Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Minutewisper
Janus
Level 28
God Stats
2W - 5L
1,119 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Ne Zha
Ne Zha
PorkyourBeans
Ne Zha
Level 45
God Stats
4W - 7L
1,592 SR
Queue Stats
183W - 199L
1,519 Elo+
Solo
Tyr
Tyr
yummynuggets
Tyr
Level 154
God Stats
5W - 2L
1,576 SR
Queue Stats
49W - 62L
1,430 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,477 Elo+

VS

Team Averages
Level 108
1,739 SR
1,771 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BustyAnimeGirl
Awilix
Level 27
God Stats
14W - 0L
2,140 SR
Queue Stats
312W - 12L
2,125 Elo+
Party 1
Anubis
Anubis
Critical-Cryptid
Anubis
Level 34
God Stats
4W - 3L
1,580 SR
Queue Stats
20W - 23L
1,455 Elo+
Solo
Anhur
Anhur
Nikelbag
Anhur
Level 160
God Stats
5W - 0L
1,847 SR
Queue Stats
75W - 19L
1,890 Elo+
Party 1
Jormungandr
Jormungandr
nickell88
Jormungandr
Level 157
God Stats
1W - 0L
1,629 SR
Queue Stats
501W - 159L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
6,724
841
4,437
5,389
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
11
0 / 3 / 1
5,569
696
3,014
8,412
4,692
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 7 / 0
5,789
724
5,752
8,339
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,869
734
7,045
7,717
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 0
5,670
709
2,397
6,188
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 0 / 10
7,140
893
8,173
10,796
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
9 / 0 / 6
7,635
954
11,059
6,578
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 6
6,180
773
2,477
5,488
2,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Nikelbag
Anhur
14
2 / 1 / 4
7,124
891
3,792
6,577
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
nickell88
Jormungandr
13
2 / 0 / 8
7,268
909
4,553
7,287
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
17
17
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Geb
 
Geb
0
3
1
0.17
W
Odin
 
Odin
4
0
10
9
W
9
0
6
12
W
0
1
6
3
L
1
7
0
0.14
W
Anhur
Nikelbag
Anhur
2
1
4
4
L
0
2
1
0.25
W
Jormungandr
nickell88
Jormungandr
2
0
8
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
30,054
36,045
Taken
36,726
17,435
Mitigated
24,056
3,761
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,437
1,381
0
1,073
5,389
2,555
190
148
5,193
0
30,172
L
Geb
 
Geb
3,014
247
0
500
8,412
4,692
0
2,580
5,639
5,551
0
W
Odin
 
Odin
8,173
2,098
0
2,073
10,796
9,256
0
2,719
7,882
0
16,306
W
11,059
5,116
0
1,832
6,578
3,211
0
1,615
4,921
0
18,430
W
2,477
108
394
1,669
5,488
2,566
979
2,354
3,134
13,868
0
L
5,752
291
0
0
8,339
2,842
0
1,645
6,454
18,218
0
W
Anhur
Nikelbag
Anhur
3,792
1,803
0
873
6,577
2,686
32
0
6,577
0
27,359
L
7,045
1,970
0
1,465
7,717
3,155
0
1,142
6,348
0
17,399
W
Jormungandr
nickell88
Jormungandr
4,553
1,577
0
890
7,287
6,337
240
2,078
5,174
15,122
0
L
2,397
24
0
723
6,188
4,191
0
1,515
4,508
0
5,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
35,347
131
Minions Killed
152
0
Camps Cleared
0
765,022
Distance Traveled
954,232
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,724
841
69
9
0
150,098
4
L
Geb
5,569
696
4
1
0
153,941
1
W
Odin
7,140
893
30
4
0
187,177
4
W
Awilix
7,635
954
20
3
0
225,048
3
W
Anubis
6,180
773
27
3
0
201,222
0
L
Janus
5,789
724
30
4
0
168,557
0
W
Anhur
7,124
891
57
7
0
167,912
3
L
Ne Zha
5,869
734
18
2
0
163,688
1
W
Jormungandr
7,268
909
18
2
0
172,873
3
L
Tyr
5,670
709
10
1
0
128,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role