Player Matchup

Danzaburou
Danzaburou
MNE_Zay
Danzaburou
Level 74
God Stats
19W - 14L
1,572 SR
Queue Stats
288W - 288L
1,409 Elo+
Party 1
Da Ji
Da Ji
MaraHoochie
Da Ji
Level 121
God Stats
4W - 4L
1,590 SR
Queue Stats
382W - 369L
1,466 Elo+
Solo
Cerberus
Cerberus
RipplyClaw
Cerberus
Level 146
God Stats
2W - 5L
1,594 SR
Queue Stats
142W - 161L
1,406 Elo+
Solo
Neith
Neith
SLCpunk7339
Neith
Level 69
God Stats
25W - 26L
1,576 SR
Queue Stats
342W - 357L
1,446 Elo+
Solo
Ah Puch
Ah Puch
m-mr-greenbean
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 382L
1,457 Elo+
Party 1
Team Averages
Level 99
1,566 SR
1,437 Elo+

VS

Team Averages
Level 87
1,577 SR
1,455 Elo+
Izanami
Izanami
KUROKAMI7485
Izanami
Level 62
God Stats
13W - 12L
1,564 SR
Queue Stats
261W - 263L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Nysstul
Erlang Shen
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,424 Elo+
Solo
Anubis
Anubis
SugaryGolf16
Anubis
Level 82
God Stats
34W - 23L
1,535 SR
Queue Stats
376W - 384L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Tire Wheelson
Ao Kuang
Level 126
God Stats
13W - 3L
1,764 SR
Queue Stats
315W - 300L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
W0lf1859
Sylvanus
Level 106
God Stats
60W - 65L
1,521 SR
Queue Stats
215W - 229L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MNE_Zay
Danzaburou
12
0 / 4 / 1
7,828
522
9,251
16,049
11,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 1
8,477
565
5,705
14,521
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RipplyClaw
Cerberus
11
0 / 5 / 4
6,750
450
5,982
15,705
7,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 1
6,789
453
3,488
8,167
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 0
8,490
566
7,546
9,514
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KUROKAMI7485
Izanami
15
5 / 1 / 4
8,886
592
10,325
9,782
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Nysstul
Erlang Shen
14
1 / 2 / 5
8,356
557
11,519
16,606
12,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
5 / 2 / 2
8,774
585
7,209
8,646
4,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tire Wheelson
Ao Kuang
14
6 / 1 / 3
8,426
562
7,303
12,404
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
W0lf1859
Sylvanus
12
0 / 0 / 9
7,089
473
7,058
7,277
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
17
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
KUROKAMI7485
Izanami
5
1
4
7
L
Danzaburou
MNE_Zay
Danzaburou
0
4
1
0.13
L
3
3
1
1.17
W
Erlang Shen
Nysstul
Erlang Shen
1
2
5
1.75
L
Cerberus
RipplyClaw
Cerberus
0
5
4
0.4
L
0
1
1
0.5
W
Anubis
5
2
2
3
W
Ao Kuang
Tire Wheelson
Ao Kuang
6
1
3
7.5
W
Sylvanus
W0lf1859
Sylvanus
0
0
9
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
43,414
63,956
Taken
54,715
31,234
Mitigated
32,195
15,198
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KUROKAMI7485
Izanami
10,325
6,586
0
2,747
9,782
3,677
1,062
2,430
7,308
0
82,276
L
Danzaburou
MNE_Zay
Danzaburou
9,251
3,761
0
4,959
16,049
11,216
0
3,569
12,480
0
54,986
L
5,705
1,368
0
920
14,521
6,119
0
4,505
10,016
0
64,353
W
Erlang Shen
Nysstul
Erlang Shen
11,519
5,527
0
7,469
16,606
12,952
1,098
860
15,742
0
61,934
L
Cerberus
RipplyClaw
Cerberus
5,982
151
814
4,071
15,705
7,936
0
5,985
9,445
18,084
1,346
L
3,488
1,126
0
2,687
8,167
2,362
364
1,149
7,018
0
43,773
W
Anubis
7,209
752
0
4,534
8,646
4,457
978
5,177
3,147
68,616
0
W
Ao Kuang
Tire Wheelson
Ao Kuang
7,303
1,852
0
6,661
12,404
5,668
0
2,242
10,080
41,811
15,235
W
Sylvanus
W0lf1859
Sylvanus
7,058
1,705
1,451
2,811
7,277
5,441
192
2,117
5,120
19,251
11,881
L
7,546
999
0
1,747
9,514
3,601
176
4,892
4,622
53,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
41,531
404
Minions Killed
522
0
Camps Cleared
0
1,354,162
Distance Traveled
1,444,421
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,886
592
135
9
0
284,459
4
L
Danzaburou
7,828
522
92
6
0
234,219
4
L
Da Ji
8,477
565
101
7
0
279,663
8
W
Erlang Shen
8,356
557
112
7
0
292,031
4
L
Cerberus
6,750
450
37
2
0
310,600
4
L
Neith
6,789
453
79
5
0
268,795
9
W
Anubis
8,774
585
116
8
0
272,001
5
W
Ao Kuang
8,426
562
94
6
0
307,110
4
W
Sylvanus
7,089
473
65
4
0
288,820
6
L
Ah Puch
8,490
566
95
6
0
260,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role