Player Matchup

Anubis
Anubis
ClaraRosetta
Anubis
Level 48
God Stats
21W - 36L
1,306 SR
Queue Stats
162W - 187L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
Jusstinnn
Erlang Shen
Level 37
God Stats
6W - 4L
1,718 SR
Queue Stats
153W - 150L
1,399 Elo+
Solo
Bellona
Bellona
Oddroommate
Bellona
Level 82
God Stats
4W - 6L
1,403 SR
Queue Stats
68W - 77L
1,430 Elo+
Solo
Chiron
Chiron
ZakoDr
Chiron
Level 43
God Stats
2W - 1L
1,563 SR
Queue Stats
31W - 35L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
dro0w
Cthulhu
Level 104
God Stats
9W - 8L
1,414 SR
Queue Stats
69W - 90L
1,420 Elo+
Party 3
Team Averages
Level 63
1,481 SR
1,409 Elo+

VS

Team Averages
Level 105
1,422 SR
1,439 Elo+
Pele
Pele
EmperorDratinni
Pele
Level 88
God Stats
0W - 2L
1,584 SR
Queue Stats
12W - 7L
1,455 Elo+
Party 1
Anubis
Anubis
Wolfbreaker77
Anubis
Level 138
God Stats
2W - 2L
1,388 SR
Queue Stats
34W - 36L
1,431 Elo+
Party 2
Skadi
Skadi
kamilo07
Skadi
Level 109
God Stats
1W - 3L
1,137 SR
Queue Stats
26W - 27L
1,461 Elo+
Party 2
Sol
Sol
killeroftruth84
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,412 Elo+
Party 1
Sobek
Sobek
kona27
Sobek
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 1
7,853
654
9,596
9,626
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Jusstinnn
Erlang Shen
12
5 / 0 / 0
7,013
584
4,538
7,305
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Oddroommate
Bellona
13
0 / 0 / 0
7,473
623
3,398
7,691
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ZakoDr
Chiron
11
2 / 0 / 2
6,577
548
7,471
6,477
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dro0w
Cthulhu
11
1 / 1 / 5
6,897
575
4,311
8,811
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,853
488
3,072
12,005
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 0
7,316
610
3,008
5,075
2,728
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
kamilo07
Skadi
8
0 / 3 / 0
5,090
424
3,132
6,103
2,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 1
5,882
490
5,558
10,663
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
kona27
Sobek
9
1 / 1 / 1
5,811
484
2,350
8,429
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
1
3.25
L
1
4
0
0.25
W
Erlang Shen
Jusstinnn
Erlang Shen
5
0
0
5
W
Bellona
Oddroommate
Bellona
0
0
0
0
L
0
0
0
0
W
Chiron
ZakoDr
Chiron
2
0
2
3
W
Cthulhu
dro0w
Cthulhu
1
1
5
3.5
L
Skadi
kamilo07
Skadi
0
3
0
0
L
1
6
1
0.25
L
Sobek
kona27
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,314
Damage
17,120
39,910
Taken
42,275
25,806
Mitigated
19,426
18,656
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,596
563
0
4,838
9,626
5,364
469
4,208
5,418
56,004
0
L
3,072
1,030
0
4,546
12,005
3,729
0
2,097
9,908
0
31,105
W
Erlang Shen
Jusstinnn
Erlang Shen
4,538
2,090
0
3,616
7,305
4,037
0
1,066
6,239
0
50,835
W
Bellona
Oddroommate
Bellona
3,398
931
0
4,693
7,691
6,194
0
2,998
4,693
0
55,356
L
3,008
867
0
3,206
5,075
2,728
56
0
5,075
60,358
0
W
Chiron
ZakoDr
Chiron
7,471
3,461
391
2,050
6,477
2,486
568
1,079
5,398
0
41,986
W
Cthulhu
dro0w
Cthulhu
4,311
411
406
2,662
8,811
7,725
367
987
7,824
22,453
0
L
Skadi
kamilo07
Skadi
3,132
742
0
1,460
6,103
2,140
0
1,214
4,889
0
33,397
L
5,558
2,028
0
2,229
10,663
3,352
0
8,099
2,564
23,297
3,087
L
Sobek
kona27
Sobek
2,350
207
0
1,375
8,429
7,477
0
2,497
5,932
7,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
29,952
424
Minions Killed
307
0
Camps Cleared
0
1,228,509
Distance Traveled
1,041,949
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,853
654
84
7
0
207,234
4
L
Pele
5,853
488
71
6
0
230,027
2
W
Erlang Shen
7,013
584
90
8
0
280,409
0
W
Bellona
7,473
623
136
11
0
275,495
1
L
Anubis
7,316
610
136
11
0
213,928
1
W
Chiron
6,577
548
88
7
0
211,244
1
W
Cthulhu
6,897
575
26
2
0
254,127
0
L
Skadi
5,090
424
51
4
0
200,477
0
L
Sol
5,882
490
35
3
0
195,329
0
L
Sobek
5,811
484
14
1
0
202,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role