Player Matchup

Vamana
Vamana
Kingin719
Vamana
Level 29
God Stats
5W - 12L
1,395 SR
Queue Stats
37W - 77L
1,221 Elo+
Party 2
Tiamat
Tiamat
Tiamtum
Tiamat
Level 94
God Stats
8W - 6L
1,514 SR
Queue Stats
134W - 118L
1,507 Elo+
Solo
Danzaburou
Danzaburou
rundowngore5
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 142L
1,273 Elo+
Party 2
Team Averages
Level 60
1,469 SR
1,334 Elo+

VS

Team Averages
Level 74
1,479 SR
1,464 Elo+
Cthulhu
Cthulhu
AdventRisen
Cthulhu
Level 20
God Stats
6W - 4L
1,563 SR
Queue Stats
33W - 38L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CapTain_NoUcks20
Morgan Le Fay
Level 67
God Stats
8W - 12L
1,397 SR
Queue Stats
110W - 155L
1,373 Elo+
Solo
Achilles
Achilles
syrus341
Achilles
Level 136
God Stats
2W - 1L
1,477 SR
Queue Stats
481W - 363L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kingin719
Vamana
12
0 / 7 / 2
8,792
517
10,676
19,115
9,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Tiamtum
Tiamat
16
2 / 1 / 0
10,153
597
21,898
15,806
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
rundowngore5
Danzaburou
14
0 / 6 / 2
9,689
570
10,414
17,525
7,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdventRisen
Cthulhu
16
0 / 0 / 12
11,791
694
10,088
33,502
38,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
CapTain_NoUcks20
Morgan Le Fay
18
5 / 1 / 8
12,208
718
18,660
17,345
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
syrus341
Achilles
17
9 / 1 / 2
12,056
709
15,830
16,443
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AdventRisen
Cthulhu
0
0
12
6
W
Morgan Le Fay
CapTain_NoUcks20
Morgan Le Fay
5
1
8
9
L
Vamana
Kingin719
Vamana
0
7
2
0.14
L
Tiamat
Tiamtum
Tiamat
2
1
0
2
L
Danzaburou
rundowngore5
Danzaburou
0
6
2
0.17
W
Achilles
syrus341
Achilles
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
44,578
52,446
Taken
67,290
26,714
Mitigated
65,989
8,791
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AdventRisen
Cthulhu
10,088
377
992
15,704
33,502
38,361
131
10,312
22,580
43,610
0
W
Morgan Le Fay
CapTain_NoUcks20
Morgan Le Fay
18,660
1,313
931
7,750
17,345
9,221
789
5,438
11,437
63,335
0
L
Vamana
Kingin719
Vamana
10,676
6,900
0
3,512
19,115
9,033
252
10,217
8,251
0
23,588
L
Tiamat
Tiamtum
Tiamat
21,898
1,063
0
2,539
15,806
10,568
46
8,252
7,194
50,521
0
L
Danzaburou
rundowngore5
Danzaburou
10,414
3,050
0
2,740
17,525
7,113
546
10,805
6,370
0
39,740
W
Achilles
syrus341
Achilles
15,830
1,930
985
5,746
16,443
18,407
1,254
5,928
9,969
0
31,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
36,055
156
Minions Killed
193
5
Camps Cleared
8
894,947
Distance Traveled
1,012,484
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,791
694
62
4
3
317,099
0
W
Morgan Le Fay
12,208
718
108
6
4
351,381
4
L
Vamana
8,792
517
23
1
2
276,198
4
L
Tiamat
10,153
597
75
4
2
345,435
9
L
Danzaburou
9,689
570
58
3
1
273,314
2
W
Achilles
12,056
709
23
1
1
344,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role