Player Matchup

Izanami
Izanami
LeFrenchBean
Izanami
Level 126
God Stats
6W - 12L
1,451 SR
Queue Stats
72W - 70L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Rambo19881
Baron Samedi
Level 123
God Stats
3W - 1L
1,895 SR
Queue Stats
25W - 26L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
Shiftinguzi
Xing Tian
Level 144
God Stats
29W - 35L
1,489 SR
Queue Stats
204W - 257L
1,399 Elo+
Solo
Team Averages
Level 131
1,612 SR
1,478 Elo+

VS

Team Averages
Level 103
1,593 SR
1,506 Elo+
Tiamat
Tiamat
GodzillaKaiju
Tiamat
Level 25
God Stats
2W - 2L
1,549 SR
Queue Stats
85W - 59L
1,472 Elo+
Party 1
Ishtar
Ishtar
HydroArchon-XI
Ishtar
Level 125
God Stats
5W - 5L
1,479 SR
Queue Stats
139W - 125L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
perpetual_storm
Gilgamesh
Level 160
God Stats
1W - 0L
1,753 SR
Queue Stats
71W - 41L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeFrenchBean
Izanami
17
5 / 6 / 3
13,160
658
25,535
21,280
9,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Rambo19881
Baron Samedi
16
1 / 4 / 5
12,122
606
16,254
19,823
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Shiftinguzi
Xing Tian
17
3 / 5 / 4
13,333
667
10,655
34,247
40,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
14,257
713
28,659
18,180
16,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 6
13,602
680
26,479
16,813
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
perpetual_storm
Gilgamesh
19
2 / 5 / 12
14,234
712
10,962
35,465
40,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
15
15
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
5
3
6
2.67
L
Izanami
LeFrenchBean
Izanami
5
6
3
1.08
L
Baron Samedi
Rambo19881
Baron Samedi
1
4
5
0.88
L
Xing Tian
Shiftinguzi
Xing Tian
3
5
4
1
W
Gilgamesh
perpetual_storm
Gilgamesh
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,444
Damage
66,100
75,350
Taken
70,458
60,799
Mitigated
65,536
20,108
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,659
2,376
0
5,515
18,180
16,573
347
6,217
11,963
76,354
0
W
26,479
15,128
0
3,371
16,813
8,244
2,281
5,881
10,932
0
71,601
L
Izanami
LeFrenchBean
Izanami
25,535
16,402
0
3,775
21,280
9,690
1,177
9,372
11,908
0
83,423
L
Baron Samedi
Rambo19881
Baron Samedi
16,254
1,520
4,151
5,360
19,823
10,113
0
8,568
11,255
50,223
0
L
Xing Tian
Shiftinguzi
Xing Tian
10,655
874
907
5,915
34,247
40,996
252
11,667
22,580
27,629
0
W
Gilgamesh
perpetual_storm
Gilgamesh
10,962
1,967
2,864
8,432
35,465
40,719
448
15,430
20,035
1,062
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
42,093
222
Minions Killed
207
10
Camps Cleared
7
981,755
Distance Traveled
1,033,817
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,257
713
94
5
5
355,127
4
W
Ishtar
13,602
680
86
4
1
335,249
3
L
Izanami
13,160
658
131
7
6
296,944
2
L
Baron Samedi
12,122
606
62
3
1
324,402
3
L
Xing Tian
13,333
667
29
1
3
360,409
2
W
Gilgamesh
14,234
712
27
1
1
343,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role