Player Matchup

Janus
Janus
GreedyDEDE
Janus
Level 156
God Stats
1W - 1L
1,510 SR
Queue Stats
71W - 50L
1,649 Elo+
Party 1
Pele
Pele
Kampy85
Pele
Level 139
God Stats
1W - 0L
1,399 SR
Queue Stats
20W - 13L
1,679 Elo+
Party 1
Ra
Ra
UGLYPOTATO69
Ra
Level 77
God Stats
4W - 8L
1,523 SR
Queue Stats
95W - 78L
1,599 Elo+
Party 1
Team Averages
Level 124
1,478 SR
1,643 Elo+

VS

Team Averages
Level 84
1,539 SR
1,540 Elo+
Agni
Agni
BBCPAPAJOHNS
Agni
Level 92
God Stats
97W - 113L
1,567 SR
Queue Stats
144W - 186L
1,526 Elo+
Solo
Anhur
Anhur
JustVon-TV
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,457 Elo+
Solo
Cthulhu
Cthulhu
rbki
Cthulhu
Level 128
God Stats
2W - 1L
1,550 SR
Queue Stats
121W - 87L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
7 / 0 / 7
9,916
901
10,208
10,766
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Kampy85
Pele
14
5 / 2 / 9
9,478
862
9,705
11,086
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 2 / 8
7,694
699
7,529
9,082
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,734
612
10,005
10,851
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 5 / 4
7,094
645
5,852
10,244
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
rbki
Cthulhu
11
3 / 3 / 1
7,518
683
10,813
11,540
10,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Janus
7
0
7
10.5
L
Anhur
0
5
4
0.4
W
Pele
Kampy85
Pele
5
2
9
4.75
W
2
2
8
3
L
Cthulhu
rbki
Cthulhu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
26,670
30,934
Taken
32,635
21,522
Mitigated
18,698
12,367
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,005
926
0
2,677
10,851
4,222
0
5,288
5,563
21,282
0
W
Janus
10,208
1,381
2,218
4,042
10,766
9,476
544
7,039
3,727
31,879
0
L
Anhur
5,852
2,287
0
2,057
10,244
4,027
0
5,966
4,278
0
22,395
W
Pele
Kampy85
Pele
9,705
2,263
0
3,153
11,086
7,476
0
7,443
3,643
0
24,623
W
7,529
1,007
1,639
1,315
9,082
4,570
271
7,203
1,879
21,735
0
L
Cthulhu
rbki
Cthulhu
10,813
1,276
1,435
1,089
11,540
10,449
0
6,864
4,676
24,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
21,346
129
Minions Killed
99
4
Camps Cleared
5
578,195
Distance Traveled
560,492
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,734
612
20
2
2
181,729
6
W
Janus
9,916
901
49
4
1
204,288
0
L
Anhur
7,094
645
49
4
2
186,098
1
W
Pele
9,478
862
34
3
2
195,345
1
W
Ra
7,694
699
46
4
1
178,562
0
L
Cthulhu
7,518
683
30
3
1
192,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role