Player Matchup

Zeus
Zeus
HarderToBeat
Zeus
Level 155
God Stats
3W - 1L
1,366 SR
Queue Stats
57W - 92L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
MrsPepperoniTip
Danzaburou
Level 104
God Stats
6W - 15L
1,566 SR
Queue Stats
20W - 41L
1,379 Elo+
Solo
Ymir
Ymir
s1lv3rhamm3r
Ymir
Level 148
God Stats
2W - 5L
1,476 SR
Queue Stats
152W - 221L
1,431 Elo+
Party 1
Team Averages
Level 136
1,469 SR
1,410 Elo+

VS

Team Averages
Level 99
1,434 SR
1,341 Elo+
Izanami
Izanami
Karidan
Izanami
Level 56
God Stats
1W - 1L
1,702 SR
Queue Stats
38W - 49L
1,367 Elo+
Solo
Zeus
Zeus
TridentScar
Zeus
Level 145
God Stats
2W - 7L
1,271 SR
Queue Stats
3W - 9L
1,163 Elo+
Solo
Ymir
Ymir
def545
Ymir
Level 96
God Stats
4W - 4L
1,330 SR
Queue Stats
218W - 258L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
13,923
696
15,520
16,388
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MrsPepperoniTip
Danzaburou
20
10 / 5 / 5
15,988
799
19,836
22,632
11,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 1 / 12
14,842
742
7,981
23,312
29,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Karidan
Izanami
17
3 / 9 / 7
12,893
645
13,563
15,877
8,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 5 / 4
14,632
732
27,150
11,759
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
def545
Ymir
17
1 / 4 / 8
13,207
660
7,561
25,404
40,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
18
Kills
11
11
Deaths
18
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Izanami
Karidan
Izanami
3
9
7
0.72
W
Danzaburou
MrsPepperoniTip
Danzaburou
10
5
5
2.5
L
7
5
4
1.8
L
Ymir
def545
Ymir
1
4
8
1.25
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,337
Damage
48,274
62,332
Taken
53,040
48,260
Mitigated
53,732
17,174
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,520
2,782
0
1,712
16,388
7,622
497
9,647
6,741
64,646
0
L
Izanami
Karidan
Izanami
13,563
10,676
0
1,596
15,877
8,265
1,181
8,844
7,033
0
47,492
W
Danzaburou
MrsPepperoniTip
Danzaburou
19,836
8,020
695
4,267
22,632
11,118
2,214
13,498
9,134
0
91,701
L
27,150
2,959
0
510
11,759
5,311
1,036
3,515
8,244
79,729
0
L
Ymir
def545
Ymir
7,561
922
0
4,925
25,404
40,156
293
11,238
14,166
21,637
0
W
7,981
1,057
4,209
6,291
23,312
29,520
245
12,334
10,978
33,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
40,732
214
Minions Killed
183
13
Camps Cleared
2
1,009,943
Distance Traveled
916,418
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,923
696
84
4
6
322,280
3
L
Izanami
12,893
645
76
4
0
297,870
1
W
Danzaburou
15,988
799
100
5
2
332,437
6
L
Zeus
14,632
732
85
4
2
297,857
7
L
Ymir
13,207
660
22
1
0
320,691
1
W
Ymir
14,842
742
30
2
5
355,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role