Player Matchup

Nike
Nike
Platinum V
Calerusby
Nike
Platinum V
Level 149
God Stats
5W - 0L
1,698 SR
Queue Stats
287W - 290L
1,532 MMR
Solo
Ishtar
Ishtar
Bronze III
Froohuh
Ishtar
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
KingGammbit
Nemesis
Platinum V
Level 103
God Stats
15W - 10L
1,586 SR
Queue Stats
153W - 152L
1,554 MMR
Solo
Vulcan
Vulcan
Platinum I
TheaPacolypse
Vulcan
Platinum I
Level 159
God Stats
4W - 3L
1,535 SR
Queue Stats
171W - 152L
1,938 MMR
Solo
Hades
Hades
Diamond V
zolllie
Hades
Diamond V
Level 138
God Stats
4W - 5L
1,640 SR
Queue Stats
283W - 282L
1,865 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,592 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,548 SR
1,692 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
Alonsohoss
Charybdis
Silver I
Level 159
God Stats
0W - 2L
1,595 SR
Queue Stats
13W - 16L
1,440 MMR
Solo
Nu Wa
Nu Wa
Masters
LoserLeo
Nu Wa
Masters
Level 149
God Stats
132W - 112L
1,597 SR
Queue Stats
293W - 282L
2,289 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Pandanman
Sun Wukong
Gold III
Level 158
God Stats
16W - 15L
1,492 SR
Queue Stats
179W - 174L
1,790 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Turnerr2Nasty
Tsukuyomi
Gold IV
Level 109
God Stats
1W - 3L
1,558 SR
Queue Stats
81W - 86L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
7 / 3 / 11
10,895
519
14,235
19,567
17,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Froohuh
Ishtar
16
3 / 2 / 9
11,174
532
6,824
10,370
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KingGammbit
Nemesis
20
10 / 1 / 11
12,626
601
19,405
17,094
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 0 / 13
12,290
585
23,769
12,568
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
zolllie
Hades
19
3 / 2 / 5
12,989
619
15,688
17,699
10,371
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Guan YuLancelotKhepri

VS

Bans
Ne ZhaYu HuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 8 / 3
7,992
381
2,946
21,917
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Alonsohoss
Charybdis
16
1 / 5 / 0
9,676
461
4,975
17,304
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LoserLeo
Nu Wa
14
1 / 9 / 0
8,877
423
13,364
19,339
8,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Pandanman
Sun Wukong
17
3 / 2 / 1
10,930
520
12,575
23,788
22,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Turnerr2Nasty
Tsukuyomi
16
3 / 6 / 0
9,812
467
9,513
17,923
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
30
Kills
8
8
Deaths
30
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
3
0.19
L
Charybdis
Alonsohoss
Charybdis
1
5
0
0.2
W
Nike
7
3
11
4.17
W
Ishtar
Froohuh
Ishtar
3
2
9
3.75
W
Nemesis
KingGammbit
Nemesis
10
1
11
15.5
L
Nu Wa
LoserLeo
Nu Wa
1
9
0
0.11
L
Sun Wukong
Pandanman
Sun Wukong
3
2
1
1.75
W
7
0
13
13.5
L
Tsukuyomi
Turnerr2Nasty
Tsukuyomi
3
6
0
0.5
W
Hades
zolllie
Hades
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,921
Damage
43,373
77,298
Taken
100,271
45,521
Mitigated
68,729
23,880
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,946
657
0
2,033
21,917
22,107
0
10,264
11,294
16,228
0
L
Charybdis
Alonsohoss
Charybdis
4,975
2,211
0
5,131
17,304
7,347
0
3,523
13,596
0
86,495
W
Nike
14,235
2,869
0
4,384
19,567
17,089
381
6,297
12,942
0
58,998
W
Ishtar
Froohuh
Ishtar
6,824
4,877
0
2,398
10,370
4,501
834
2,480
7,768
0
84,097
W
Nemesis
KingGammbit
Nemesis
19,405
9,948
0
2,789
17,094
7,693
1,964
2,796
14,052
0
117,116
L
Nu Wa
LoserLeo
Nu Wa
13,364
2,462
0
1,347
19,339
8,474
647
8,332
10,631
73,605
0
L
Sun Wukong
Pandanman
Sun Wukong
12,575
3,178
0
10,020
23,788
22,610
0
11,469
12,224
0
93,935
W
23,769
7,657
64
3,807
12,568
5,867
733
3,388
9,000
126,868
0
L
Tsukuyomi
Turnerr2Nasty
Tsukuyomi
9,513
1,900
0
6,376
17,923
8,191
0
5,869
11,773
0
78,401
W
Hades
zolllie
Hades
15,688
2,873
747
9,691
17,699
10,371
558
1,612
15,954
118,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,974
Gold Earned
47,287
752
Minions Killed
630
0
Camps Cleared
0
2,126,484
Distance Traveled
1,886,734
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,992
381
28
1
0
373,403
1
L
Charybdis
9,676
461
142
7
0
342,300
6
W
Nike
10,895
519
66
3
0
435,361
5
W
Ishtar
11,174
532
138
7
0
373,047
5
W
Nemesis
12,626
601
140
7
0
481,775
2
L
Nu Wa
8,877
423
130
6
0
329,523
4
L
Sun Wukong
10,930
520
183
9
0
408,718
2
W
Vulcan
12,290
585
187
9
0
458,188
11
L
Tsukuyomi
9,812
467
147
7
0
432,790
2
W
Hades
12,989
619
221
11
0
378,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role