Player Matchup

Thoth
Thoth
Platinum I
HateBeingBroke
Thoth
Platinum I
Level 108
God Stats
10W - 8L
1,559 SR
Queue Stats
215W - 199L
1,857 MMR
Party 2
Mulan
Mulan
Gold I
WatchYaBaby
Mulan
Gold I
Level 157
God Stats
59W - 57L
1,572 SR
Queue Stats
556W - 540L
1,609 MMR
Party 2
Awilix
Awilix
Platinum I
kdougzz
Awilix
Platinum I
Level 98
God Stats
14W - 8L
1,687 SR
Queue Stats
106W - 96L
1,936 MMR
Party 1
Guan Yu
Guan Yu
Gold III
noguvyrome
Guan Yu
Gold III
Level 109
God Stats
6W - 4L
1,723 SR
Queue Stats
119W - 117L
1,579 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
sebasti014
Xbalanque
Platinum IV
Level 106
God Stats
30W - 19L
1,706 SR
Queue Stats
337W - 341L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,649 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,652 SR
1,751 MMR
Nox
Nox
Platinum V
Brooklyn_Raps
Nox
Platinum V
Level 160
God Stats
19W - 21L
1,547 SR
Queue Stats
105W - 97L
1,746 MMR
Solo
Osiris
Osiris
Platinum IV
LiIOdin
Osiris
Platinum IV
Level 129
God Stats
5W - 1L
1,722 SR
Queue Stats
238W - 228L
1,748 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Screwedupzo_
Cthulhu
Platinum III
Level 125
God Stats
29W - 37L
1,618 SR
Queue Stats
415W - 418L
1,742 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SensualCook
Ne Zha
Gold IV
Level 62
God Stats
9W - 0L
1,875 SR
Queue Stats
31W - 7L
1,730 MMR
Solo
Medusa
Medusa
Platinum IV
TacticallyN8te
Medusa
Platinum IV
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 117L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
11,269
433
17,744
18,475
8,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 5
9,572
368
7,860
25,028
23,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
kdougzz
Awilix
17
5 / 7 / 2
11,823
455
9,205
25,765
10,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
noguvyrome
Guan Yu
17
1 / 3 / 1
11,342
436
12,269
26,599
37,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
sebasti014
Xbalanque
20
5 / 6 / 0
13,713
527
16,545
22,360
11,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabBellonaHadesCabrakan

VS

Bans
ArachneSusanoAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 9
15,054
579
18,603
12,302
6,613
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
LiIOdin
Osiris
19
1 / 1 / 16
13,861
533
14,441
27,667
33,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Screwedupzo_
Cthulhu
17
1 / 3 / 17
12,713
489
9,063
28,392
37,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
9 / 4 / 12
15,532
597
32,135
29,601
15,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 3 / 11
14,323
551
14,752
18,848
9,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
12
Kills
27
28
Deaths
12
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
1
4
4
0.75
W
Osiris
LiIOdin
Osiris
1
1
16
9
W
Cthulhu
Screwedupzo_
Cthulhu
1
3
17
3.17
W
Ne Zha
9
4
12
3.75
W
5
3
11
3.5
L
0
8
5
0.31
L
Awilix
kdougzz
Awilix
5
7
2
0.86
L
Guan Yu
noguvyrome
Guan Yu
1
3
1
0.5
L
Xbalanque
sebasti014
Xbalanque
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,623
Damage
88,994
118,227
Taken
116,810
90,957
Mitigated
102,179
24,370
Healing
34,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,603
485
0
1,650
12,302
6,613
2,696
3,402
8,294
125,323
0
L
17,744
425
0
877
18,475
8,694
774
5,752
12,723
100,246
0
W
Osiris
LiIOdin
Osiris
14,441
4,509
0
11,440
27,667
33,072
1,243
3,342
22,795
0
85,699
W
Cthulhu
Screwedupzo_
Cthulhu
9,063
315
2,980
5,016
28,392
37,120
546
6,638
21,170
43,646
0
W
Ne Zha
32,135
11,023
0
8,994
29,601
15,822
2,582
3,920
24,868
0
172,720
W
14,752
7,753
0
4,550
18,848
9,552
8,151
3,083
15,382
0
129,626
L
7,860
453
155
4,928
25,028
23,747
0
6,647
17,961
0
52,111
L
Awilix
kdougzz
Awilix
9,205
3,153
0
1,125
25,765
10,231
0
4,809
20,956
0
88,337
L
Guan Yu
noguvyrome
Guan Yu
12,269
1,487
572
10,404
26,599
37,251
177
5,706
20,893
0
75,883
L
Xbalanque
sebasti014
Xbalanque
16,545
7,667
0
6,309
22,360
11,034
622
4,752
17,608
0
145,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,719
Gold Earned
71,483
725
Minions Killed
695
0
Camps Cleared
0
2,363,977
Distance Traveled
2,659,225
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,054
579
176
7
0
525,556
4
L
Thoth
11,269
433
169
7
0
467,258
16
W
Osiris
13,861
533
118
5
0
540,605
0
W
Cthulhu
12,713
489
43
2
0
514,343
5
W
Ne Zha
15,532
597
185
7
0
580,856
1
W
Medusa
14,323
551
173
7
0
497,865
12
L
Mulan
9,572
368
71
3
0
459,168
5
L
Awilix
11,823
455
130
5
0
521,360
7
L
Guan Yu
11,342
436
133
5
0
469,652
6
L
Xbalanque
13,713
527
222
9
0
446,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role