Player Matchup

Rama
Rama
Frankie_Kohai
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
Sentinel3ean
Ah Puch
Level 68
God Stats
1W - 4L
1,359 SR
Queue Stats
17W - 36L
1,321 Elo+
Party 1
Ymir
Ymir
Space Dandy 115
Ymir
Level 127
God Stats
1W - 2L
1,650 SR
Queue Stats
29W - 43L
1,426 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,342 Elo+

VS

Team Averages
Level 82
1,511 SR
1,402 Elo+
Yu Huang
Yu Huang
Akugou
Yu Huang
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,231 Elo+
Solo
Jormungandr
Jormungandr
willytheg
Jormungandr
Level 68
God Stats
12W - 14L
1,568 SR
Queue Stats
31W - 28L
1,467 Elo+
Solo
Chernobog
Chernobog
xkieran2198
Chernobog
Level 109
God Stats
2W - 2L
1,466 SR
Queue Stats
275W - 304L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
8,817
630
8,294
15,936
6,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sentinel3ean
Ah Puch
13
1 / 4 / 1
8,573
612
7,659
14,629
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 2
9,499
679
7,919
22,980
29,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akugou
Yu Huang
15
5 / 0 / 10
10,522
752
15,349
9,060
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
willytheg
Jormungandr
16
7 / 2 / 10
11,335
810
11,744
17,708
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
xkieran2198
Chernobog
16
6 / 1 / 9
10,713
765
17,228
9,546
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
18
18
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Akugou
Yu Huang
5
0
10
10
L
1
11
2
0.18
L
Ah Puch
Sentinel3ean
Ah Puch
1
4
1
0.38
L
1
3
2
0.67
W
Jormungandr
willytheg
Jormungandr
7
2
10
6
W
Chernobog
xkieran2198
Chernobog
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
44,321
53,545
Taken
36,314
42,444
Mitigated
27,722
6,701
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Akugou
Yu Huang
15,349
869
335
1,736
9,060
4,395
821
5,313
3,747
32,940
0
L
8,294
6,685
0
543
15,936
6,069
129
8,689
7,247
0
19,982
L
Ah Puch
Sentinel3ean
Ah Puch
7,659
1,295
679
4,070
14,629
6,637
0
8,796
5,833
27,100
0
L
7,919
1,523
14
1,395
22,980
29,738
0
10,237
12,743
24,888
0
W
Jormungandr
willytheg
Jormungandr
11,744
3,238
0
3,157
17,708
18,462
288
5,625
12,083
44,441
0
W
Chernobog
xkieran2198
Chernobog
17,228
11,522
0
3,633
9,546
4,865
1,233
5,446
4,100
0
48,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
32,570
104
Minions Killed
175
3
Camps Cleared
10
610,412
Distance Traveled
726,908
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,522
752
41
3
2
254,712
1
L
Rama
8,817
630
28
2
0
190,293
0
L
Ah Puch
8,573
612
42
3
1
204,985
4
L
Ymir
9,499
679
34
2
2
215,134
1
W
Jormungandr
11,335
810
58
4
4
239,580
0
W
Chernobog
10,713
765
76
5
4
232,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role