Player Matchup

Nu Wa
Nu Wa
Elfregn
Nu Wa
Level 96
God Stats
2W - 3L
1,281 SR
Queue Stats
147W - 162L
1,239 Elo+
Party 1
Odin
Odin
Knobody
Odin
Level 62
God Stats
2W - 7L
1,389 SR
Queue Stats
56W - 81L
1,280 Elo+
Party 1
Janus
Janus
TherapyGoku
Janus
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
27W - 26L
1,599 Elo+
Party 3
Hades
Hades
TwinkieWeiner
Hades
Level 68
God Stats
30W - 18L
1,660 SR
Queue Stats
158W - 181L
1,563 Elo+
Party 3
Chaac
Chaac
ryeob02
Chaac
Level 85
God Stats
19W - 25L
1,556 SR
Queue Stats
120W - 159L
1,527 Elo+
Party 3
Team Averages
Level 66
1,439 SR
1,442 Elo+

VS

Team Averages
Level 71
1,579 SR
1,507 Elo+
Sun Wukong
Sun Wukong
KINGLAMA5
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,359 Elo+
Party 4
Heimdallr
Heimdallr
Qoertz
Heimdallr
Level 112
God Stats
11W - 4L
1,592 SR
Queue Stats
276W - 252L
1,554 Elo+
Party 2
Ares
Ares
QoertzSucks
Ares
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 26L
1,547 Elo+
Party 2
Thanatos
Thanatos
Seregruthes
Thanatos
Level 125
God Stats
30W - 25L
1,557 SR
Queue Stats
161W - 151L
1,561 Elo+
Party 2
Neith
Neith
xXGCx
Neith
Level 103
God Stats
12W - 4L
1,744 SR
Queue Stats
239W - 193L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elfregn
Nu Wa
7
0 / 5 / 1
4,457
446
5,321
7,799
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
Knobody
Odin
7
1 / 5 / 0
4,462
446
2,484
9,132
4,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 0
5,604
560
2,083
4,207
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
6,066
607
4,580
5,682
2,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ryeob02
Chaac
7
0 / 0 / 0
4,655
466
1,913
6,600
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KINGLAMA5
Sun Wukong
10
0 / 0 / 0
5,554
555
2,957
7,471
3,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Qoertz
Heimdallr
10
7 / 0 / 2
6,081
608
9,114
7,935
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 5
5,836
584
4,298
7,220
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Seregruthes
Thanatos
9
3 / 0 / 0
5,297
530
2,216
5,588
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
xXGCx
Neith
11
0 / 0 / 2
5,516
552
2,733
4,661
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Elfregn
Nu Wa
0
5
1
0.1
W
Sun Wukong
KINGLAMA5
Sun Wukong
0
0
0
0
L
Odin
Knobody
Odin
1
5
0
0.2
W
Heimdallr
Qoertz
Heimdallr
7
0
2
8
W
2
1
5
4.5
W
Thanatos
Seregruthes
Thanatos
3
0
0
3
L
0
2
0
0
L
0
0
0
0
L
Chaac
ryeob02
Chaac
0
0
0
0
W
Neith
xXGCx
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
21,318
33,420
Taken
32,875
12,147
Mitigated
15,700
12,184
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Elfregn
Nu Wa
5,321
2,534
0
901
7,799
1,858
0
1,875
5,924
21,396
0
W
Sun Wukong
KINGLAMA5
Sun Wukong
2,957
391
0
3,820
7,471
3,701
0
4,745
2,726
0
42,541
L
Odin
Knobody
Odin
2,484
649
266
1,976
9,132
4,034
0
1,257
7,875
0
12,120
W
Heimdallr
Qoertz
Heimdallr
9,114
4,658
0
2,818
7,935
3,135
10
2,707
5,228
0
42,519
W
4,298
211
434
1,339
7,220
4,909
0
2,034
5,186
16,074
4,901
W
Thanatos
Seregruthes
Thanatos
2,216
392
0
7,229
5,588
1,961
0
574
5,008
0
28,444
L
2,083
94
0
983
4,207
1,374
62
0
4,207
37,812
0
L
4,580
1,117
105
4,393
5,682
2,391
576
0
5,682
46,823
0
L
Chaac
ryeob02
Chaac
1,913
390
0
3,560
6,600
2,490
0
557
6,043
0
24,812
W
Neith
xXGCx
Neith
2,733
863
0
2,154
4,661
1,994
0
1,690
2,743
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
28,284
279
Minions Killed
308
0
Camps Cleared
0
1,024,170
Distance Traveled
944,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,457
446
32
3
0
234,846
0
W
Sun Wukong
5,554
555
76
8
0
209,235
4
L
Odin
4,462
446
18
2
0
201,911
2
W
Heimdallr
6,081
608
63
6
0
176,724
1
W
Ares
5,836
584
30
3
0
182,374
0
W
Thanatos
5,297
530
64
6
0
199,347
1
L
Janus
5,604
560
77
8
0
193,440
2
L
Hades
6,066
607
101
10
0
173,033
3
L
Chaac
4,655
466
51
5
0
220,940
2
W
Neith
5,516
552
75
8
0
176,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role