Player Matchup

Sun Wukong
Sun Wukong
LeRalfred
Sun Wukong
Level 141
God Stats
58W - 36L
1,679 SR
Queue Stats
335W - 266L
1,604 Elo+
Party 1
Chang'e
Chang'e
SumRandumGuy
Chang'e
Level 140
God Stats
100W - 62L
1,649 SR
Queue Stats
337W - 270L
1,608 Elo+
Party 1
Neith
Neith
ajrm1
Neith
Level 127
God Stats
53W - 54L
1,589 SR
Queue Stats
335W - 358L
1,500 Elo+
Solo
Team Averages
Level 136
1,639 SR
1,571 Elo+

VS

Team Averages
Level 86
1,591 SR
1,555 Elo+
Discordia
Discordia
BIOTIC KROGEN
Discordia
Level 88
God Stats
2W - 3L
1,688 SR
Queue Stats
145W - 146L
1,556 Elo+
Party 2
Ishtar
Ishtar
sn3akyw33b
Ishtar
Level 69
God Stats
3W - 4L
1,586 SR
Queue Stats
9W - 17L
1,504 Elo+
Solo
Geb
Geb
starslash47
Geb
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeRalfred
Sun Wukong
12
2 / 0 / 11
7,455
746
8,146
7,854
5,652
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
SumRandumGuy
Chang'e
13
5 / 0 / 7
7,698
770
6,968
7,436
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ajrm1
Neith
14
9 / 0 / 7
8,943
894
11,861
9,278
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIOTIC KROGEN
Discordia
9
0 / 5 / 0
5,891
589
5,113
7,740
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
sn3akyw33b
Ishtar
9
0 / 6 / 0
5,904
590
7,186
8,983
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 0
6,113
611
5,613
13,493
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
16
Kills
0
0
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
BIOTIC KROGEN
Discordia
0
5
0
0
W
Sun Wukong
LeRalfred
Sun Wukong
2
0
11
7.5
W
Chang'e
SumRandumGuy
Chang'e
5
0
7
8.5
W
Neith
ajrm1
Neith
9
0
7
12.5
L
Ishtar
sn3akyw33b
Ishtar
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
17,912
24,568
Taken
30,216
13,054
Mitigated
18,552
11,248
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BIOTIC KROGEN
Discordia
5,113
0
140
170
7,740
2,824
0
1,643
5,957
18,342
0
W
Sun Wukong
LeRalfred
Sun Wukong
8,146
1,353
0
1,222
7,854
5,652
87
2,712
5,142
0
20,450
W
Chang'e
SumRandumGuy
Chang'e
6,968
381
3,168
4,060
7,436
3,189
373
4,469
2,967
22,961
0
W
Neith
ajrm1
Neith
11,861
5,662
0
2,798
9,278
4,213
440
3,952
5,326
0
35,283
L
Ishtar
sn3akyw33b
Ishtar
7,186
2,864
0
0
8,983
4,380
27
1,398
7,419
0
23,896
L
5,613
328
401
1,205
13,493
11,348
0
3,233
9,872
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
17,908
124
Minions Killed
79
7
Camps Cleared
1
598,070
Distance Traveled
495,812
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,891
589
42
4
0
166,051
1
W
Sun Wukong
7,455
746
19
2
3
220,667
2
W
Chang'e
7,698
770
44
4
3
214,898
0
W
Neith
8,943
894
61
6
1
162,505
1
L
Ishtar
5,904
590
35
4
0
145,393
1
L
Geb
6,113
611
2
0
1
184,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role