Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
CatalinaCharlote
Ravana
Gold V
Level 157
God Stats
5W - 2L
1,701 SR
Queue Stats
217W - 222L
1,213 MMR
Solo
Nu Wa
Nu Wa
Silver I
GabiySanti
Nu Wa
Silver I
Level 129
God Stats
0W - 2L
1,263 SR
Queue Stats
141W - 160L
1,232 MMR
Solo
Yemoja
Yemoja
Bronze V
TobyxJuniorx
Yemoja
Bronze V
Level 68
God Stats
0W - 2L
1,644 SR
Queue Stats
37W - 50L
1,132 MMR
Solo
Susano
Susano
Silver II
WE8RED
Susano
Silver II
Level 87
God Stats
10W - 13L
1,620 SR
Queue Stats
34W - 49L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,546 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,586 SR
1,248 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
DarkKoslovWolf
Chiron
Gold V
Level 158
God Stats
11W - 4L
1,795 SR
Queue Stats
273W - 273L
1,316 MMR
Party 1
Jormungandr
Jormungandr
Silver I
HeisenbergF
Jormungandr
Silver I
Level 77
God Stats
10W - 4L
1,738 SR
Queue Stats
232W - 229L
1,163 MMR
Party 1
Xing Tian
Xing Tian
Bronze I
ImAGankstar2
Xing Tian
Bronze I
Level 62
God Stats
3W - 4L
1,583 SR
Queue Stats
8W - 16L
1,118 MMR
Solo
Sol
Sol
Silver II
Luzno
Sol
Silver II
Level 76
God Stats
1W - 0L
1,314 SR
Queue Stats
151W - 152L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,780
540
2,191
4,611
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,253
608
2,948
3,305
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
5
0 / 2 / 0
3,578
511
1,222
2,739
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
6
0 / 1 / 1
4,043
578
1,370
6,077
2,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
WE8RED
Susano
7
0 / 2 / 1
3,946
564
1,194
5,171
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LancelotUllrGuan YuAres

VS

Bans
AtlasApolloYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 1 / 2
4,283
612
1,574
4,730
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 0
5,388
770
2,838
3,556
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
HeisenbergF
Jormungandr
8
1 / 0 / 0
4,775
682
1,932
3,662
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
ImAGankstar2
Xing Tian
6
0 / 1 / 2
4,223
603
1,785
4,755
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
Luzno
Sol
7
1 / 0 / 0
4,384
626
6,746
3,599
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
0
1
W
Thanatos
 
Thanatos
0
1
2
1
L
1
0
0
1
W
3
0
0
3
L
Nu Wa
0
2
0
0
W
Jormungandr
HeisenbergF
Jormungandr
1
0
0
1
W
Xing Tian
ImAGankstar2
Xing Tian
0
1
2
1
W
Sol
Luzno
Sol
1
0
0
1
L
Yemoja
0
1
1
0.5
L
Susano
WE8RED
Susano
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,925
Damage
14,875
21,903
Taken
20,302
8,066
Mitigated
8,385
6,956
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,191
1,698
0
1,245
4,611
1,596
0
3,281
1,330
0
18,194
W
Thanatos
 
Thanatos
1,574
445
0
3,889
4,730
1,998
0
391
4,339
0
22,244
L
2,948
744
0
2,200
3,305
1,972
0
1,947
1,358
0
26,719
W
2,838
1,961
105
1,794
3,556
1,196
831
570
2,986
0
37,526
L
Nu Wa
1,222
433
0
500
2,739
629
0
0
2,739
17,150
0
W
Jormungandr
HeisenbergF
Jormungandr
1,932
1,213
0
1,150
3,662
1,595
0
88
3,574
28,343
0
W
Xing Tian
ImAGankstar2
Xing Tian
1,785
287
0
1,743
4,755
2,353
0
837
3,918
7,893
2,588
W
Sol
Luzno
Sol
6,746
3,249
0
1,606
3,599
1,243
0
706
2,893
28,537
6,068
L
Yemoja
1,370
596
1,352
1,659
6,077
2,229
0
3,715
2,362
10,897
0
L
Susano
WE8RED
Susano
1,194
317
0
0
5,171
1,640
0
120
5,051
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
23,053
150
Minions Killed
250
0
Camps Cleared
0
646,355
Distance Traveled
682,094
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,780
540
31
4
0
127,282
1
W
Thanatos
4,283
612
51
7
0
152,225
1
L
Ravana
4,253
608
43
6
0
139,670
2
W
Chiron
5,388
770
67
10
0
141,834
3
L
Nu Wa
3,578
511
26
4
0
89,550
3
W
Jormungandr
4,775
682
61
9
0
123,982
3
W
Xing Tian
4,223
603
15
2
0
142,847
2
W
Sol
4,384
626
56
8
0
121,206
1
L
Yemoja
4,043
578
12
2
0
122,339
1
L
Susano
3,946
564
38
5
0
167,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role