Player Matchup

Ganesha
Ganesha
Silver III
Soulsinger27
Ganesha
Silver III
Level 119
God Stats
1W - 1L
1,401 SR
Queue Stats
16W - 27L
971 MMR
Party 1
Sol
Sol
Gold I
Valentinalamas
Sol
Gold I
Level 62
God Stats
6W - 6L
1,661 SR
Queue Stats
68W - 48L
1,578 MMR
Party 1
Chiron
Chiron
Silver I
xKingSolomonJrx
Chiron
Silver I
Level 148
God Stats
16W - 13L
1,473 SR
Queue Stats
56W - 69L
1,197 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,512 SR
1,249 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 72
1,620 SR
1,128 MMR
King Arthur
King Arthur
Silver I
GuardUpImLee
King Arthur
Silver I
Level 66
God Stats
46W - 50L
1,508 SR
Queue Stats
164W - 206L
1,126 MMR
Solo
Anubis
Anubis
Masters
IGellerl
Anubis
Masters
Level 65
God Stats
1W - 2L
1,572 SR
Queue Stats
122W - 104L
1,111 MMR
Party 2
Artio
Artio
Masters
Kpieniadze
Artio
Masters
Level 86
God Stats
1W - 1L
1,781 SR
Queue Stats
167W - 150L
1,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Soulsinger27
Ganesha
11
0 / 1 / 9
7,239
724
3,889
8,908
7,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 1 / 3
8,468
847
18,443
12,625
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
7,256
726
6,773
7,258
2,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresBakasuraAchillesAphroditeThoth

VS

Bans
AgniVulcanArachneNoxBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuardUpImLee
King Arthur
10
0 / 1 / 2
6,320
632
9,875
12,002
10,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
IGellerl
Anubis
11
2 / 5 / 0
6,740
674
6,496
7,252
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
10
1 / 4 / 2
7,081
708
6,458
18,228
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GuardUpImLee
King Arthur
0
1
2
1
L
Anubis
IGellerl
Anubis
2
5
0
0.4
L
Artio
1
4
2
0.5
W
Ganesha
Soulsinger27
Ganesha
0
1
9
4.5
W
7
1
3
8.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
22,829
28,791
Taken
37,482
14,019
Mitigated
32,999
13,337
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GuardUpImLee
King Arthur
9,875
2,264
0
2,815
12,002
10,011
0
8,050
3,952
0
20,221
L
Anubis
IGellerl
Anubis
6,496
696
0
720
7,252
4,284
0
5,503
1,749
21,089
0
L
Artio
6,458
1,339
1,194
3,279
18,228
18,704
0
9,414
8,814
14,289
0
W
Ganesha
Soulsinger27
Ganesha
3,889
1,064
523
827
8,908
7,013
0
3,174
5,734
6,423
0
W
18,443
10,080
0
8,511
12,625
4,721
997
5,100
7,525
42,436
0
W
6,773
4,121
611
2,865
7,258
2,285
330
4,867
2,391
0
22,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
20,141
106
Minions Killed
80
4
Camps Cleared
3
530,310
Distance Traveled
511,577
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,320
632
28
3
1
194,328
1
L
Anubis
6,740
674
40
4
0
131,342
1
L
Artio
7,081
708
12
1
2
185,907
2
W
Ganesha
7,239
724
0
0
0
191,196
4
W
Sol
8,468
847
64
6
1
170,525
2
W
Chiron
7,256
726
42
4
3
168,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role