Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,352 SR
Queue Stats
9W - 8L
1,425 Elo+
Party 1
Ymir
Ymir
captain20KC
Ymir
Level 55
God Stats
2W - 1L
1,400 SR
Queue Stats
6W - 7L
1,220 Elo+
Party 1
He Bo
He Bo
madsniper445
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Team Averages
Level 84
1,417 SR
1,395 Elo+

VS

Team Averages
Level 55
1,532 SR
1,360 Elo+
Anhur
Anhur
Colt_1911_4_5
Anhur
Level 26
God Stats
0W - 2L
1,693 SR
Queue Stats
25W - 34L
1,287 Elo+
Party 2
Zeus
Zeus
Deepwatrs
Zeus
Level 14
God Stats
3W - 3L
1,513 SR
Queue Stats
15W - 14L
1,432 Elo+
Party 2
Tyr
Tyr
KILLERGJ04
Tyr
Level 124
God Stats
3W - 7L
1,390 SR
Queue Stats
48W - 56L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
16
8 / 0 / 5
10,326
794
19,354
8,953
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 9
9,905
762
1,870
9,889
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 2 / 10
9,360
720
7,069
6,170
2,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
7,100
546
755
7,025
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
1 / 6 / 0
8,007
616
4,007
12,204
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 0
7,690
592
6,968
13,681
8,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
2
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Zeus
1
6
0
0.17
L
1
3
0
0.33
W
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
8
0
5
10.5
W
2
0
9
6.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
11,730
25,012
Taken
32,910
12,074
Mitigated
15,043
11,984
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
755
573
0
969
7,025
2,059
0
1,871
5,154
0
4,949
L
Zeus
4,007
329
0
1,029
12,204
4,181
0
3,235
8,969
25,987
0
L
6,968
550
0
904
13,681
8,803
0
3,946
9,419
0
20,560
W
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
19,354
8,958
0
4,334
8,953
3,916
2,070
1,452
7,323
0
64,972
W
1,870
223
152
5,689
9,889
5,895
407
1,513
6,745
16,595
0
W
7,069
395
0
1,809
6,170
2,263
473
1,003
5,005
21,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
22,797
160
Minions Killed
130
8
Camps Cleared
4
728,541
Distance Traveled
514,297
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,100
546
16
1
0
82,287
0
L
Zeus
8,007
616
59
5
2
191,473
2
L
Tyr
7,690
592
55
4
2
240,537
2
W
Ah Muzen Cab
10,326
794
88
7
6
272,482
1
W
Ymir
9,905
762
26
2
0
235,225
0
W
He Bo
9,360
720
46
4
2
220,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role