Player Matchup

Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Aeilith
Chiron
Level 85
God Stats
5W - 2L
1,575 SR
Queue Stats
106W - 111L
1,467 Elo+
Party 2
Eset
Eset
EchoVertigo
Eset
Level 106
God Stats
2W - 3L
1,710 SR
Queue Stats
60W - 84L
1,393 Elo+
Party 2
Artio
Artio
Romaine629
Artio
Level 16
God Stats
1W - 4L
1,356 SR
Queue Stats
4W - 14L
1,271 Elo+
Party 2
Thanatos
Thanatos
Unhollistic
Thanatos
Level 68
God Stats
2W - 7L
1,481 SR
Queue Stats
454W - 490L
1,412 Elo+
Party 2
Team Averages
Level 75
1,524 SR
1,408 Elo+

VS

Team Averages
Level 106
1,584 SR
1,593 Elo+
Mulan
Mulan
EpicPandaPunch4
Mulan
Level 33
God Stats
19W - 2L
1,514 SR
Queue Stats
112W - 44L
1,691 Elo+
Party 1
Hou Yi
Hou Yi
Synteri
Hou Yi
Level 87
God Stats
12W - 9L
1,558 SR
Queue Stats
262W - 175L
1,568 Elo+
Party 1
Mercury
Mercury
ThEndlesMilkyWy
Mercury
Level 160
God Stats
15W - 4L
1,707 SR
Queue Stats
453W - 314L
1,627 Elo+
Party 1
Tiamat
Tiamat
VIPER1174102
Tiamat
Level 147
God Stats
29W - 15L
1,614 SR
Queue Stats
358W - 351L
1,433 Elo+
Solo
Sylvanus
Sylvanus
iPROBLEMATIK
Sylvanus
Level 104
God Stats
7W - 2L
1,528 SR
Queue Stats
266W - 164L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 1
6,509
465
6,380
12,382
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Aeilith
Chiron
11
2 / 3 / 2
6,845
489
8,614
10,473
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 5 / 3
5,784
413
6,559
10,245
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
8
0 / 3 / 4
5,670
405
5,439
14,383
8,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Unhollistic
Thanatos
10
0 / 4 / 0
6,369
455
4,377
9,458
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
8,529
609
9,712
10,609
10,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Synteri
Hou Yi
12
3 / 1 / 3
7,250
518
7,705
10,136
3,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 0 / 5
9,116
651
11,388
11,112
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
4 / 1 / 4
7,699
550
9,088
8,786
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
iPROBLEMATIK
Sylvanus
10
0 / 2 / 3
6,586
470
3,610
13,788
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
4
Kills
19
19
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
L
Chiron
Aeilith
Chiron
2
3
2
1
L
0
5
3
0.3
W
2
0
10
7
L
Artio
0
3
4
0.67
W
Hou Yi
Synteri
Hou Yi
3
1
3
4.5
W
10
0
5
12.5
L
Thanatos
Unhollistic
Thanatos
0
4
0
0
W
Tiamat
4
1
4
6
W
Sylvanus
iPROBLEMATIK
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
41,503
56,941
Taken
54,431
28,417
Mitigated
36,139
15,666
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,380
1,363
0
983
12,382
4,537
0
2,204
10,178
0
43,893
L
Chiron
Aeilith
Chiron
8,614
2,741
664
2,851
10,473
3,762
0
1,575
8,881
0
55,352
L
6,559
361
246
716
10,245
4,400
0
4,931
5,314
31,869
0
W
9,712
1,251
0
4,879
10,609
10,513
0
1,153
9,456
0
55,860
L
Artio
5,439
492
1,029
3,584
14,383
8,774
0
2,509
11,874
15,825
0
W
Hou Yi
Synteri
Hou Yi
7,705
3,144
0
3,430
10,136
3,980
68
2,872
7,264
0
48,967
W
11,388
6,484
0
1,634
11,112
4,262
0
1,434
9,678
0
70,974
L
Thanatos
Unhollistic
Thanatos
4,377
1,133
0
5,593
9,458
6,944
0
1,479
7,979
0
35,395
W
Tiamat
9,088
412
0
2,160
8,786
6,283
371
2,465
6,321
54,118
0
W
Sylvanus
iPROBLEMATIK
Sylvanus
3,610
1,513
1,431
4,427
13,788
11,101
135
4,771
9,017
15,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
39,180
307
Minions Killed
380
0
Camps Cleared
0
1,333,597
Distance Traveled
1,336,913
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,509
465
61
4
0
310,356
5
L
Chiron
6,845
489
96
7
0
245,935
2
L
Eset
5,784
413
57
4
0
226,616
0
W
Mulan
8,529
609
94
7
0
265,292
2
L
Artio
5,670
405
25
2
0
286,525
5
W
Hou Yi
7,250
518
72
5
0
259,776
2
W
Mercury
9,116
651
102
7
0
336,584
8
L
Thanatos
6,369
455
68
5
0
264,165
1
W
Tiamat
7,699
550
81
6
0
227,831
1
W
Sylvanus
6,586
470
31
2
0
247,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role