Player Matchup

Hades
Hades
Fisho1216
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,278 Elo+
Party 1
Tiamat
Tiamat
LeftWolf
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,324 Elo+
Solo
Janus
Janus
LuCidDReAmS1160
Janus
Level 40
God Stats
6W - 11L
1,483 SR
Queue Stats
256W - 287L
1,365 Elo+
Solo
Eset
Eset
ManVSMetabolism
Eset
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 53L
1,280 Elo+
Party 1
Discordia
Discordia
STEVEF_INMORTAL
Discordia
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,400 Elo+
Solo
Team Averages
Level 46
1,497 SR
1,329 Elo+

VS

Team Averages
Level 98
1,420 SR
1,365 Elo+
Hercules
Hercules
Alex05_Play
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,298 Elo+
Solo
Ganesha
Ganesha
AngelusVitae
Ganesha
Level 123
God Stats
11W - 6L
1,577 SR
Queue Stats
397W - 413L
1,376 Elo+
Solo
Bastet
Bastet
DirtySquid99
Bastet
Level 92
God Stats
1W - 1L
1,320 SR
Queue Stats
216W - 235L
1,358 Elo+
Solo
Hera
Hera
Fester420666
Hera
Level 99
God Stats
3W - 4L
1,237 SR
Queue Stats
88W - 84L
1,462 Elo+
Solo
Da Ji
Da Ji
Svage clam
Da Ji
Level 129
God Stats
4W - 3L
1,468 SR
Queue Stats
160W - 198L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fisho1216
Hades
15
5 / 7 / 10
9,871
658
11,400
17,965
14,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
LeftWolf
Tiamat
15
2 / 3 / 10
9,182
612
6,174
8,855
4,908
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 4 / 8
11,597
773
20,997
16,682
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 13
10,063
671
7,258
14,576
5,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
STEVEF_INMORTAL
Discordia
16
1 / 3 / 13
9,723
648
14,926
9,983
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alex05_Play
Hercules
20
7 / 3 / 6
11,731
782
13,147
24,088
18,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
AngelusVitae
Ganesha
18
0 / 3 / 19
11,093
740
10,901
18,381
27,068
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
1 / 4 / 10
9,482
632
6,921
10,247
6,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 15
11,286
752
13,168
9,637
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
8 / 5 / 8
10,832
722
14,420
12,311
7,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
19
Kills
21
21
Deaths
19
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alex05_Play
Hercules
7
3
6
3.33
W
Ganesha
AngelusVitae
Ganesha
0
3
19
3.17
W
Bastet
1
4
10
1.5
W
5
4
15
3.13
L
Hades
Fisho1216
Hades
5
7
10
1.43
L
Tiamat
LeftWolf
Tiamat
2
3
10
2.33
L
9
4
8
3.25
L
2
4
13
2.13
L
Discordia
STEVEF_INMORTAL
Discordia
1
3
13
2.5
W
Da Ji
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,755
Damage
58,557
68,061
Taken
74,664
36,394
Mitigated
66,581
20,097
Healing
32,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alex05_Play
Hercules
13,147
3,577
2,664
12,409
24,088
18,985
1,392
20,144
3,944
0
29,179
W
Ganesha
AngelusVitae
Ganesha
10,901
575
2,224
5,974
18,381
27,068
1,107
14,361
4,020
22,433
0
W
Bastet
6,921
2,277
1,297
1,674
10,247
6,013
293
8,446
1,801
0
15,919
W
13,168
3,521
2,225
1,751
9,637
6,635
1,300
9,154
483
37,664
0
L
Hades
Fisho1216
Hades
11,400
2,466
1,663
3,310
17,965
14,175
0
7,868
10,097
17,163
0
L
Tiamat
LeftWolf
Tiamat
6,174
535
101
1,699
8,855
4,908
213
3,419
5,436
13,402
0
L
20,997
796
1,608
4,258
16,682
7,772
974
4,126
12,556
35,997
0
L
7,258
1,406
1,551
2,410
14,576
5,735
1,010
5,088
9,488
21,097
0
L
Discordia
STEVEF_INMORTAL
Discordia
14,926
196
1,454
2,043
9,983
3,804
622
3,568
6,415
38,571
0
W
Da Ji
14,420
5,397
858
1,650
12,311
7,880
0
8,650
3,661
0
18,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
54,424
148
Minions Killed
141
0
Camps Cleared
0
1,196,810
Distance Traveled
1,380,227
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,731
782
38
3
0
296,549
5
W
Ganesha
11,093
740
0
0
0
261,468
1
W
Bastet
9,482
632
22
1
0
300,247
0
W
Hera
11,286
752
71
5
0
271,866
1
L
Hades
9,871
658
7
0
0
235,022
1
L
Tiamat
9,182
612
16
1
0
206,571
0
L
Janus
11,597
773
46
3
0
239,985
0
L
Eset
10,063
671
32
2
0
253,152
1
L
Discordia
9,723
648
47
3
0
262,080
2
W
Da Ji
10,832
722
10
1
0
250,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role