Player Matchup

Ymir
Ymir
AlphaAestheticz
Ymir
Level 69
God Stats
1W - 2L
1,798 SR
Queue Stats
87W - 69L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
CamoKid77468
Heimdallr
Level 128
God Stats
0W - 2L
1,400 SR
Queue Stats
58W - 53L
1,472 Elo+
Solo
Ravana
Ravana
Clomax12
Ravana
Level 55
God Stats
8W - 10L
1,531 SR
Queue Stats
83W - 114L
1,393 Elo+
Party 1
Merlin
Merlin
Nate_m20
Merlin
Level 109
God Stats
2W - 1L
1,805 SR
Queue Stats
261W - 278L
1,494 Elo+
Party 1
Chaac
Chaac
greensum41
Chaac
Level 88
God Stats
62W - 76L
1,536 SR
Queue Stats
154W - 160L
1,504 Elo+
Solo
Team Averages
Level 90
1,614 SR
1,472 Elo+

VS

Team Averages
Level 85
1,548 SR
1,469 Elo+
Medusa
Medusa
Arbitrary1227
Medusa
Level 88
God Stats
31W - 14L
1,601 SR
Queue Stats
174W - 167L
1,546 Elo+
Party 2
Discordia
Discordia
Ash10broski
Discordia
Level 78
God Stats
2W - 3L
1,189 SR
Queue Stats
147W - 144L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
RandyMarsh7010
Gilgamesh
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
362W - 355L
1,455 Elo+
Solo
Thor
Thor
joneiry
Thor
Level 62
God Stats
10W - 5L
1,814 SR
Queue Stats
198W - 218L
1,492 Elo+
Solo
Bastet
Bastet
xGODxALPHAx
Bastet
Level 116
God Stats
17W - 12L
1,637 SR
Queue Stats
156W - 145L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,903
413
9,396
25,966
40,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CamoKid77468
Heimdallr
16
0 / 7 / 1
9,753
406
12,497
20,448
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Clomax12
Ravana
16
5 / 7 / 3
10,803
450
10,666
18,285
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Nate_m20
Merlin
16
3 / 5 / 7
10,331
430
15,447
13,079
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
3 / 3 / 1
11,344
473
18,314
26,302
29,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
12,580
524
21,573
15,279
8,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Ash10broski
Discordia
19
8 / 4 / 11
13,048
544
21,980
18,424
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RandyMarsh7010
Gilgamesh
16
1 / 3 / 19
11,565
482
8,717
28,459
38,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
joneiry
Thor
19
4 / 4 / 10
12,548
523
11,033
24,213
13,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
8 / 0 / 7
14,185
591
21,282
21,035
14,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
12
Kills
26
26
Deaths
12
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
5
1
7
8.5
W
Discordia
Ash10broski
Discordia
8
4
11
3.38
L
Heimdallr
CamoKid77468
Heimdallr
0
7
1
0.07
L
Ravana
Clomax12
Ravana
5
7
3
0.93
L
Merlin
Nate_m20
Merlin
3
5
7
1.3
W
Gilgamesh
RandyMarsh7010
Gilgamesh
1
3
19
3.5
L
Chaac
3
3
1
1.17
W
Thor
joneiry
Thor
4
4
10
2.25
W
Bastet
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
84,585
104,080
Taken
107,410
95,924
Mitigated
84,370
19,300
Healing
31,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,396
893
0
1,820
25,966
40,858
60
7,040
18,926
38,528
3,376
W
21,573
10,227
0
7,416
15,279
8,791
3,447
3,979
11,300
0
120,389
W
Discordia
Ash10broski
Discordia
21,980
2,564
0
5,454
18,424
9,515
1,514
6,985
11,439
93,889
1,781
L
Heimdallr
CamoKid77468
Heimdallr
12,497
4,415
0
2,823
20,448
10,267
637
2,346
18,102
0
88,025
L
Ravana
Clomax12
Ravana
10,666
3,649
0
4,546
18,285
9,502
475
4,613
13,672
0
81,546
L
Merlin
Nate_m20
Merlin
15,447
392
0
750
13,079
6,103
141
3,089
9,990
79,021
0
W
Gilgamesh
RandyMarsh7010
Gilgamesh
8,717
1,237
1,152
7,833
28,459
38,251
87
7,035
21,424
120
32,336
L
Chaac
18,314
1,604
0
9,361
26,302
29,194
0
4,937
21,365
0
102,777
W
Thor
joneiry
Thor
11,033
2,988
0
707
24,213
13,641
181
4,120
20,093
0
132,053
W
Bastet
21,282
6,049
0
8,625
21,035
14,172
183
3,034
18,001
0
117,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
63,926
632
Minions Killed
694
0
Camps Cleared
0
2,190,697
Distance Traveled
2,425,311
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,903
413
61
3
0
436,136
0
W
Medusa
12,580
524
170
7
0
469,955
4
W
Discordia
13,048
544
125
5
0
456,305
2
L
Heimdallr
9,753
406
148
6
0
421,505
3
L
Ravana
10,803
450
114
5
0
444,031
0
L
Merlin
10,331
430
118
5
0
425,725
3
W
Gilgamesh
11,565
482
46
2
0
482,859
2
L
Chaac
11,344
473
191
8
0
463,300
0
W
Thor
12,548
523
159
7
0
451,319
0
W
Bastet
14,185
591
194
8
0
564,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role