Player Matchup

Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Axthe12th
Sun Wukong
Level 28
God Stats
7W - 3L
1,395 SR
Queue Stats
31W - 51L
1,392 Elo+
Party 4
Neith
Neith
DYAZAH
Neith
Level 25
God Stats
7W - 8L
1,540 SR
Queue Stats
50W - 80L
1,326 Elo+
Party 2
Merlin
Merlin
Dimileth
Merlin
Level 78
God Stats
31W - 41L
1,465 SR
Queue Stats
51W - 74L
1,401 Elo+
Party 4
Arachne
Arachne
Jekathegreat
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 109L
1,299 Elo+
Party 2
Team Averages
Level 39
1,480 SR
1,384 Elo+

VS

Team Averages
Level 38
1,483 SR
1,362 Elo+
Jormungandr
Jormungandr
EvenKeel
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Gekco7
Izanami
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
54W - 74L
1,115 Elo+
Party 1
Mercury
Mercury
SoftMuddyBottoms
Mercury
Level 46
God Stats
2W - 3L
1,422 SR
Queue Stats
60W - 98L
1,313 Elo+
Party 1
Neith
Neith
lesly1101
Neith
Level 44
God Stats
22W - 36L
1,493 SR
Queue Stats
176W - 232L
1,383 Elo+
Solo
Poseidon
Poseidon
xXCarbuncleXx
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
4 / 0 / 18
12,566
1,257
6,968
9,264
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Axthe12th
Sun Wukong
17
2 / 2 / 18
10,687
1,069
8,438
12,223
11,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
DYAZAH
Neith
17
8 / 0 / 16
11,998
1,200
20,599
7,826
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Dimileth
Merlin
17
4 / 0 / 20
11,387
1,139
17,750
6,338
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Jekathegreat
Arachne
17
8 / 4 / 9
11,320
1,132
8,394
14,649
12,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

290

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvenKeel
Jormungandr
15
1 / 7 / 5
9,750
975
7,341
22,791
20,558
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Gekco7
Izanami
15
3 / 4 / 1
10,294
1,029
11,066
11,856
5,001
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 2
9,559
956
8,228
16,498
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
lesly1101
Neith
15
1 / 2 / 5
9,878
988
11,008
5,548
2,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
xXCarbuncleXx
Poseidon
15
0 / 6 / 4
9,460
946
8,468
8,809
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
26
Kills
6
6
Deaths
26
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
18
13
W
Sun Wukong
Axthe12th
Sun Wukong
2
2
18
5.5
W
Neith
DYAZAH
Neith
8
0
16
16
W
Merlin
Dimileth
Merlin
4
0
20
14
L
Jormungandr
EvenKeel
Jormungandr
1
7
5
0.5
L
Izanami
Gekco7
Izanami
3
4
1
0.88
W
Arachne
Jekathegreat
Arachne
8
4
9
3.13
L
1
7
2
0.29
L
Neith
lesly1101
Neith
1
2
5
1.75
L
Poseidon
xXCarbuncleXx
Poseidon
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,149
Damage
46,111
50,300
Taken
65,502
47,715
Mitigated
40,192
10,304
Healing
962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,968
386
0
1,482
9,264
14,351
0
3,804
5,263
11,839
0
W
Sun Wukong
Axthe12th
Sun Wukong
8,438
2,025
0
2,647
12,223
11,812
0
3,477
8,746
0
20,278
W
Neith
DYAZAH
Neith
20,599
10,465
0
1,989
7,826
5,236
0
2,508
5,318
0
36,126
W
Merlin
Dimileth
Merlin
17,750
1,561
1,096
348
6,338
4,008
0
1,894
4,444
47,819
0
L
Jormungandr
EvenKeel
Jormungandr
7,341
2,124
0
0
22,791
20,558
0
7,883
14,908
24,784
0
L
Izanami
Gekco7
Izanami
11,066
8,776
0
375
11,856
5,001
0
5,929
5,927
0
29,298
W
Arachne
Jekathegreat
Arachne
8,394
6,852
0
2,742
14,649
12,308
0
4,126
10,523
0
22,071
L
8,228
4,011
0
94
16,498
8,402
0
5,694
10,804
0
17,577
L
Neith
lesly1101
Neith
11,008
5,701
0
345
5,548
2,833
0
2,307
3,241
0
29,018
L
Poseidon
xXCarbuncleXx
Poseidon
8,468
1,471
0
148
8,809
3,398
0
2,905
5,904
30,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
48,941
174
Minions Killed
199
9
Camps Cleared
5
1,037,996
Distance Traveled
837,073
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,566
1,257
9
1
0
219,921
0
W
Sun Wukong
10,687
1,069
19
2
4
216,829
0
W
Neith
11,998
1,200
39
4
1
194,507
2
W
Merlin
11,387
1,139
76
8
1
186,891
0
L
Jormungandr
9,750
975
44
4
0
137,559
0
L
Izanami
10,294
1,029
36
4
1
164,381
0
W
Arachne
11,320
1,132
31
3
3
219,848
2
L
Mercury
9,559
956
22
2
2
235,657
0
L
Neith
9,878
988
41
4
2
166,682
0
L
Poseidon
9,460
946
56
6
0
132,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role