Player Matchup

Terra
Terra
BloodyGilkes
Terra
Level 67
God Stats
29W - 21L
1,570 SR
Queue Stats
286W - 325L
1,474 Elo+
Solo
Nemesis
Nemesis
Nyxtä
Nemesis
Level 74
God Stats
47W - 38L
1,531 SR
Queue Stats
48W - 38L
1,489 Elo+
Party 1
Cupid
Cupid
Yoschei
Cupid
Level 59
God Stats
82W - 82L
1,458 SR
Queue Stats
83W - 87L
1,507 Elo+
Party 2
Susano
Susano
apham1996
Susano
Level 11
God Stats
1W - 1L
1,684 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
spookyaction6
Ah Puch
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 18L
1,367 Elo+
Party 1
Team Averages
Level 43
1,549 SR
1,453 Elo+

VS

Team Averages
Level 82
1,567 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AstroPlay31
Chaac
Level 29
God Stats
6W - 2L
1,728 SR
Queue Stats
141W - 99L
1,544 Elo+
Party 3
Cernunnos
Cernunnos
Caripcab92
Cernunnos
Level 123
God Stats
19W - 16L
1,609 SR
Queue Stats
545W - 444L
1,553 Elo+
Party 3
Persephone
Persephone
Rammdan9531
Persephone
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 41L
1,673 Elo+
Party 3
Yemoja
Yemoja
TwinklEm
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,566
961
4,827
20,333
21,632
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Nyxtä
Nemesis
16
1 / 3 / 1
10,711
974
13,762
17,582
8,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Yoschei
Cupid
16
0 / 5 / 1
10,819
984
10,014
16,071
7,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
apham1996
Susano
16
0 / 7 / 2
10,448
950
9,492
19,722
8,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
1 / 2 / 1
10,737
976
6,921
9,361
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

161

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
5 / 1 / 8
11,476
1,043
22,092
15,765
8,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 0 / 15
11,580
1,053
14,005
12,116
21,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Caripcab92
Cernunnos
18
6 / 1 / 12
12,777
1,162
17,404
8,655
4,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Rammdan9531
Persephone
18
7 / 0 / 10
12,913
1,174
22,040
8,518
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
TwinklEm
Yemoja
18
1 / 0 / 11
10,862
987
2,885
3,071
2,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
2
Kills
20
20
Deaths
2
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
8
9
W
1
0
15
8.5
L
0
3
0
0
W
Cernunnos
Caripcab92
Cernunnos
6
1
12
12
L
Nemesis
Nyxtä
Nemesis
1
3
1
0.5
W
Persephone
Rammdan9531
Persephone
7
0
10
12
W
Yemoja
TwinklEm
Yemoja
1
0
11
6.5
L
Cupid
Yoschei
Cupid
0
5
1
0.1
L
Susano
apham1996
Susano
0
7
2
0.14
L
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
78,426
83,069
Taken
48,125
50,963
Mitigated
41,220
18,366
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
22,092
4,091
0
2,315
15,765
8,182
0
1,793
13,972
0
30,308
W
14,005
1,133
0
4,080
12,116
21,811
0
3,813
8,303
0
33,581
L
4,827
1,258
6,245
6,670
20,333
21,632
0
6,582
12,877
23,604
0
W
Cernunnos
Caripcab92
Cernunnos
17,404
8,150
0
2,737
8,655
4,531
0
2,372
6,283
0
45,481
L
Nemesis
Nyxtä
Nemesis
13,762
6,124
0
1,817
17,582
8,471
0
4,244
12,945
0
22,287
W
Persephone
Rammdan9531
Persephone
22,040
675
0
906
8,518
4,047
0
2,181
6,337
50,924
0
W
Yemoja
TwinklEm
Yemoja
2,885
814
5,713
971
3,071
2,649
0
1,589
1,482
8,056
0
L
Cupid
Yoschei
Cupid
10,014
4,969
1,013
1,462
16,071
7,250
0
4,747
10,770
0
54,071
L
Susano
apham1996
Susano
9,492
2,362
0
90
19,722
8,981
0
6,770
12,523
0
16,629
L
Ah Puch
6,921
496
0
1,069
9,361
4,629
0
1,617
7,547
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
59,608
234
Minions Killed
255
7
Camps Cleared
10
1,115,462
Distance Traveled
1,109,871
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,476
1,043
16
1
2
273,662
1
W
Chaac
11,580
1,053
36
3
0
238,489
0
L
Terra
10,566
961
55
5
0
213,641
0
W
Cernunnos
12,777
1,162
84
8
7
206,510
2
L
Nemesis
10,711
974
13
1
7
264,416
1
W
Persephone
12,913
1,174
89
8
1
212,495
0
W
Yemoja
10,862
987
30
3
0
178,715
0
L
Cupid
10,819
984
115
10
0
205,981
0
L
Susano
10,448
950
16
1
0
216,333
0
L
Ah Puch
10,737
976
35
3
0
215,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role