 SR
Queue Stats
138W - 150L
1,508 Elo+
Party 1
Chronos
Chronos
its_thereal_AJ20
Chronos
Level 120
God Stats
0W - 1L
1,470 SR
Queue Stats
33W - 37L
1,403 Elo+
Solo
Cthulhu
Cthulhu
sweatyXb4llXsac
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BakedBeeeenz
Danzaburou
13
4 / 1 / 6
8,289
829
13,298
7,171
3,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 6
7,470
747
9,699
6,258
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
NBDxGOHAN
Sylvanus
11
3 / 1 / 6
7,773
777
4,995
8,989
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DirtyBandit1948
Cu Chulainn
11
2 / 3 / 1
6,876
688
8,909
12,893
8,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
6,234
623
6,078
8,030
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,929
593
2,312
12,729
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
3
3
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BakedBeeeenz
Danzaburou
4
1
6
7
L
Cu Chulainn
DirtyBandit1948
Cu Chulainn
2
3
1
0.83
W
3
1
6
6
W
Sylvanus
NBDxGOHAN
Sylvanus
3
1
6
6
L
1
2
1
0.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
17,299
22,418
Taken
33,652
15,146
Mitigated
21,194
9,298
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BakedBeeeenz
Danzaburou
13,298
8,148
0
2,030
7,171
3,465
884
2,276
4,895
0
31,297
L
Cu Chulainn
DirtyBandit1948
Cu Chulainn
8,909
1,288
0
246
12,893
8,966
0
3,745
8,858
0
20,633
W
9,699
368
0
1,159
6,258
2,982
222
2,032
4,226
26,515
0
W
Sylvanus
NBDxGOHAN
Sylvanus
4,995
1,226
2,029
4,080
8,989
8,699
171
4,388
4,601
12,214
0
L
6,078
470
0
2,019
8,030
3,884
0
4,068
3,724
15,795
408
L
2,312
513
0
702
12,729
8,344
0
6,105
6,351
7,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
19,039
109
Minions Killed
85
8
Camps Cleared
1
503,681
Distance Traveled
537,361
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,289
829
51
5
5
169,360
1
L
Cu Chulainn
6,876
688
41
4
1
179,838
4
W
Ah Puch
7,470
747
39
4
2
164,785
2
W
Sylvanus
7,773
777
19
2
1
169,536
1
L
Chronos
6,234
623
29
3
0
194,010
0
L
Cthulhu
5,929
593
15
2
0
163,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role