Player Matchup

Khepri
Khepri
Gold III
AlexP985
Khepri
Gold III
Level 63
God Stats
4W - 6L
1,482 SR
Queue Stats
153W - 150L
1,447 MMR
Solo
Olorun
Olorun
Gold IV
IskiosVision
Olorun
Gold IV
Level 121
God Stats
2W - 1L
1,629 SR
Queue Stats
213W - 208L
1,539 MMR
Party 2
Horus
Horus
Bronze V
JoeRaeGuu
Horus
Bronze V
Level 160
God Stats
3W - 4L
1,446 SR
Queue Stats
86W - 85L
1,454 MMR
Solo
Fenrir
Fenrir
Bronze V
Shadow_Runner98
Fenrir
Bronze V
Level 156
God Stats
0W - 1L
1,628 SR
Queue Stats
12W - 11L
1,327 MMR
Solo
Chiron
Chiron
Silver II
XECBAR
Chiron
Silver II
Level 106
God Stats
6W - 7L
1,653 SR
Queue Stats
215W - 220L
1,258 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,568 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,506 SR
1,411 MMR
Mercury
Mercury
Gold III
HomicideHothead
Mercury
Gold III
Level 120
God Stats
2W - 1L
1,652 SR
Queue Stats
157W - 152L
1,465 MMR
Party 1
Fafnir
Fafnir
Gold V
Saull22
Fafnir
Gold V
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,429 MMR
Solo
Amaterasu
Amaterasu
Bronze V
Therealsylvanus
Amaterasu
Bronze V
Level 160
God Stats
4W - 1L
1,784 SR
Queue Stats
12W - 12L
1,313 MMR
Solo
Cernunnos
Cernunnos
Gold IV
vCompBot
Cernunnos
Gold IV
Level 88
God Stats
3W - 3L
1,529 SR
Queue Stats
95W - 102L
1,409 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
xJUSTxGODLIKEx
Baron Samedi
Silver I
Level 93
God Stats
1W - 0L
1,066 SR
Queue Stats
11W - 12L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlexP985
Khepri
16
2 / 5 / 13
11,921
459
8,841
29,885
42,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
18
6 / 7 / 9
12,454
479
23,509
35,362
19,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
JoeRaeGuu
Horus
19
5 / 4 / 1
13,376
514
18,863
23,744
31,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 7 / 8
11,830
455
10,719
25,760
14,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
XECBAR
Chiron
20
3 / 5 / 5
13,437
517
13,167
19,705
11,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HadesPoseidonGaneshaIshtar

VS

Bans
Da JiLancelotYu HuangKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 11
14,704
566
16,298
26,951
14,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
Saull22
Fafnir
18
4 / 5 / 10
13,937
536
10,722
30,418
52,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Therealsylvanus
Amaterasu
20
4 / 0 / 8
16,856
648
16,694
31,361
29,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
vCompBot
Cernunnos
20
8 / 6 / 4
14,614
562
20,031
22,009
11,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
20
8 / 7 / 12
14,562
560
35,374
26,679
17,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
22
Kills
28
28
Deaths
22
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlexP985
Khepri
2
5
13
1.7
W
4
4
11
2.38
L
Olorun
6
7
9
1.5
L
Horus
JoeRaeGuu
Horus
5
4
1
1.38
W
Fafnir
Saull22
Fafnir
4
5
10
1.8
L
6
7
8
1.43
W
Amaterasu
Therealsylvanus
Amaterasu
4
0
8
8
L
Chiron
XECBAR
Chiron
3
5
5
1.1
W
Cernunnos
vCompBot
Cernunnos
8
6
4
1.67
W
Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,099
Damage
99,119
134,456
Taken
137,418
119,830
Mitigated
125,348
38,936
Healing
49,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlexP985
Khepri
8,841
819
0
1,730
29,885
42,683
0
15,506
14,379
39,738
12,332
W
16,298
9,697
0
3,548
26,951
14,281
3,709
7,188
19,518
0
152,129
L
Olorun
23,509
11,036
2,041
15,695
35,362
19,995
0
16,626
18,736
104,665
0
L
Horus
JoeRaeGuu
Horus
18,863
6,347
1,948
7,050
23,744
31,282
0
6,158
17,586
618
110,702
W
Fafnir
Saull22
Fafnir
10,722
3,702
0
6,851
30,418
52,510
194
7,855
22,399
30,874
0
L
10,719
2,582
0
4,809
25,760
14,686
0
9,935
15,825
55
76,407
W
Amaterasu
Therealsylvanus
Amaterasu
16,694
7,852
0
19,985
31,361
29,975
7,662
3,939
26,247
0
171,351
L
Chiron
XECBAR
Chiron
13,167
3,188
840
4,823
19,705
11,184
588
3,323
16,322
0
142,658
W
Cernunnos
vCompBot
Cernunnos
20,031
12,395
0
5,768
22,009
11,333
2,177
3,436
18,023
0
124,499
W
Baron Samedi
xJUSTxGODLIKEx
Baron Samedi
35,374
4,048
5,087
7,813
26,679
17,249
32
11,005
15,560
119,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
74,673
701
Minions Killed
815
0
Camps Cleared
0
2,341,451
Distance Traveled
2,552,855
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,921
459
57
2
0
494,390
5
W
Mercury
14,704
566
184
7
0
675,658
3
L
Olorun
12,454
479
146
6
0
416,993
3
L
Horus
13,376
514
179
7
0
477,276
6
W
Fafnir
13,937
536
19
1
0
445,007
4
L
Fenrir
11,830
455
91
4
0
521,347
6
W
Amaterasu
16,856
648
296
11
0
552,853
1
L
Chiron
13,437
517
228
9
0
431,445
8
W
Cernunnos
14,614
562
165
6
0
456,616
2
W
Baron Samedi
14,562
560
151
6
0
422,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role