Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AddBeowulf
Medusa
Level 69
God Stats
48W - 23L
1,707 SR
Queue Stats
381W - 298L
1,592 Elo+
Party 3
Hun Batz
Hun Batz
Durgio
Hun Batz
Level 87
God Stats
1W - 2L
1,269 SR
Queue Stats
242W - 204L
1,557 Elo+
Party 3
Thoth
Thoth
KingLazareth
Thoth
Level 152
God Stats
3W - 1L
1,663 SR
Queue Stats
129W - 97L
1,614 Elo+
Party 4
Mulan
Mulan
Rook7
Mulan
Level 13
God Stats
3W - 4L
1,397 SR
Queue Stats
136W - 103L
1,549 Elo+
Party 4
Team Averages
Level 96
1,507 SR
1,562 Elo+

VS

Team Averages
Level 87
1,480 SR
1,516 Elo+
Merlin
Merlin
Ailletal
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,535 Elo+
Party 1
Nox
Nox
MustangRaven
Nox
Level 146
God Stats
15W - 10L
1,582 SR
Queue Stats
390W - 381L
1,588 Elo+
Party 2
Da Ji
Da Ji
Spartacus13x
Da Ji
Level 78
God Stats
10W - 20L
1,455 SR
Queue Stats
97W - 101L
1,436 Elo+
Party 1
Ishtar
Ishtar
TakeOffC13
Ishtar
Level 150
God Stats
37W - 33L
1,285 SR
Queue Stats
518W - 475L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
scapeshiftboom
Kumbhakarna
Level 45
God Stats
5W - 4L
1,578 SR
Queue Stats
21W - 23L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
0 / 0 / 5
9,603
739
5,472
4,686
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
AddBeowulf
Medusa
18
4 / 1 / 5
9,907
762
12,168
9,225
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Durgio
Hun Batz
17
7 / 2 / 1
9,985
768
7,964
12,846
6,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 0 / 6
8,887
684
9,537
4,284
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Rook7
Mulan
15
1 / 1 / 8
8,775
675
8,533
15,419
16,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ailletal
Merlin
16
1 / 4 / 3
9,110
701
10,814
9,650
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 0
9,107
701
6,043
8,505
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 1
8,274
636
7,025
12,900
5,685
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
TakeOffC13
Ishtar
16
0 / 2 / 3
8,884
683
5,234
12,402
6,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
scapeshiftboom
Kumbhakarna
14
0 / 1 / 0
8,369
644
3,384
13,270
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
5
2.5
W
Medusa
AddBeowulf
Medusa
4
1
5
6.5
L
Merlin
Ailletal
Merlin
1
4
3
0.63
W
Hun Batz
Durgio
Hun Batz
7
2
1
3.75
W
1
0
6
4
L
1
2
0
0.5
W
Mulan
Rook7
Mulan
1
1
8
5
L
2
5
1
0.5
L
Ishtar
TakeOffC13
Ishtar
0
2
3
0.75
L
Kumbhakarna
scapeshiftboom
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
32,500
46,460
Taken
56,727
31,568
Mitigated
33,390
10,260
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,472
0
0
674
4,686
1,856
574
1,095
3,591
40,026
0
W
Medusa
AddBeowulf
Medusa
12,168
5,171
0
2,297
9,225
4,835
758
5,605
3,620
0
52,777
L
Merlin
Ailletal
Merlin
10,814
314
0
1,006
9,650
4,817
0
1,455
8,195
39,138
0
W
Hun Batz
Durgio
Hun Batz
7,964
1,202
0
250
12,846
6,045
71
5,148
7,698
0
28,219
W
9,537
290
976
741
4,284
1,924
1,158
2,025
2,259
33,799
0
L
6,043
299
0
1,509
8,505
3,859
0
4,149
4,356
40,702
0
W
Mulan
Rook7
Mulan
8,533
1,068
0
5,322
15,419
16,908
0
6,368
9,051
0
20,133
L
7,025
1,062
0
69
12,900
5,685
0
3,315
9,585
0
20,305
L
Ishtar
TakeOffC13
Ishtar
5,234
3,264
0
4,278
12,402
6,027
456
1,719
10,683
0
39,574
L
Kumbhakarna
scapeshiftboom
Kumbhakarna
3,384
96
0
1,203
13,270
13,002
0
4,371
8,899
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
43,744
303
Minions Killed
263
0
Camps Cleared
0
1,369,259
Distance Traveled
1,299,851
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,603
739
99
8
0
280,909
1
W
Medusa
9,907
762
83
6
0
287,867
1
L
Merlin
9,110
701
56
4
0
235,420
3
W
Hun Batz
9,985
768
41
3
0
289,734
3
W
Thoth
8,887
684
55
4
0
252,350
0
L
Nox
9,107
701
85
7
0
268,515
3
W
Mulan
8,775
675
25
2
0
258,399
5
L
Da Ji
8,274
636
21
2
0
257,289
1
L
Ishtar
8,884
683
88
7
0
236,930
3
L
Kumbhakarna
8,369
644
13
1
0
301,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role