Player Matchup

Heimdallr
Heimdallr
ChiefBruv
Heimdallr
Level 107
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 2
Bellona
Bellona
Froppy5680
Bellona
Level 88
God Stats
1W - 1L
1,823 SR
Queue Stats
23W - 25L
1,463 Elo+
Party 2
Horus
Horus
Kingpin Squid
Horus
Level 147
God Stats
6W - 1L
1,597 SR
Queue Stats
60W - 59L
1,474 Elo+
Party 2
Sobek
Sobek
RageVaJona
Sobek
Level 60
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Baba Yaga
Baba Yaga
Seanjohn1135
Baba Yaga
Level 89
God Stats
0W - 3L
1,450 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 1
Team Averages
Level 98
1,575 SR
1,363 Elo+

VS

Team Averages
Level 100
1,585 SR
1,391 Elo+
Ishtar
Ishtar
BahaBurrito
Ishtar
Level 58
God Stats
5W - 1L
1,736 SR
Queue Stats
112W - 125L
1,393 Elo+
Party 3
Chronos
Chronos
DolphinsAyden
Chronos
Level 109
God Stats
3W - 0L
1,839 SR
Queue Stats
36W - 44L
1,397 Elo+
Party 4
Zhong Kui
Zhong Kui
MelElDiablo
Zhong Kui
Level 68
God Stats
5W - 1L
1,581 SR
Queue Stats
115W - 145L
1,370 Elo+
Party 3
Thor
Thor
Squarthurs
Thor
Level 105
God Stats
3W - 4L
1,255 SR
Queue Stats
34W - 43L
1,394 Elo+
Party 4
Hel
Hel
lxSPHYNXxl
Hel
Level 160
God Stats
5W - 2L
1,514 SR
Queue Stats
78W - 93L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiefBruv
Heimdallr
16
5 / 4 / 2
10,375
472
14,932
16,131
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Froppy5680
Bellona
16
3 / 5 / 1
10,408
473
14,734
23,862
19,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 4
8,148
370
5,375
26,931
34,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
13
0 / 4 / 5
8,336
379
6,091
21,969
14,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
Seanjohn1135
Baba Yaga
16
2 / 6 / 5
10,086
458
15,960
16,876
8,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
5 / 3 / 2
10,239
465
11,454
15,334
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
18
3 / 4 / 6
11,699
532
15,280
19,006
8,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
MelElDiablo
Zhong Kui
18
4 / 1 / 6
11,217
510
18,140
14,473
12,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 4 / 4
11,605
528
14,519
19,863
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 14
10,978
499
12,400
20,111
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
24
25
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
3
2
2
L
Heimdallr
ChiefBruv
Heimdallr
5
4
2
1.5
W
Chronos
3
4
6
1.5
L
Bellona
Froppy5680
Bellona
3
5
1
0.7
L
1
6
4
0.5
W
Zhong Kui
MelElDiablo
Zhong Kui
4
1
6
7
L
Sobek
0
4
5
0.63
L
Baba Yaga
Seanjohn1135
Baba Yaga
2
6
5
0.75
W
10
4
4
3
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
71,793
105,769
Taken
88,787
85,754
Mitigated
52,502
30,942
Healing
38,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,454
6,046
0
2,441
15,334
7,277
1,092
2,694
12,640
0
91,850
L
Heimdallr
ChiefBruv
Heimdallr
14,932
7,470
0
2,545
16,131
8,299
962
6,948
9,159
36
72,527
W
Chronos
15,280
3,606
0
4,092
19,006
8,823
1,056
4,337
14,669
89,906
0
L
Bellona
Froppy5680
Bellona
14,734
5,056
0
6,715
23,862
19,339
355
13,419
10,303
0
79,306
L
5,375
2,725
4,072
7,802
26,931
34,692
0
9,932
16,787
0
35,830
W
Zhong Kui
MelElDiablo
Zhong Kui
18,140
1,636
227
5,815
14,473
12,318
1,896
8,236
6,237
80,668
0
L
Sobek
6,091
397
0
7,548
21,969
14,765
400
7,946
13,813
47,543
0
L
Baba Yaga
Seanjohn1135
Baba Yaga
15,960
1,184
0
2,260
16,876
8,659
520
6,692
9,887
81,257
0
W
14,519
2,909
0
6,171
19,863
9,287
0
5,173
14,690
0
82,973
W
12,400
362
6,377
13,679
20,111
14,797
854
5,006
15,105
53,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
55,738
467
Minions Killed
593
0
Camps Cleared
0
1,936,480
Distance Traveled
2,031,388
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,239
465
128
6
0
379,928
3
L
Heimdallr
10,375
472
104
5
0
359,048
3
W
Chronos
11,699
532
155
7
0
397,448
3
L
Bellona
10,408
473
124
6
0
368,083
0
L
Horus
8,148
370
47
2
0
352,430
0
W
Zhong Kui
11,217
510
147
7
0
404,917
2
L
Sobek
8,336
379
55
3
0
459,878
2
L
Baba Yaga
10,086
458
137
6
0
397,041
2
W
Thor
11,605
528
105
5
0
395,726
2
W
Hel
10,978
499
58
3
0
453,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role