Player Matchup

Xing Tian
Xing Tian
ASAP Judge
Xing Tian
Level 67
God Stats
2W - 0L
1,764 SR
Queue Stats
67W - 61L
1,670 Elo+
Party 1
Camazotz
Camazotz
FFA Trash
Camazotz
Level 160
God Stats
5W - 4L
1,558 SR
Queue Stats
535W - 403L
1,644 Elo+
Party 1
Artemis
Artemis
Laggy Manny
Artemis
Level 159
God Stats
2W - 2L
1,587 SR
Queue Stats
185W - 113L
1,704 Elo+
Party 1
Anubis
Anubis
Núkee
Anubis
Level 148
God Stats
11W - 2L
1,832 SR
Queue Stats
447W - 229L
1,683 Elo+
Party 1
Raijin
Raijin
doug6
Raijin
Level 160
God Stats
9W - 2L
1,725 SR
Queue Stats
440W - 275L
1,705 Elo+
Party 1
Team Averages
Level 139
1,693 SR
1,681 Elo+

VS

Team Averages
Level 135
1,596 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Brian911
Persephone
Level 155
God Stats
8W - 3L
1,792 SR
Queue Stats
671W - 632L
1,547 Elo+
Party 2
King Arthur
King Arthur
PlatyPhill
King Arthur
Level 112
God Stats
1W - 5L
1,375 SR
Queue Stats
329W - 318L
1,596 Elo+
Solo
Lancelot
Lancelot
Zinedson
Lancelot
Level 126
God Stats
12W - 7L
1,548 SR
Queue Stats
920W - 903L
1,542 Elo+
Party 2
Discordia
Discordia
kthammett98
Discordia
Level 138
God Stats
2W - 3L
1,764 SR
Queue Stats
309W - 248L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASAP Judge
Xing Tian
18
1 / 5 / 13
12,133
674
4,786
21,712
29,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
FFA Trash
Camazotz
19
5 / 4 / 12
12,132
674
18,344
29,995
27,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Laggy Manny
Artemis
20
6 / 7 / 13
13,354
742
27,860
17,733
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Núkee
Anubis
20
8 / 5 / 12
13,469
748
18,409
17,810
11,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
doug6
Raijin
20
8 / 6 / 14
14,853
825
28,194
17,177
8,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 4 / 15
13,180
732
13,004
41,905
49,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Brian911
Persephone
20
4 / 5 / 13
12,876
715
27,916
15,454
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PlatyPhill
King Arthur
20
5 / 8 / 11
12,068
670
13,692
23,981
19,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Zinedson
Lancelot
17
5 / 7 / 9
11,506
639
12,758
19,563
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Discordia
kthammett98
Discordia
20
7 / 4 / 12
12,941
719
20,492
13,000
5,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
87
28
Kills
27
27
Deaths
28
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
4
15
3.38
W
Xing Tian
ASAP Judge
Xing Tian
1
5
13
1.5
L
Persephone
Brian911
Persephone
4
5
13
2.1
W
Camazotz
FFA Trash
Camazotz
5
4
12
2.75
W
Artemis
Laggy Manny
Artemis
6
7
13
1.79
W
Anubis
Núkee
Anubis
8
5
12
2.8
L
King Arthur
PlatyPhill
King Arthur
5
8
11
1.31
L
Lancelot
Zinedson
Lancelot
5
7
9
1.36
W
Raijin
doug6
Raijin
8
6
14
2.5
L
Discordia
kthammett98
Discordia
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,593
Damage
87,862
104,427
Taken
113,903
87,496
Mitigated
97,667
34,056
Healing
39,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,004
2,319
4,077
18,930
41,905
49,875
870
15,029
26,020
1,134
19,844
W
Xing Tian
ASAP Judge
Xing Tian
4,786
549
1,145
4,708
21,712
29,893
582
9,749
11,821
7,349
0
L
Persephone
Brian911
Persephone
27,916
471
58
4,575
15,454
6,252
953
9,545
5,777
53,889
0
W
Camazotz
FFA Trash
Camazotz
18,344
3,007
378
14,981
29,995
27,660
2,132
10,559
19,067
0
22,979
W
Artemis
Laggy Manny
Artemis
27,860
8,499
0
1,512
17,733
9,614
2,366
10,250
7,397
0
47,395
W
Anubis
Núkee
Anubis
18,409
533
855
5,242
17,810
11,606
1,605
8,796
8,621
45,347
0
L
King Arthur
PlatyPhill
King Arthur
13,692
1,178
0
2,470
23,981
19,512
430
13,144
10,552
1,386
28,486
L
Lancelot
Zinedson
Lancelot
12,758
1,475
3,348
3,433
19,563
16,354
242
7,374
11,687
0
22,331
W
Raijin
doug6
Raijin
28,194
2,210
1,496
3,739
17,177
8,723
2,733
10,689
6,381
73,491
0
L
Discordia
kthammett98
Discordia
20,492
1,353
585
1,972
13,000
5,674
880
6,293
6,359
43,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,941
Gold Earned
62,571
211
Minions Killed
180
0
Camps Cleared
0
1,532,093
Distance Traveled
1,576,480
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,180
732
15
1
0
328,864
5
W
Xing Tian
12,133
674
5
0
0
337,122
2
L
Persephone
12,876
715
69
4
0
327,653
0
W
Camazotz
12,132
674
8
0
0
373,198
0
W
Artemis
13,354
742
38
2
0
280,023
1
W
Anubis
13,469
748
60
3
0
259,488
1
L
King Arthur
12,068
670
20
1
0
280,545
0
L
Lancelot
11,506
639
20
1
0
325,876
5
W
Raijin
14,853
825
100
6
0
282,262
0
L
Discordia
12,941
719
56
3
0
313,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role