Player Matchup

Thor
Thor
BigChimpPimpin
Thor
Level 29
God Stats
2W - 2L
1,503 SR
Queue Stats
70W - 41L
1,620 Elo+
Party 3
Zhong Kui
Zhong Kui
DeakGodx
Zhong Kui
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 42L
1,709 Elo+
Party 1
Horus
Horus
Stoppablelime
Horus
Level 129
God Stats
17W - 7L
1,598 SR
Queue Stats
65W - 45L
1,576 Elo+
Party 3
Jormungandr
Jormungandr
TheJuice720
Jormungandr
Level 68
God Stats
3W - 3L
1,247 SR
Queue Stats
198W - 185L
1,581 Elo+
Party 1
Ullr
Ullr
iHunterNv
Ullr
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 122L
1,515 Elo+
Solo
Team Averages
Level 81
1,470 SR
1,600 Elo+

VS

Team Averages
Level 81
1,551 SR
1,626 Elo+
Sylvanus
Sylvanus
BondoKing
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,658 Elo+
Solo
Thor
Thor
Chairacuda
Thor
Level 48
God Stats
4W - 2L
1,548 SR
Queue Stats
134W - 49L
1,756 Elo+
Party 2
Cabrakan
Cabrakan
ClaraRosetta
Cabrakan
Level 48
God Stats
16W - 14L
1,494 SR
Queue Stats
162W - 187L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CutLip
Ah Muzen Cab
Level 154
God Stats
13W - 7L
1,600 SR
Queue Stats
358W - 273L
1,734 Elo+
Party 2
Anubis
Anubis
jacobthezombie
Anubis
Level 123
God Stats
3W - 2L
1,611 SR
Queue Stats
283W - 237L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
13,846
577
15,004
21,886
11,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Zhong Kui
DeakGodx
Zhong Kui
20
9 / 2 / 9
14,464
603
21,626
22,742
16,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 0 / 19
13,262
553
11,681
21,987
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
TheJuice720
Jormungandr
20
4 / 1 / 11
13,932
581
10,459
20,800
19,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
2 / 4 / 9
12,639
527
9,990
20,759
7,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BondoKing
Sylvanus
10
0 / 6 / 0
7,611
317
5,722
13,879
11,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 3
11,304
471
13,966
19,118
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ClaraRosetta
Cabrakan
16
1 / 8 / 1
10,546
439
9,117
20,704
19,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
CutLip
Ah Muzen Cab
19
4 / 4 / 2
12,177
507
20,082
21,332
8,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 6 / 4
11,115
463
14,882
18,014
9,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
28
Kills
11
11
Deaths
28
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Sylvanus
BondoKing
Sylvanus
0
6
0
0
L
4
4
3
1.38
L
Cabrakan
ClaraRosetta
Cabrakan
1
8
1
0.19
L
Ah Muzen Cab
CutLip
Ah Muzen Cab
4
4
2
1.25
W
Zhong Kui
DeakGodx
Zhong Kui
9
2
9
6.75
W
4
0
19
13.5
W
Jormungandr
TheJuice720
Jormungandr
4
1
11
9.5
W
Ullr
2
4
9
1.63
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,760
Damage
63,769
108,174
Taken
93,047
83,107
Mitigated
57,748
39,532
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,004
4,348
0
3,207
21,886
11,182
449
4,088
17,752
0
110,171
L
Sylvanus
BondoKing
Sylvanus
5,722
2,035
769
2,456
13,879
11,889
0
3,113
10,766
22,070
9,513
L
13,966
1,077
0
5,293
19,118
7,971
0
6,465
12,653
0
99,430
L
Cabrakan
ClaraRosetta
Cabrakan
9,117
1,057
0
1,290
20,704
19,970
153
11,088
9,616
69,263
0
L
Ah Muzen Cab
CutLip
Ah Muzen Cab
20,082
6,224
0
9,119
21,332
8,775
83
6,183
15,149
0
118,325
W
Zhong Kui
DeakGodx
Zhong Kui
21,626
3,280
0
14,073
22,742
16,124
5,712
5,876
16,820
145,626
1,395
W
11,681
4,396
4,689
10,524
21,987
28,088
497
7,928
13,943
449
28,950
W
Jormungandr
TheJuice720
Jormungandr
10,459
1,723
0
3,804
20,800
19,916
1,384
8,121
12,203
103,778
0
W
Ullr
9,990
3,384
0
3,235
20,759
7,797
6,277
5,877
14,824
79
99,510
L
14,882
564
0
3,145
18,014
9,143
0
5,648
12,366
100,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,143
Gold Earned
52,753
719
Minions Killed
655
0
Camps Cleared
0
2,323,925
Distance Traveled
1,916,683
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,846
577
125
5
0
503,791
7
L
Sylvanus
7,611
317
45
2
0
247,069
2
L
Thor
11,304
471
146
6
0
476,476
1
L
Cabrakan
10,546
439
141
6
0
374,998
1
L
Ah Muzen Cab
12,177
507
171
7
0
431,129
3
W
Zhong Kui
14,464
603
226
9
0
434,257
6
W
Horus
13,262
553
32
1
0
489,242
6
W
Jormungandr
13,932
581
180
8
0
448,448
3
W
Ullr
12,639
527
156
7
0
448,187
2
L
Anubis
11,115
463
152
6
0
387,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role