Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LumpyZkeet
Ah Muzen Cab
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 106L
1,524 Elo+
Party 2
Ares
Ares
RoughOverlord
Ares
Level 127
God Stats
9W - 4L
1,590 SR
Queue Stats
195W - 189L
1,457 Elo+
Party 3
Ao Kuang
Ao Kuang
ShadowKing33396
Ao Kuang
Level 144
God Stats
0W - 3L
1,099 SR
Queue Stats
62W - 87L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
SuñŚhïňe
Hun Batz
Level 128
God Stats
2W - 1L
1,805 SR
Queue Stats
579W - 490L
1,591 Elo+
Solo
Horus
Horus
daBubbs
Horus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,444 Elo+
Party 3
Team Averages
Level 127
1,499 SR
1,493 Elo+

VS

Team Averages
Level 125
1,544 SR
1,472 Elo+
Tiamat
Tiamat
BearGod57
Tiamat
Level 129
God Stats
3W - 1L
1,616 SR
Queue Stats
114W - 105L
1,505 Elo+
Party 1
Arachne
Arachne
Bluddrinkr
Arachne
Level 149
God Stats
6W - 1L
1,587 SR
Queue Stats
149W - 131L
1,519 Elo+
Party 1
Fafnir
Fafnir
JubJub243
Fafnir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
LegionsOfJon
Gilgamesh
Level 109
God Stats
2W - 0L
1,517 SR
Queue Stats
56W - 68L
1,459 Elo+
Solo
Terra
Terra
xXMarquisXx
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LumpyZkeet
Ah Muzen Cab
20
6 / 9 / 14
15,839
754
39,352
26,086
14,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 7 / 22
14,018
668
26,172
32,007
49,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
20
9 / 6 / 12
14,552
693
19,516
21,156
13,772
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SuñŚhïňe
Hun Batz
20
11 / 9 / 12
15,648
745
41,059
29,504
18,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
daBubbs
Horus
19
1 / 7 / 19
13,384
637
11,649
30,296
54,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BearGod57
Tiamat
19
7 / 8 / 18
13,883
661
25,084
25,491
23,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Bluddrinkr
Arachne
20
27 / 5 / 9
18,804
895
45,183
39,824
25,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
JubJub243
Fafnir
19
1 / 7 / 22
13,889
661
8,948
36,130
37,991
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LegionsOfJon
Gilgamesh
20
1 / 7 / 32
14,662
698
31,898
39,300
38,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 6 / 26
14,249
679
6,935
35,283
30,004
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
145
31
Kills
38
38
Deaths
33
79
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BearGod57
Tiamat
7
8
18
2
W
Arachne
Bluddrinkr
Arachne
27
5
9
6.3
W
Fafnir
JubJub243
Fafnir
1
7
22
1.71
W
Gilgamesh
LegionsOfJon
Gilgamesh
1
7
32
2.43
L
Ah Muzen Cab
LumpyZkeet
Ah Muzen Cab
6
9
14
1.44
L
4
7
22
2.14
L
Ao Kuang
9
6
12
2.5
L
Hun Batz
SuñŚhïňe
Hun Batz
11
9
12
1.89
L
Horus
daBubbs
Horus
1
7
19
1.5
W
2
6
26
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,748
Damage
118,048
139,049
Taken
176,028
151,442
Mitigated
155,654
44,365
Healing
72,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BearGod57
Tiamat
25,084
2,166
1,505
4,417
25,491
23,476
952
4,899
20,592
44,867
0
W
Arachne
Bluddrinkr
Arachne
45,183
35,045
3,213
18,214
39,824
25,994
4,083
12,200
27,624
0
64,991
W
Fafnir
JubJub243
Fafnir
8,948
2,912
2,554
6,323
36,130
37,991
1,374
12,784
23,346
19,561
0
W
Gilgamesh
LegionsOfJon
Gilgamesh
31,898
4,728
4,312
6,241
39,300
38,189
1,608
8,179
31,121
3,828
61,374
L
Ah Muzen Cab
LumpyZkeet
Ah Muzen Cab
39,352
16,295
1,491
6,221
26,086
14,673
1,153
10,058
16,028
0
85,654
L
26,172
2,184
1,009
3,099
32,007
49,664
190
10,522
21,485
44,296
0
L
Ao Kuang
19,516
7,191
1,482
5,415
21,156
13,772
1,806
5,307
15,849
32,891
0
L
Hun Batz
SuñŚhïňe
Hun Batz
41,059
5,937
2,604
7,069
29,504
18,681
2,210
7,452
22,052
0
77,921
L
Horus
daBubbs
Horus
11,649
4,670
7,275
8,700
30,296
54,652
273
10,042
20,254
0
20,375
W
6,935
1,274
14,098
11,973
35,283
30,004
1,441
7,626
27,657
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,441
Gold Earned
75,487
276
Minions Killed
224
0
Camps Cleared
0
1,621,601
Distance Traveled
1,728,807
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,883
661
47
2
0
292,860
2
W
Arachne
18,804
895
56
3
0
392,079
0
W
Fafnir
13,889
661
19
1
0
314,344
0
W
Gilgamesh
14,662
698
64
3
0
376,830
4
L
Ah Muzen Cab
15,839
754
81
4
0
321,206
0
L
Ares
14,018
668
52
2
0
314,117
1
L
Ao Kuang
14,552
693
35
2
0
345,636
2
L
Hun Batz
15,648
745
93
4
0
330,860
2
L
Horus
13,384
637
15
1
0
309,782
2
W
Terra
14,249
679
38
2
0
352,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role