Player Matchup

Bellona
Bellona
Bohottie
Bellona
Level 160
God Stats
12W - 17L
1,445 SR
Queue Stats
395W - 442L
1,427 Elo+
Solo
Hera
Hera
MotherDearest448
Hera
Level 78
God Stats
16W - 8L
1,564 SR
Queue Stats
604W - 478L
1,590 Elo+
Solo
Ne Zha
Ne Zha
PaintChip101
Ne Zha
Level 40
God Stats
7W - 6L
1,417 SR
Queue Stats
103W - 113L
1,438 Elo+
Solo
Team Averages
Level 93
1,475 SR
1,485 Elo+

VS

Team Averages
Level 74
1,499 SR
1,404 Elo+
Atlas
Atlas
OGmadgod490
Atlas
Level 148
God Stats
31W - 34L
1,539 SR
Queue Stats
526W - 601L
1,487 Elo+
Solo
Tyr
Tyr
RSRSI
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 77L
1,356 Elo+
Party 1
Janus
Janus
TesteeClops
Janus
Level 50
God Stats
23W - 34L
1,457 SR
Queue Stats
352W - 389L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bohottie
Bellona
13
4 / 6 / 7
9,778
698
10,618
17,945
21,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 7
9,821
702
14,541
8,799
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
6 / 1 / 7
10,000
714
12,522
14,009
7,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
8,922
637
8,128
14,164
15,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
RSRSI
Tyr
13
2 / 5 / 4
8,932
638
11,864
19,126
16,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 3
10,035
717
11,809
11,769
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
8
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bohottie
Bellona
4
6
7
1.25
W
3
1
7
6.5
L
1
4
6
1
W
Ne Zha
6
1
7
9.5
L
Tyr
RSRSI
Tyr
2
5
4
0.8
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
31,801
40,753
Taken
45,059
32,534
Mitigated
36,025
6,872
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bohottie
Bellona
10,618
2,335
980
2,424
17,945
21,509
71
7,067
10,532
0
28,458
W
14,541
3,724
0
500
8,799
3,602
36
4,935
3,666
38,679
0
L
8,128
2,513
270
647
14,164
15,087
0
4,989
9,175
21,829
0
W
Ne Zha
12,522
2,429
0
2,968
14,009
7,423
0
7,734
5,927
0
40,214
L
Tyr
RSRSI
Tyr
11,864
1,150
0
4,565
19,126
16,428
0
5,510
13,616
0
23,418
L
11,809
260
0
3,489
11,769
4,510
0
4,441
7,328
44,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
27,889
156
Minions Killed
128
8
Camps Cleared
4
765,744
Distance Traveled
750,973
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,778
698
35
3
1
236,036
4
W
Hera
9,821
702
74
5
1
265,286
3
L
Atlas
8,922
637
21
2
1
223,058
1
W
Ne Zha
10,000
714
47
3
6
264,422
1
L
Tyr
8,932
638
22
2
0
284,389
4
L
Janus
10,035
717
85
6
3
243,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role