Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
PossumKing72
Atlas
Level 46
God Stats
7W - 2L
1,771 SR
Queue Stats
57W - 86L
1,412 Elo+
Party 3
Pele
Pele
Segi Adrian
Pele
Level 82
God Stats
110W - 91L
1,599 SR
Queue Stats
593W - 512L
1,458 Elo+
Party 2
Rama
Rama
SteelersNati0n4
Rama
Level 25
God Stats
2W - 2L
1,292 SR
Queue Stats
156W - 138L
1,482 Elo+
Party 2
Merlin
Merlin
fascistquis
Merlin
Level 120
God Stats
2W - 3L
1,454 SR
Queue Stats
29W - 47L
1,401 Elo+
Party 3
Team Averages
Level 80
1,523 SR
1,451 Elo+

VS

Team Averages
Level 69
1,437 SR
1,353 Elo+
Hun Batz
Hun Batz
Kojankoryu
Hun Batz
Level 104
God Stats
11W - 21L
1,361 SR
Queue Stats
222W - 264L
1,420 Elo+
Party 1
Bacchus
Bacchus
maariiobobadilla
Bacchus
Level 26
God Stats
6W - 7L
1,581 SR
Queue Stats
13W - 24L
1,278 Elo+
Party 1
Discordia
Discordia
mmhheerr
Discordia
Level 29
God Stats
2W - 2L
1,561 SR
Queue Stats
11W - 10L
1,434 Elo+
Party 1
Chernobog
Chernobog
smokey__rich
Chernobog
Level 81
God Stats
1W - 2L
1,333 SR
Queue Stats
32W - 48L
1,320 Elo+
Party 1
Chaac
Chaac
tx8899bta
Chaac
Level 107
God Stats
2W - 4L
1,351 SR
Queue Stats
11W - 25L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 0 / 7
12,731
606
13,986
22,574
26,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 6
9,311
443
5,307
19,457
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
16 / 0 / 4
12,715
605
20,758
19,827
10,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 4
9,027
430
8,274
16,623
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
6 / 1 / 5
12,050
574
12,976
13,911
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kojankoryu
Hun Batz
15
1 / 5 / 0
9,289
442
7,153
18,973
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,713
367
6,697
15,266
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
mmhheerr
Discordia
12
0 / 9 / 0
7,612
362
7,733
15,477
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
smokey__rich
Chernobog
15
3 / 6 / 1
9,475
451
21,374
18,396
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
tx8899bta
Chaac
14
0 / 4 / 1
8,813
420
8,841
18,262
13,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
27
Kills
4
4
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
7
7.5
L
Hun Batz
Kojankoryu
Hun Batz
1
5
0
0.2
W
0
2
6
1.5
W
16
0
4
18
W
1
1
4
3
W
Merlin
6
1
5
8.5
L
0
3
0
0
L
Discordia
mmhheerr
Discordia
0
9
0
0
L
Chernobog
smokey__rich
Chernobog
3
6
1
0.58
L
Chaac
tx8899bta
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,301
Damage
51,798
92,392
Taken
86,374
69,829
Mitigated
51,287
39,343
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,986
4,499
0
12,960
22,574
26,528
1,226
958
21,616
0
104,012
L
Hun Batz
Kojankoryu
Hun Batz
7,153
2,165
0
6,500
18,973
7,445
0
2,767
16,206
0
75,326
W
5,307
2,269
566
6,031
19,457
20,274
152
3,074
16,383
33,583
0
W
20,758
4,826
0
8,829
19,827
10,066
275
4,873
14,954
0
122,119
W
8,274
6,948
0
8,300
16,623
6,151
0
2,199
14,424
0
61,155
W
Merlin
12,976
426
0
2,657
13,911
6,810
0
3,718
10,193
130,743
0
L
6,697
796
0
2,074
15,266
17,911
0
4,994
10,272
29,714
0
L
Discordia
mmhheerr
Discordia
7,733
573
144
1,125
15,477
4,972
314
4,969
10,508
47,751
0
L
Chernobog
smokey__rich
Chernobog
21,374
11,881
71
894
18,396
7,782
738
4,490
13,859
0
89,729
L
Chaac
tx8899bta
Chaac
8,841
2,231
177
7,348
18,262
13,177
0
1,063
17,031
0
66,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,834
Gold Earned
42,902
666
Minions Killed
477
0
Camps Cleared
0
1,904,322
Distance Traveled
2,023,546
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,731
606
190
9
0
327,550
0
L
Hun Batz
9,289
442
118
6
0
427,779
1
W
Atlas
9,311
443
50
2
0
366,734
0
W
Pele
12,715
605
149
7
0
468,634
0
W
Rama
9,027
430
95
5
0
334,943
1
W
Merlin
12,050
574
182
9
0
406,461
6
L
Bacchus
7,713
367
36
2
0
419,111
4
L
Discordia
7,612
362
74
4
0
357,251
2
L
Chernobog
9,475
451
144
7
0
420,591
2
L
Chaac
8,813
420
105
5
0
398,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role